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say missing item inv type if known
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@@ -220,13 +220,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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AssetBase asset = m_scene.AssetService.Get(inventoryItem.AssetID.ToString());
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if(asset is null)
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{
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m_log.Error($"[INVENTORY ARCHIVER] missing asset {inventoryItem.AssetID} on item { inventoryItem.Name} ({inventoryItem.ID}) type {inventoryItem.InvType}");
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m_log.Error($"[INVENTORY ARCHIVER] missing asset {inventoryItem.AssetID} on item { inventoryItem.Name} ({inventoryItem.ID}) type {inventoryItem.InvType}({itemAssetType})");
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CountBadAssetSkipItems++;
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return;
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}
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if(asset.Data is null || asset.Data.Length == 0)
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{
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m_log.Error($"[INVENTORY ARCHIVER] empty asset {inventoryItem.AssetID} on item { inventoryItem.Name} ({inventoryItem.ID}) type {inventoryItem.InvType}");
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m_log.Error($"[INVENTORY ARCHIVER] empty asset {inventoryItem.AssetID} on item { inventoryItem.Name} ({inventoryItem.ID}) type {inventoryItem.InvType}({itemAssetType})");
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CountBadAssetSkipItems++;
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return;
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}
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