Commit Graph

352 Commits

Author SHA1 Message Date
UbitUmarov
f21aca428f do not auto set reflection_probe_ambiance on old skies, so a viewer can decide to fix for pbr (ofc seems tha currently they just set it 0 and do nothing showing broke skies in same cases); a few changes on notecards uuid detection 2024-01-10 13:30:14 +00:00
UbitUmarov
75952d9bea cosmetics 2024-01-02 23:14:38 +00:00
UbitUmarov
ef1b5a8a61 remove obsolete add physics taint 2024-01-02 20:56:49 +00:00
UbitUmarov
8d5d985ba1 try fix bsparam setvalue for parameter type string 2023-05-31 20:44:42 +01:00
Robert Adams
1527d42823 BulletSim: some small changes to SetForce and SetTorque motors that don't seem to fix any problems. 2023-05-30 18:28:50 +00:00
Robert Adams
c90858576c BulletSim: osGetPhysicsEngineName() returns wrapper and engine version information
New BulletSim config parameters for setting defaults if legacy format is needed.
2023-05-26 01:47:56 +00:00
UbitUmarov
828d568d2f revert last commit, so some scripts may still work on other engines 2023-05-23 18:34:14 +01:00
UbitUmarov
265ea0b8a3 ExtendedPhysics module is specific to Bulletsim, can not be active with other engines, at least in current form 2023-05-23 18:17:22 +01:00
Robert Adams
cafbf1c977 Add physDisableDeactivation() LSL function to ExtendedPhysics.
Add implementation of physDisableDeactivation to BulletSim.
2023-05-23 16:41:22 +00:00
UbitUmarov
f41ff1419c update libomv with faster vector3 UnitX,Y,Z rotations 2023-02-15 16:27:43 +00:00
UbitUmarov
d0be98bacb cosmetics 2023-02-08 03:00:20 +00:00
UbitUmarov
dc754b22d5 bullet low level seems to ignore MaxCollisionsPerFrame, in some cases. Thanks Beq Janus 2023-01-12 13:08:31 +00:00
UbitUmarov
a133a0c7ac change bullet to use dllmap 2022-11-24 10:55:42 +00:00
UbitUmarov
1e49330904 update libomv with new dllmapconfiguration helper. This will read again files *dll.config to setup dllmaps, but does need to be called by hand on respective assemblies. It will also set dllmaps for windows. Change ubode to use it. (cross fingers) 2022-11-23 22:16:43 +00:00
UbitUmarov
d9380c9b83 clean some spurius chars and a few other things. Thanks Vincent Sylvester 2022-11-12 02:49:01 +00:00
UbitUmarov
7ef28ede29 remove old ode (OpenDynamicsEngine) module. Thnaks to all that worked on it, in fact it was the basis for other modules like Bullet and ubOde 2022-11-09 02:33:43 +00:00
UbitUmarov
89b13e1db2 for fix old ode for linux and others by using again same unmanaged lib as ubode. Otherwise mono will just use the wrong one, since they have same api, and are both always loaded by mono 2022-11-09 01:54:16 +00:00
UbitUmarov
c060ce1c9c several cosmetic on physics 2022-11-08 03:56:11 +00:00
UbitUmarov
87cf092666 ubode do ray-avatar collision in managed space 2022-11-08 03:51:30 +00:00
UbitUmarov
2f3cf5260c try mk huggers a bit better 2022-11-04 22:45:53 +00:00
UbitUmarov
3931400d7f ubode: several changes to avatar-avatar collisions. Replace some unmanaged by managed code 2022-11-04 21:45:44 +00:00
UbitUmarov
327fad2a6e ubode: fix physical prims space destroy 2022-10-29 03:49:53 +01:00
UbitUmarov
fb9eade129 ubode: revert raycasts timeout to older value 2022-10-28 21:37:43 +01:00
UbitUmarov
0289011442 cosmetics on ubder meshing 2022-10-23 21:10:36 +01:00
UbitUmarov
f5883d8ce6 revert introduction of some in arguments 2022-10-23 21:00:56 +01:00
UbitUmarov
4adcbe6288 a few changtes to ubode 2022-10-22 12:06:51 +01:00
UbitUmarov
cd037cd2ea a few changtes to ubode 2022-10-19 23:22:21 +01:00
UbitUmarov
7a3ff3b210 few changes on ubode collisions 2022-10-19 04:17:44 +01:00
UbitUmarov
65925027f1 c# things on physics; remove unused file (runprebuild) 2022-10-16 22:36:09 +01:00
UbitUmarov
8895577c80 use Random.Shared 2022-10-16 15:06:36 +01:00
UbitUmarov
a4300c227a fix typo/bug on ubode 2022-10-07 19:09:49 +01:00
UbitUmarov
62d56df5b4 few minor changes on physics 2022-10-02 11:46:03 +01:00
UbitUmarov
b4c057c80c cosmetics 2022-09-18 14:07:53 +01:00
UbitUmarov
d545506efc add a few more parameters to llGetObjectDetails(); add intger log2(uint) 2022-08-23 17:27:02 +01:00
UbitUmarov
1456f43bc3 ubode: change managed/unmanaged contacts shared memory again 2022-08-21 05:00:27 +01:00
UbitUmarov
3a201f7e3d terrain height math 2022-08-20 12:53:38 +01:00
UbitUmarov
d37bed10c9 ubode things 2022-08-19 14:49:41 +01:00
UbitUmarov
a578bfd2ac ubode: small change on ray/terrain 2022-08-18 00:56:12 +01:00
UbitUmarov
756a5605e9 missing changed file 2022-08-18 00:35:41 +01:00
UbitUmarov
6ab38ab964 CharsSpace no longer in use 2022-08-18 00:32:48 +01:00
UbitUmarov
81193e2a16 abuse of AggressiveInlining 2022-08-18 00:27:17 +01:00
UbitUmarov
6ebcae4885 several changed to ubode rays; remove some test probes not usefull, etc 2022-08-18 00:23:38 +01:00
UbitUmarov
da7d00f834 oops bug fix 2022-08-15 20:44:13 +01:00
UbitUmarov
f7e7e9c054 ubode things 2022-08-15 19:31:59 +01:00
UbitUmarov
2ba53faa5c ubode: try ot make mono happy again 2022-08-14 20:43:34 +01:00
UbitUmarov
b763428ede ubode: do part of avatar/avatar broadband collision phase in managed code plus cosmetics 2022-08-14 19:05:14 +01:00
UbitUmarov
aad0c3c60e map image service: always try to delete a map tile, before saving a new one; ubode cosmetics that where on disk" 2022-08-14 00:24:27 +01:00
UbitUmarov
7b334bc7d8 main terrain does not need a ode space 2022-08-11 23:17:36 +01:00
UbitUmarov
c241ecd0f8 update ubode unmanaged libs for win32, win64, linnxu 64 and mac ox intel 64b. Thanks Gavin for the mac compile 2022-08-11 18:22:52 +01:00
UbitUmarov
0f052f775d a few changes to ubode managed/umanaged interface 2022-08-08 23:34:29 +01:00