BulletSim: Update list of TODO tasks

This commit is contained in:
Robert Adams
2012-03-16 08:59:41 -07:00
committed by Robert Adams
parent 5170cd7577
commit eafc3d6c47

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@@ -52,6 +52,19 @@ using OpenSim.Region.Framework;
// Implement LockAngularMotion
// Decide if clearing forces is the right thing to do when setting position (BulletSim::SetObjectTranslation)
// Does NeedsMeshing() really need to exclude all the different shapes?
// Remove mesh and Hull stuff. Use mesh passed to bullet and use convexdecom from bullet.
// Add PID movement operations
// Debug linkset
// Ccd threshold to defaults (0.0)
// Command line get and set is broken
// Check terrain size. 128 or 127?
// Test with multiple regions in one simulator
// Multiple contact points on collision?
// See code in ode::near... calls to collision_accounting_events()
// Use collision masks for collision with terrain and phantom objects
// Check out llVolumeDetect. Must do something for that.
// Physical phantom objects and related typing (collision options )
// Raycast
//
namespace OpenSim.Region.Physics.BulletSPlugin
{