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Fix a missing locking call
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@@ -1033,6 +1033,7 @@ namespace OpenSim.Region.Framework.Scenes
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if (m_items.Count == 0) // No inventory
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{
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client.SendTaskInventory(m_part.UUID, 0, new byte[0]);
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Items.LockItemsForRead(false);
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return;
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}
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