*Fixed bug that resulted in most land settings being sent to the client. Media settings/parcel name are now correctly sent.

This commit is contained in:
mingchen
2007-11-23 19:07:41 +00:00
parent 7ef1f887ea
commit e7edd02019

View File

@@ -862,7 +862,7 @@ namespace OpenSim.Region.Environment.Scenes
newAvatar = m_innerScene.CreateAndAddScenePresence(client, child, wearables, visualParams);
if (!newAvatar.IsChildAgent)
if (newAvatar.IsChildAgent)
{
newAvatar.OnSignificantClientMovement += m_LandManager.handleSignificantClientMovement;
}