mirror of
https://github.com/opensim/opensim.git
synced 2026-07-31 22:05:36 +08:00
missing files
This commit is contained in:
@@ -37,6 +37,7 @@ namespace OpenSim.Region.Physics.Manager
|
||||
{
|
||||
IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod);
|
||||
IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical);
|
||||
IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex, bool forOde);
|
||||
IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool shouldCache, bool convex, bool forOde);
|
||||
IMesh GetMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex);
|
||||
void ReleaseMesh(IMesh mesh);
|
||||
|
||||
@@ -64,20 +64,20 @@ namespace OpenSim.Region.Physics.Manager
|
||||
{
|
||||
public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod)
|
||||
{
|
||||
return CreateMesh(primName, primShape, size, lod, false, false);
|
||||
return CreateMesh(primName, primShape, size, lod, false);
|
||||
}
|
||||
|
||||
public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool shouldCache, bool convex,bool forOde)
|
||||
public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool shouldCache, bool convex, bool forOde)
|
||||
{
|
||||
return CreateMesh(primName, primShape, size, lod, false);
|
||||
}
|
||||
|
||||
public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex,bool forOde)
|
||||
{
|
||||
return CreateMesh(primName, primShape, size, lod, false);
|
||||
}
|
||||
|
||||
public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical)
|
||||
{
|
||||
return CreateMesh(primName, primShape, size, lod, false, false);
|
||||
}
|
||||
|
||||
public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool shouldCache)
|
||||
{
|
||||
// Remove the reference to the encoded JPEG2000 data so it can be GCed
|
||||
primShape.SculptData = OpenMetaverse.Utils.EmptyBytes;
|
||||
|
||||
Reference in New Issue
Block a user