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* Added new "terrain add" command.
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@@ -352,6 +352,11 @@ namespace OpenSim.Region.Terrain
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tainted++;
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break;
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case "add":
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heightmap += Convert.ToDouble(args[1]);
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tainted++;
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break;
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case "multiply":
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heightmap *= Convert.ToDouble(args[1]);
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tainted++;
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