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https://github.com/opensim/opensim.git
synced 2026-08-01 22:26:09 +08:00
Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
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@@ -63,6 +63,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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/// Control the printing of certain debug messages.
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/// </summary>
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/// <remarks>
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/// If DebugLevel >= 1, then we log every time that a script is started.
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/// </remarks>
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// public int DebugLevel { get; set; }
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private SmartThreadPool m_ThreadPool;
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private int m_MaxScriptQueue;
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private Scene m_Scene;
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@@ -284,9 +292,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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AppDomain.CurrentDomain.AssemblyResolve +=
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OnAssemblyResolve;
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m_log.InfoFormat("[XEngine] Initializing scripts in region {0}",
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scene.RegionInfo.RegionName);
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m_Scene = scene;
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m_log.InfoFormat("[XEngine]: Initializing scripts in region {0}", m_Scene.RegionInfo.RegionName);
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m_MinThreads = m_ScriptConfig.GetInt("MinThreads", 2);
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m_MaxThreads = m_ScriptConfig.GetInt("MaxThreads", 100);
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@@ -389,8 +396,41 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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"Starts all stopped scripts."
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+ "If a <script-item-uuid> is given then only that script will be started. Otherwise, all suitable scripts are started.",
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(module, cmdparams) => HandleScriptsAction(cmdparams, HandleStartScript));
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// MainConsole.Instance.Commands.AddCommand(
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// "Debug", false, "debug xengine", "debug xengine [<level>]",
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// "Turn on detailed xengine debugging.",
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// "If level <= 0, then no extra logging is done.\n"
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// + "If level >= 1, then we log every time that a script is started.",
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// HandleDebugLevelCommand);
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}
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/// <summary>
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/// Change debug level
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/// </summary>
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/// <param name="module"></param>
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/// <param name="args"></param>
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// private void HandleDebugLevelCommand(string module, string[] args)
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// {
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// if (args.Length == 3)
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// {
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// int newDebug;
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// if (int.TryParse(args[2], out newDebug))
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// {
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// DebugLevel = newDebug;
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// MainConsole.Instance.OutputFormat("Debug level set to {0}", newDebug);
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// }
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// }
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// else if (args.Length == 2)
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// {
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// MainConsole.Instance.OutputFormat("Current debug level is {0}", DebugLevel);
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// }
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// else
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// {
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// MainConsole.Instance.Output("Usage: debug xengine 0..1");
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// }
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// }
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/// <summary>
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/// Parse the raw item id into a script instance from the command params if it's present.
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/// </summary>
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@@ -892,8 +932,23 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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}
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object[] o;
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int scriptsStarted = 0;
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while (m_CompileQueue.Dequeue(out o))
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DoOnRezScript(o);
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{
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if (DoOnRezScript(o))
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{
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scriptsStarted++;
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// if (scriptsStarted % 50 == 0)
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// m_log.DebugFormat(
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// "[XEngine]: Started {0} scripts in {1}", scriptsStarted, m_Scene.RegionInfo.RegionName);
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}
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}
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// m_log.DebugFormat(
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// "[XEngine]: Completed starting {0} scripts on {1}", scriptsStarted, m_Scene.RegionInfo.RegionName);
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// NOTE: Despite having a lockless queue, this lock is required
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// to make sure there is never no compile thread while there
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@@ -1749,14 +1804,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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FileMode.Open, FileAccess.Read))
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{
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tfs.Read(tdata, 0, tdata.Length);
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tfs.Close();
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}
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assem = new System.Text.ASCIIEncoding().GetString(tdata);
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}
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catch (Exception e)
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{
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m_log.DebugFormat("[XEngine]: Unable to open script textfile {0}, reason: {1}", assemName+".text", e.Message);
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m_log.ErrorFormat(
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"[XEngine]: Unable to open script textfile {0}{1}, reason: {2}",
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assemName, ".text", e.Message);
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}
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}
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}
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@@ -1773,16 +1829,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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using (FileStream fs = File.Open(assemName, FileMode.Open, FileAccess.Read))
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{
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fs.Read(data, 0, data.Length);
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fs.Close();
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}
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assem = System.Convert.ToBase64String(data);
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}
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catch (Exception e)
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{
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m_log.DebugFormat("[XEngine]: Unable to open script assembly {0}, reason: {1}", assemName, e.Message);
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m_log.ErrorFormat(
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"[XEngine]: Unable to open script assembly {0}, reason: {1}", assemName, e.Message);
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}
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}
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}
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@@ -1795,9 +1850,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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using (StreamReader msr = new StreamReader(mfs))
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{
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map = msr.ReadToEnd();
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msr.Close();
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}
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mfs.Close();
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}
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}
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@@ -1833,6 +1886,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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public bool SetXMLState(UUID itemID, string xml)
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{
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// m_log.DebugFormat("[XEngine]: Writing state for script item with ID {0}", itemID);
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if (xml == String.Empty)
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return false;
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@@ -1893,14 +1948,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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{
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using (FileStream fs = File.Create(path))
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{
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// m_log.DebugFormat("[XEngine]: Writing assembly file {0}", path);
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fs.Write(filedata, 0, filedata.Length);
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fs.Close();
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}
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}
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catch (IOException ex)
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{
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// if there already exists a file at that location, it may be locked.
