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* Changing the "clean dropped attachments" MySQL command to a using statement inside a try/catch. This statement times out for me very frequently
* More verbose logging when zerocoding fails on an outbound packet
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@@ -68,12 +68,20 @@ namespace OpenSim.Data.MySQL
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// Clean dropped attachments
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//
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MySqlCommand cmd = m_Connection.CreateCommand();
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cmd.CommandText = "delete from prims, primshapes using prims " +
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"left join primshapes on prims.uuid = primshapes.uuid " +
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"where PCode = 9 and State <> 0";
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ExecuteNonQuery(cmd);
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cmd.Dispose();
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try
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{
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using (MySqlCommand cmd = m_Connection.CreateCommand())
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{
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cmd.CommandText = "delete from prims, primshapes using prims " +
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"left join primshapes on prims.uuid = primshapes.uuid " +
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"where PCode = 9 and State <> 0";
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ExecuteNonQuery(cmd);
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}
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}
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catch (MySqlException ex)
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{
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m_log.Error("[REGION DB]: Error cleaning up dropped attachments: " + ex.Message);
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}
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}
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private IDataReader ExecuteReader(MySqlCommand c)
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@@ -285,7 +285,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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// The packet grew larger than the bufferSize while zerocoding.
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// Remove the MSG_ZEROCODED flag and send the unencoded data
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// instead
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m_log.Debug("[LLUDPSERVER]: Packet exceeded buffer size during zerocoding for " + type + ". Removing MSG_ZEROCODED flag");
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m_log.Debug("[LLUDPSERVER]: Packet exceeded buffer size during zerocoding for " + type + ". DataLength=" + dataLength +
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" and BufferLength=" + buffer.Data.Length + ". Removing MSG_ZEROCODED flag");
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data[0] = (byte)(data[0] & ~Helpers.MSG_ZEROCODED);
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Buffer.BlockCopy(data, 0, buffer.Data, 0, dataLength);
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}
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