* Fixed llSetTextureAnim to respect rate and Length and Start

This commit is contained in:
Teravus Ovares
2008-02-02 16:42:46 +00:00
parent 3a6405d2f7
commit f26cdfd057

View File

@@ -1404,9 +1404,9 @@ namespace OpenSim.Region.Environment.Scenes
data[pos] = (byte)pTexAnim.SizeX; pos++;
data[pos] = (byte)pTexAnim.SizeX; pos++;
Helpers.FloatToBytes(0).CopyTo(data, pos);
Helpers.FloatToBytes(0).CopyTo(data, pos + 4);
Helpers.FloatToBytes(0.5f).CopyTo(data, pos + 8);
Helpers.FloatToBytes(pTexAnim.Start).CopyTo(data, pos);
Helpers.FloatToBytes(pTexAnim.Length ).CopyTo(data, pos + 4);
Helpers.FloatToBytes(pTexAnim.Rate).CopyTo(data, pos + 8);
m_TextureAnimation = data;
}