Fix a missing locking call

This commit is contained in:
Melanie
2011-10-25 03:15:28 +02:00
parent 27aca49a1f
commit f6ea36b4fa

View File

@@ -1033,6 +1033,7 @@ namespace OpenSim.Region.Framework.Scenes
if (m_items.Count == 0) // No inventory
{
client.SendTaskInventory(m_part.UUID, 0, new byte[0]);
Items.LockItemsForRead(false);
return;
}