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remove some cruft from last commit
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@@ -307,14 +307,6 @@ namespace OpenSim.Region.Physics.Meshing
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byte[] decompressed = new byte[physSize * 5];
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try
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{
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{
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string filename = System.IO.Path.Combine(decodedSculptMapPath, "meshInput_" + primShape.SculptTexture.ToString());
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using (FileStream fs = new FileStream(filename, FileMode.Create))
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{
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fs.Write(meshBytes, 0, meshBytes.Length);
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}
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}
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using (MemoryStream inMs = new MemoryStream(meshBytes))
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{
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using (MemoryStream outMs = new MemoryStream())
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