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Change warns associated with UserAgentServiceConnector to debugs, as this is not necessarily a problen with the source simulator (e.g. someone else's remote simulator cannot be contacted).
This is Oren Hurvitz's second patch from http://opensimulator.org/mantis/view.php?id=6956 with a small amount of correction
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@@ -289,7 +289,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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agentUUI = uasConn.GetUUI(fromAgent, toAgent);
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}
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catch (Exception e) {
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m_log.Warn("[HG MESSAGE TRANSFER]: GetUUI call failed ", e);
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m_log.Debug("[HG MESSAGE TRANSFER]: GetUUI call failed ", e);
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}
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return agentUUI;
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@@ -1171,7 +1171,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles
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}
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catch (Exception e)
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{
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m_log.Warn("[PROFILES]: GetUserInfo call failed ", e);
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m_log.Debug("[PROFILES]: GetUserInfo call failed ", e);
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account = new Dictionary<string, object>();
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}
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@@ -470,7 +470,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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}
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catch (Exception e)
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{
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m_log.Warn("[HG ENTITY TRANSFER MODULE]: GetHomeRegion call failed ", e);
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m_log.Debug("[HG ENTITY TRANSFER MODULE]: GetHomeRegion call failed ", e);
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}
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if (finalDestination == null)
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@@ -138,7 +138,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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}
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catch (Exception e)
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{
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m_log.Warn("[USER MANAGEMENT MODULE]: GetUUID call failed ", e);
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m_log.Debug("[USER MANAGEMENT MODULE]: GetUUID call failed ", e);
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}
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if (!userID.Equals(UUID.Zero))
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@@ -479,7 +479,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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}
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catch (Exception e)
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{
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m_log.Warn("[USER MANAGEMENT MODULE]: GetServerURLs call failed ", e);
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m_log.Debug("[USER MANAGEMENT MODULE]: GetServerURLs call failed ", e);
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userdata.ServerURLs = new Dictionary<string, object>();
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}
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@@ -206,7 +206,7 @@ namespace OpenSim.Services.Connectors.Hypergrid
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}
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catch (Exception e)
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{
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m_log.WarnFormat("[USER AGENT CONNECTOR]: {0} call to {1} failed: {2}", methodName, m_ServerURL, e.Message);
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m_log.DebugFormat("[USER AGENT CONNECTOR]: {0} call to {1} failed: {2}", methodName, m_ServerURL, e.Message);
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throw;
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}
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