UbitUmarov
|
89b13e1db2
|
for fix old ode for linux and others by using again same unmanaged lib as ubode. Otherwise mono will just use the wrong one, since they have same api, and are both always loaded by mono
|
2022-11-09 01:54:16 +00:00 |
|
UbitUmarov
|
c060ce1c9c
|
several cosmetic on physics
|
2022-11-08 03:56:11 +00:00 |
|
UbitUmarov
|
3931400d7f
|
ubode: several changes to avatar-avatar collisions. Replace some unmanaged by managed code
|
2022-11-04 21:45:44 +00:00 |
|
UbitUmarov
|
f5883d8ce6
|
revert introduction of some in arguments
|
2022-10-23 21:00:56 +01:00 |
|
UbitUmarov
|
cd037cd2ea
|
a few changtes to ubode
|
2022-10-19 23:22:21 +01:00 |
|
UbitUmarov
|
65925027f1
|
c# things on physics; remove unused file (runprebuild)
|
2022-10-16 22:36:09 +01:00 |
|
UbitUmarov
|
1456f43bc3
|
ubode: change managed/unmanaged contacts shared memory again
|
2022-08-21 05:00:27 +01:00 |
|
UbitUmarov
|
d37bed10c9
|
ubode things
|
2022-08-19 14:49:41 +01:00 |
|
UbitUmarov
|
756a5605e9
|
missing changed file
|
2022-08-18 00:35:41 +01:00 |
|
UbitUmarov
|
da7d00f834
|
oops bug fix
|
2022-08-15 20:44:13 +01:00 |
|
UbitUmarov
|
f7e7e9c054
|
ubode things
|
2022-08-15 19:31:59 +01:00 |
|
UbitUmarov
|
b763428ede
|
ubode: do part of avatar/avatar broadband collision phase in managed code plus cosmetics
|
2022-08-14 19:05:14 +01:00 |
|
UbitUmarov
|
aad0c3c60e
|
map image service: always try to delete a map tile, before saving a new one; ubode cosmetics that where on disk"
|
2022-08-14 00:24:27 +01:00 |
|
UbitUmarov
|
c241ecd0f8
|
update ubode unmanaged libs for win32, win64, linnxu 64 and mac ox intel 64b. Thanks Gavin for the mac compile
|
2022-08-11 18:22:52 +01:00 |
|
UbitUmarov
|
0f052f775d
|
a few changes to ubode managed/umanaged interface
|
2022-08-08 23:34:29 +01:00 |
|
UbitUmarov
|
1b928c9fbd
|
a few changes to ubode; update unmanaged for windows and linuxx86-64. Mac and other os need some nice people contribution. As usualy this can be very bad (BSOD even)
|
2022-08-07 18:20:38 +01:00 |
|
UbitUmarov
|
a1e32e37da
|
mantis 8995: try work around the issue
|
2022-05-03 06:08:38 +01:00 |
|
UbitUmarov
|
c9c9b57c37
|
add missing initialization
|
2022-04-25 00:13:21 +01:00 |
|
UbitUmarov
|
578c0f36ce
|
more cosmetics
|
2022-04-18 23:08:56 +01:00 |
|
UbitUmarov
|
5452dacee6
|
cosmetics
|
2022-04-17 02:26:26 +01:00 |
|
UbitUmarov
|
d785dc50e6
|
more variations on same thing
|
2022-04-16 17:35:00 +01:00 |
|
UbitUmarov
|
dea7b7b1a7
|
remove effect of avatar mass, so all jump similar height
|
2022-04-16 13:41:31 +01:00 |
|
UbitUmarov
|
1bf5ccedec
|
need to process all mv flags for now
|
2022-04-16 03:30:46 +01:00 |
|
UbitUmarov
|
3bfc2a71b0
|
ubode collision with objects was disabling push freemove when standing on a prim
|
2022-04-15 23:51:45 +01:00 |
|
UbitUmarov
|
6d701b6759
|
add AvatarJump to phsycis engines. This is just a push in Z direction, Still needs scaling so engines to match. This new scaling is needed so does not impact old push ones
|
2022-04-15 21:47:38 +01:00 |
|
UbitUmarov
|
37ab7afed9
|
update libomv adding NotEqual to vectors and quats; more cosmtics on ubode
|
2022-04-13 23:57:20 +01:00 |
|
UbitUmarov
|
772b33bfef
