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consider that CrossPrimGroupIntoNewRegion removes DIE_AT_EDGE and
RETURN_AT_EDGE from simulation
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@@ -554,6 +554,8 @@ namespace OpenSim.Region.Framework.Scenes
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{
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// this should delete the grp in this case
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m_scene.CrossPrimGroupIntoNewRegion(val, this, true);
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// actually assume this sog was removed from simulation
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return;
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}
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else
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{
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