add some texture assets

This commit is contained in:
UbitUmarov
2024-04-02 20:30:21 +01:00
parent 58401238d5
commit f51f81d53f
5 changed files with 25 additions and 4 deletions

View File

@@ -1674,10 +1674,7 @@ namespace OpenSim.Region.CoreModules.Avatar.UserProfiles
catch (Exception e)
{
m_log.Debug(
string.Format(
"[PROFILES]: Request using the OpenProfile API for user {0} to {1} failed",
properties.UserId, serverURI),
e);
$"[PROFILES]: Request using the OpenProfile API for user {properties.UserId} to {serverURI} failed: {e.Message}");
// Allow the return 'message' to say "JsonRpcRequest" and not "OpenProfile", because
// the most likely reason that OpenProfile failed is that the remote server

View File

@@ -906,4 +906,28 @@
<Key Name = "fileName" Value = "32bfbcea-24b1-fb9d-1ef9-48a28a63730f.dat" />
</Section>
<Section Name = "DefaultObjectSpecular">
<Key Name = "assetID" Value = "87e0e8f7-8729-1ea8-cfc9-8915773009db" />
<Key Name = "name" Value = "DefaultObjectSpecular" />
<Key Name = "description" Value = "DefaultObjectSpecular" />
<Key Name = "assetType" Value = "0" />
<Key Name = "fileName" Value = "87e0e8f7-8729-1ea8-cfc9-8915773009db.jp2" />
</Section>
<Section Name = "DefaultObjectNormal">
<Key Name = "assetID" Value = "85f28839-7a1c-b4e3-d71d-967792970a7b" />
<Key Name = "name" Value = "DefaultObjectNormal" />
<Key Name = "description" Value = "DefaultObjectNormal" />
<Key Name = "assetType" Value = "0" />
<Key Name = "fileName" Value = "85f28839-7a1c-b4e3-d71d-967792970a7b.jp2" />
</Section>
<Section Name = "BlankObjectNormal">
<Key Name = "assetID" Value = "5b53359e-59dd-d8a2-04c3-9e65134da47a" />
<Key Name = "name" Value = "BlankObjectNormal" />
<Key Name = "description" Value = "BlankObjectNormal" />
<Key Name = "assetType" Value = "0" />
<Key Name = "fileName" Value = "5b53359e-59dd-d8a2-04c3-9e65134da47a.jp2" />
</Section>
</Nini>