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m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", path, ex.Message);
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m_log.ErrorFormat("[XEngine]: Error whilst writing assembly file {0}, {1}", path, ex.Message);
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}
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string textpath = path + ".text";
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@@ -1910,16 +1966,43 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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{
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using (StreamWriter sw = new StreamWriter(fs))
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{
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// m_log.DebugFormat("[XEngine]: Writing .text file {0}", textpath);
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sw.Write(base64);
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sw.Close();
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}
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fs.Close();
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}
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}
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catch (IOException ex)
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{
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// if there already exists a file at that location, it may be locked.
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m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", textpath, ex.Message);
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m_log.ErrorFormat("[XEngine]: Error whilst writing .text file {0}, {1}", textpath, ex.Message);
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}
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}
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XmlNodeList mapL = rootE.GetElementsByTagName("LineMap");
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if (mapL.Count > 0)
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{
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XmlElement mapE = (XmlElement)mapL[0];
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string mappath = Path.Combine(m_ScriptEnginesPath, World.RegionInfo.RegionID.ToString());
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mappath = Path.Combine(mappath, mapE.GetAttribute("Filename"));
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try
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{
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using (FileStream mfs = File.Create(mappath))
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{
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using (StreamWriter msw = new StreamWriter(mfs))
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{
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// m_log.DebugFormat("[XEngine]: Writing linemap file {0}", mappath);
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msw.Write(mapE.InnerText);
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}
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}
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}
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catch (IOException ex)
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{
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// if there already exists a file at that location, it may be locked.
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m_log.ErrorFormat("[XEngine]: Linemap file {0} already exists! {1}", mappath, ex.Message);
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}
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}
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}
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@@ -1933,43 +2016,16 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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{
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using (StreamWriter ssw = new StreamWriter(sfs))
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{
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// m_log.DebugFormat("[XEngine]: Writing state file {0}", statepath);
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ssw.Write(stateE.OuterXml);
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ssw.Close();
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}
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sfs.Close();
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}
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}
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catch (IOException ex)
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{
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// if there already exists a file at that location, it may be locked.
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m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", statepath, ex.Message);
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}
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XmlNodeList mapL = rootE.GetElementsByTagName("LineMap");
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if (mapL.Count > 0)
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{
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XmlElement mapE = (XmlElement)mapL[0];
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string mappath = Path.Combine(m_ScriptEnginesPath, World.RegionInfo.RegionID.ToString());
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mappath = Path.Combine(mappath, mapE.GetAttribute("Filename"));
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try
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{
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using (FileStream mfs = File.Create(mappath))
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{
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using (StreamWriter msw = new StreamWriter(mfs))
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{
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msw.Write(mapE.InnerText);
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msw.Close();
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}
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mfs.Close();
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}
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}
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catch (IOException ex)
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{
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// if there already exists a file at that location, it may be locked.
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m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", mappath, ex.Message);
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}
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m_log.ErrorFormat("[XEngine]: Error whilst writing state file {0}, {1}", statepath, ex.Message);
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}
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return true;
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