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Increase the amount of time we wait for a teleport to complete. This allows teleportation to a remote region without a local connection to the asset server without timing out.
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@@ -1032,7 +1032,7 @@ namespace OpenSim.Region.Framework.Scenes
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public bool WaitForCallback(UUID id)
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{
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int count = 200;
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int count = 400;
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while (m_agentsInTransit.Contains(id) && count-- > 0)
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{
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//m_log.Debug(" >>> Waiting... " + count);
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