of course.. bug..

This commit is contained in:
UbitUmarov
2014-08-08 02:25:31 +01:00
parent 9aa6389b8b
commit ebbf236abc

View File

@@ -487,6 +487,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
public bool ValidateBakedTextureCache(IScenePresence sp)
{
bool defonly = true; // are we only using default textures
int hits = 0;
lock (m_setAppearanceLock)
{
@@ -497,7 +498,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
wearableCache = WearableCacheItem.GetDefaultCacheItem();
int hits = 0;
bool gotbacked = false;
// Cache wearable data for teleport.