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clear baked flag on uploaded npc baked. This may cause issues on older grids (test)
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@@ -309,8 +309,10 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
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// Replace an HG ID with the simple asset ID so that we can persist textures for foreign HG avatars
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asset.ID = asset.FullID.ToString();
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asset.Description ="NPC BAKED";
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asset.Temporary = false;
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asset.Local = false;
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asset.Flags &= ~AssetFlags.AvatarBake; // this can cause issues on older grids
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m_scene.AssetService.Store(asset);
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}
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