Commit Graph

4197 Commits

Author SHA1 Message Date
UbitUmarov
030c866b34 rename revert map as baked map, bc thats what it is 2015-08-27 15:48:13 +01:00
UbitUmarov
b82b16c954 take taints check terrain out of Onframe event and add a new event for it. Slow it down to 1/4 heartbeat rate (once every 363ms aprox) 2015-08-27 15:01:15 +01:00
UbitUmarov
ce883e9b43 add more of the v03 checks and homeURL. Sending side only for now 2015-08-26 05:29:08 +01:00
UbitUmarov
73124f22cc change teleport version number to v0.3, without actually adding the checks
for 0.7 sims, etc that we don't have. Also still not using the homeURL
added in core.
2015-08-26 03:21:48 +01:00
UbitUmarov
f4f3b18221 fix bug 2015-08-25 20:08:05 +01:00
UbitUmarov
22f573a0be update raw32 file reader to core one. Warning only suports square regions 2015-08-25 20:00:31 +01:00
UbitUmarov
244f0c6352 change terrain internal representation to float. ushort work with legal
sl terrain, but may break existent terrain and that may cost a lot more
 than the cost of memory
2015-08-25 16:51:48 +01:00
UbitUmarov
64d05bab0f terrain stored as ushorts with gzip compression 2015-08-25 13:36:45 +01:00
UbitUmarov
3829df1059 try to implement core load oar options 2015-08-24 17:05:16 +01:00
UbitUmarov
cbc569a1e0 rename ImapTileModule as IMAPImageUploadModule to match core 2015-08-24 11:06:12 +01:00
UbitUmarov
e8a75151fa more on world map 2015-08-23 04:55:18 +01:00
UbitUmarov
24a093035b more fixes on map 2015-08-23 01:42:51 +01:00
UbitUmarov
5da9979024 Warp3D map now seems to work 2015-08-22 16:35:49 +01:00
UbitUmarov
d22d46ee96 update MapSearchModule 2015-08-22 13:41:45 +01:00
UbitUmarov
5b03a04fb0 fix worldMapModule 2015-08-22 11:56:01 +01:00
UbitUmarov
e3d82ad706 delay terrain sending if land queue is 2 busy 2015-08-22 04:08:30 +01:00
UbitUmarov
17082da0da "uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera or
avatar position
2015-08-21 20:19:04 +01:00
UbitUmarov
4bb55cad67 dont use SendTerrainUpdatesByViewDistance option, code executes as true.
the option will have other use
2015-08-21 03:04:52 +01:00
UbitUmarov
512c892d83 send regions size on map blocks 2015-08-20 20:18:15 +01:00
UbitUmarov
2e15ed80cd fixes on warp3D 2015-08-19 12:08:45 +01:00
UbitUmarov
0b105da626 Merge branch 'mbworkvar2' into ubitvar 2015-08-19 08:48:50 +01:00
Robert Adams
c0ad5ee81d varregion: update MapImageServiceModule to upload multiple map tiles for large regions. 2015-03-29 17:21:19 -07:00
Robert Adams
6081ae3554 varregion: update MapImageModule and ShadedMapTimeRenderer for variable sized regions. 2015-03-29 16:55:18 -07:00
Robert Adams
df14b40e88 varregion: update LandManagementModule and LandObject for variable sized regions. 2015-03-29 16:45:00 -07:00
Robert Adams
07dead7dcb varregion: any conversions of use of Constants.RegionSize converted into
Util.cs routines to convert region coords to and from world coords or handles.
2015-03-29 14:25:12 -07:00
Robert Adams
bedafb8fae varregion: refactor use of 'double heightmap[,]' into references to new class TerrainData
and push the implementation from Scene into the database readers and writers.
2015-03-27 19:32:50 -07:00
Robert Adams
d74d74c910 varregion: restore checkAgentAccessToRegion routine in EntityTransferModule. 2015-03-27 06:47:55 -07:00
Melanie Thielker
65c0c4be78 Allow re-setting the region restart timer. Also move restart notifications to
upper right corner again.
