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Bug fix: update the list of friends upon MakeRoot, because child agents don't get notified of new friendships.
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@@ -267,7 +267,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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if (m_Friends.ContainsKey(agentID))
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{
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if (m_Friends[agentID].RegionID == UUID.Zero && m_Friends[agentID].Friends == null)
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if (m_Friends[agentID].RegionID == UUID.Zero)
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{
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m_Friends[agentID].Friends =
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m_FriendsService.GetFriends(agentID);
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