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* This should fix the phantom prim from attachments rezzing.
* fixes mantis #3896 * fixes mantis #3898
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@@ -2310,6 +2310,9 @@ namespace OpenSim.Region.Framework.Scenes
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group.ResetIDs();
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if (attachment)
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group.RootPart.ObjectFlags |= (uint)PrimFlags.Phantom;
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AddNewSceneObject(group, true);
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// m_log.InfoFormat("ray end point for inventory rezz is {0} {1} {2} ", RayEnd.X, RayEnd.Y, RayEnd.Z);
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