UbitUmarov
05d72f77ff
do keepalive on mesh and texture GET. Dont use reusecontext any where.
...
setting of keepalive is wrong, it should follow the requested one ( or
always as http1.1) only deny if needed (errors). KeepAlive may increase
stress on number of avaiable file descritors.
2015-08-18 21:32:03 +01:00
UbitUmarov
18de5c8a2d
make use of it in GetMeshModule, and meshs are Assets not Task itens,
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reduce MeshModule impact on udp rate
2014-08-29 16:30:49 +01:00
Melanie
a7eb1b5b85
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
2013-07-24 03:50:09 +01:00
UbitUmarov
b263587e21
try to patch getmesh Throttle (test)
2013-01-13 15:25:51 +00:00
Melanie
7a093df24b
Prevent a failed user relogi from throwing exceptions in poll services
2012-12-14 03:35:55 +01:00
Melanie
c3e1701d43
Merge branch 'avination' into careminster
2012-11-22 13:33:34 +00:00
teravus
98b0cb8df8
* While this is not producing any problems.. and does help in low bandwidth situations I can't demonstrate that it's better then just letting the client request what it needs in terms of responsiveness of the mesh in the scene yet.
2012-11-22 08:13:35 -05:00
Melanie
decc5318a7
Merge branch 'avination' into careminster
2012-11-20 01:21:15 +00:00
Melanie
ccc81183b0
Merge commit '619c39e5144f15aca129d6d999bcc5c34133ee64' into careminster
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Conflicts:
OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
2012-11-20 01:20:59 +00:00
teravus
5e0294815f
* Plumbing and basic setting of the GetMesh Cap Throttler.
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* Last step is to flip the throttle distribution.
2012-11-17 03:47:09 -05:00
Diva Canto
86903f23dd
Cleanup on region modules: gave short node id's to all of them.
2012-11-12 18:08:02 -08:00
Melanie
0d15a6a01f
Remove any mention of IRegionModule from region names and comments to aid
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grepping for remaining uses
2012-11-12 19:18:20 +00:00
teravus
cda127e30f
* Prep work switching the GetMeshModule over to a poll service.
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* This still has the image throttler in it.. as is... so it's not suitable for live yet.... The throttler keeps track of the task throttle but doesn't balance the UDP throttle yet.
2012-11-09 23:55:30 -05:00
Justin Clark-Casey (justincc)
231a3bf147
Implement optional name and description on http stream handlers so that we can relate a slow request to what the handler actually does and the agent it serves, if applicable.
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This is most useful for capabilities where the url is not self-describing.
2012-05-03 01:45:49 +01:00
Justin Clark-Casey (justincc)
8d866ae8c3
minor: remove some mono compiler warnings
2011-08-16 21:45:01 +01:00
Justin Clark-Casey (justincc)
cace6eaa8a
comment out some of the currently less useful debug log messages
2011-08-11 02:06:32 +01:00
Diva Canto
e8944d6c31
Test m_Enabled on RemoveRegion.
2011-05-04 20:40:25 -07:00
Diva Canto
aba9ffdbd0
Refactored the GetMesh module into a handler and a module, to be the same as GetTexture.
2011-05-02 11:56:40 -07:00
Diva Canto
e3c27d8527
Nope, that didn't feel right. Moving all those modules to Linden space.
2011-04-30 13:24:25 -07:00