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Comment out Scene.CleanDroppedAttachments() and calls.
This method wasn't actually doing anything since dropped attachments retain a PCode of 9. Also, behaviour of dropped attachments in other places appears to be that they persist after avatar logout rather than get deleted.
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@@ -493,7 +493,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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// Now let's make it officially a child agent
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sp.MakeChildAgent();
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sp.Scene.CleanDroppedAttachments();
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// sp.Scene.CleanDroppedAttachments();
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// Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone
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