|
cosmetics on ubode character code
|
2022-04-13 19:38:57 +01:00 |
|
UbitUmarov
|
846d2df245
|
replace util.clip by utils.clamp (from libomv), and a few more cosmetics
|
2022-03-18 02:20:40 +00:00 |
|
UbitUmarov
|
9773ff42c2
|
define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde
|
2020-10-12 23:20:37 +01:00 |
|
UbitUmarov
|
b929a20045
|
ubOde resize a avatar without recreating it
|
2020-09-13 05:47:05 +01:00 |
|
UbitUmarov
|
ea32a73103
|
osLocalTeleportAgent: no region crossings :( ; check avatar access to target position; flag 8 == force fly; 16 force nofly (both == fly)
|
2019-05-01 03:49:24 +01:00 |
|
UbitUmarov
|
11c945a565
|
add osLocalTeleportAgent(key agent, vector position, vector velocity, vector lookat, LSL_Integer flags). Velocity only works with ubOde but still not good. flags = bit field: 1 use velocity, 2 use lookat, 4 rotate avatar look in current velocity direction (ignored if 2 ie flag = 7 is same as 3). This bypasses most the unnecessary logic of osTeleportAgent, having usage same permissions. It may do region crossings(?). Experimental stage, feedbakc expected ;)
|
2019-05-01 01:36:10 +01:00 |
|
UbitUmarov
|
0652f01d4c
|
duhhh npcs don't have child agents; plus minor typos
|
2019-04-05 03:45:27 +01:00 |
|
UbitUmarov
|
9046e5cb9d
|
ubode add position to pid control it stopped flying to prevent slow drifts
|
2019-01-31 17:25:18 +00:00 |
|
UbitUmarov
|
6bc8e2413f
|
ubode replace a locklessqueue by .net concurrentqueue
|
2019-01-29 13:49:29 +00:00 |
|
UbitUmarov
|
66f46c6846
|
ubOde: slow down collision events to attachments
|
2018-12-06 18:50:42 +00:00 |
|
UbitUmarov
|
e08b43569e
|
potencial mem leak
|
2018-12-01 18:49:30 +00:00 |
|
UbitUmarov
|
88511bfab2
|
make ubOde PInvoke follow ms coding rules
|
2018-01-14 01:02:21 +00:00 |
|
UbitUmarov
|
0ac81f6a09
|
ubOde: hashSpaces aren't that nice
|
2017-09-08 19:59:38 +01:00 |
|
UbitUmarov
|
1dc56eb15f
|
ubOde: but only do that if sphere is physical..
|
2017-07-03 23:38:55 +01:00 |
|
UbitUmarov
|
39751891f4
|
ubOde: dont do avatar step climb on small true spheres. lets play simple football
|
2017-07-03 22:47:27 +01:00 |
|
UbitUmarov
|
f3a920237b
|
oops i forgot the avatar knees bending on ramps... so go back..
|
2017-07-02 01:34:06 +01:00 |
|
UbitUmarov
|
edc7575f9e
|
a few changes to ubOde avatar collisions
|
2017-07-01 01:43:58 +01:00 |
|
UbitUmarov
|
a5e3aab575
|
fix a null ref in ubOde character
|
2017-05-20 23:37:14 +01:00 |
|
Melanie Thielker
|
b16abc8166
|
Massive tab and trailing space cleanup
|
2017-01-05 19:07:37 +00:00 |
|
UbitUmarov
|
d0ae8bb86a
|
start removing old hack of using SetMomentum to just set instant velocity, now that TargetVelocity is avaiable
|
2016-11-07 12:45:20 +00:00 |
|
UbitUmarov
|
34dce801b2
|
put a lock back in ubOde character :(
|
2016-09-12 18:10:11 +01:00 |
|
UbitUmarov
|
3abd54082f
|
remove unnecessary lock
|
2016-08-22 07:32:12 +01:00 |
|
UbitUmarov
|
f1495cb237
|
ubOde reduce collision_start latency in same cases (only one collision happening and more than 50ms since last)
|
2016-08-17 22:34:21 +01:00 |
|
UbitUmarov
|
17cc238b44
|
ubOde a few changes to collisions reporting
|
2016-08-06 02:05:23 +01:00 |
|