Remove unused and never set SP.PreviousRotation

This commit is contained in:
Justin Clark-Casey (justincc)
2011-09-21 22:01:57 +01:00
parent 572b680cb0
commit f9438e7147

View File

@@ -178,8 +178,6 @@ namespace OpenSim.Region.Framework.Scenes
private Quaternion m_bodyRot = Quaternion.Identity;
private Quaternion m_bodyRotPrevious = Quaternion.Identity;
private const int LAND_VELOCITYMAG_MAX = 12;
public bool IsRestrictedToRegion;
@@ -592,12 +590,6 @@ namespace OpenSim.Region.Framework.Scenes
}
}
public Quaternion PreviousRotation
{
get { return m_bodyRotPrevious; }
set { m_bodyRotPrevious = value; }
}
/// <summary>
/// If this is true, agent doesn't have a representation in this scene.
/// this is an agent 'looking into' this scene from a nearby scene(region)