2015-03-23 22:19:33 +01:00
Melanie Thielker
a2676388f4 Make the scripted dialogs and restart message appear in the top right corner
again. Viewers have been busy making these notifications all into toasts but
we believe there are message that are important enough to make the user
acknowledge them.
2015-03-23 22:17:51 +01:00
Robert Adams
9f18e3ba80 Varregion: first cut at removing Border class checks for region crossings.
Added Scene.PositionIsInCurrentRegion(pos) to sense when new position needs some crossing work.
Many changes made to EntityTransferModule to accomodate new crossing sense logic.
2015-03-22 21:53:02 -07:00
Melanie Thielker
80118ac057 Remove braindead "fix" that messed up intersim scripted giving. 2014-11-21 04:00:52 +01:00
Melanie Thielker
bec456c2a5 Remove the Invisible stuff and add more baked caching. Refactor selection of textures to save to Bakes module. 2014-11-11 07:09:30 +01:00
Melanie Thielker
36ecad98a1 Only send the actual bakes to the bakes module 2014-11-10 04:48:19 +01:00
UbitUmarov
c5dcc0d8c1 try to preserve permitions on object returns 2014-11-08 02:02:45 +00:00
UbitUmarov
ead78764ab allow drawdistance to change between 32 and MaxDrawDistance, configurable
value default to 256, so should have no effect. Next steps needed: reduce
 client udp Throttles with distance, update childreen connections with
 significat movement and view range changes, Make disconnect be delayed in time, make disconnects be receiving region action not sender on region changes. Allow distance less than 256 to only connect to visible regions, even none. Make this be relative to camera and not agent position or region centers as it is now.
2014-11-06 19:03:25 +00:00
UbitUmarov
b5e43a4b90 BUG fix : fix a very silly bug uint in place of ulong :( 2014-11-03 21:04:21 +00:00
UbitUmarov
f6ae8534be only close child agents on sucess of V1 tp not at start 2014-11-01 15:38:14 +00:00
UbitUmarov
d0dfa721f2 change last commit, need to send to Xbakes or changes will not be detected 2014-10-29 06:56:54 +00:00
UbitUmarov
7723b1bcd3 bug fix and don't send to xbakes if requesting rebakes 2014-10-29 06:55:04 +00:00
UbitUmarov
afa2466951 Fix baked textures for regions without external Xbakes adding rebake
requests. Those may also be trigger if for same reason one is missing even
with Xbakes. Later we can let this regions send the assets on teleports,
changing how those are serialized
2014-10-29 06:35:23 +00:00
UbitUmarov
f39962430c fix parcel proprieties update sending 2014-10-26 20:43:35 +00:00
UbitUmarov
c46c3a27ae do consider skirt baked texture on validation 2014-10-26 18:53:11 +00:00
UbitUmarov
736490dcb6 dont send baked textures assets, but send cache information 2014-10-26 18:13:44 +00:00
UbitUmarov
21242205d1 add more temporary fixes for regionSize zero 2014-10-24 18:44:08 +01:00
UbitUmarov
d2b049b7ad check new region size on added code for varsize till its fully suported 2014-10-24 18:32:24 +01:00
UbitUmarov
4571e5bc3e try to make SOG crossings full async. Simplify some borders checking.... 2014-10-24 18:10:28 +01:00
UbitUmarov
59413adcee do agent crossing async, including QUERYACCESS ( need to check vehicles for
this also ), so it doesn't stop heartbeat
2014-10-21 11:57:47 +01:00
UbitUmarov
afa9b4a002 Assume childreen don't need to know caps seeds 2014-10-20 09:14:27 +01:00
UbitUmarov
f44c29effb try to fix propagation of seeds to all relevante regions 2014-10-19 15:51:12 +01:00
UbitUmarov
fadc5661c9 change position in new region estimation. Reduce border jitter margin 2014-10-18 21:34:35 +01:00