Commit Graph

966 Commits

Author SHA1 Message Date
Melanie Thielker
11477db59e Fix LSL bitwise Or 2008-10-12 01:00:26 +00:00
Melanie Thielker
6f2d077356 Fix llSetPos to handle child prims correctly. This will fix linked
sliding doors
2008-10-11 23:47:35 +00:00
Homer Horwitz
38a0a68091 * Change permission check for llParcelMediaCommandList to use the permissions
module, thus including estate owners and gods.
2008-10-11 20:53:33 +00:00
Melanie Thielker
bd05b932b1 Add shift operator overloads to LSLInteger. If you get error messages when
using << and >> in scripts, this will fix it.
rm bin/*.dll ; rm bin/ScriptEngines/*.dll ; rm bin/ScriptEngines/*/*.dll
then rebuild and reinstall
2008-10-11 17:09:26 +00:00
Melanie Thielker
44b2ecf29d 2nd stab at that prim loading nasty 2008-10-11 16:32:31 +00:00
Homer Horwitz
bed6c763a5 * Rework llParcelMediaCommandList
* Add missing PARCEL_MEDIA_COMMAND_* constants
* Fix a copy/paste error in SendParcelMediaUpdate
llParcelMediaCommandList should work now
2008-10-11 15:18:55 +00:00
Homer Horwitz
6452c6c20b Add a + operator to LSLString, otherwise you will end up with CIL strings if
you have expressions with strings.
2008-10-11 15:17:49 +00:00
Melanie Thielker
ab87a987f5 Fix an exception handling issue in XEngine 2008-10-10 23:18:52 +00:00
Justin Clarke Casey
4e3bc9a63e * Apply http://opensimulator.org/mantis/view.php?id=2373
* Many llSensor() improvements, though sensoring isn't perfect yet
* thanks idb!
2008-10-09 22:41:07 +00:00
Justin Clarke Casey
997f1d465d * Apply http://opensimulator.org/mantis/view.php?id=2370
* Refactor lLMessageLinked() to use internal method GetLinkParts
* thanks ralphos
2008-10-09 18:59:01 +00:00
Justin Clarke Casey
2be8380831 * minor: remove compile warning 2008-10-08 20:02:27 +00:00
Charles Krinke
e4fc55f71e Mantis#2352. Thank you kindly, Jonc for a patch that:
If prim is part of SOG, then ask the SOG to update the 
position, rather than asking the part itself.
Ghosted child prims should no longer result from llSetPos.
Not sure if this is the right approach for all cases ,
would appreciate feedback on the patch.
2008-10-08 01:49:58 +00:00
Charles Krinke
e87195d1bd Mantis#1906. Thank you kindly, Idb for a patch that:
Removed cache accesses to obtain sensed object/avatar 
name, it is already available.
2008-10-08 01:44:35 +00:00
Melanie Thielker
4bb9f0f429 Fix friendly errors in DNE as well 2008-10-08 00:04:28 +00:00
Melanie Thielker
8d2ec1ac71 Adapt tests to new friendly errors and correct line numbers 2008-10-07 22:25:55 +00:00
Melanie Thielker
638cce09d1 Restore "friendly errors" to the XEngine 2008-10-07 21:59:56 +00:00
Justin Clarke Casey
f085d53be2 * Apply http://opensimulator.org/mantis/view.php?id=2345
* Bring llSetLinkTexture into line with llSetLinkColor and lLSetLinkPrimitiveParams() implementations
* Thanks ralphos
2008-10-07 14:58:56 +00:00
Justin Clarke Casey
48d86fb23f * Apply http://opensimulator.org/mantis/view.php?id=1207
* Implmements llModifyLand() and a check for the "Allow others to terraform flag"
* Thanks tglion!
2008-10-07 14:49:12 +00:00
Dr Scofield
e5a50b6a3b From: chris yeoh <yeohc@au1.ibm.com>
The attached patch fixes mantis bug 2312 (llGetPos() returns incorrect
values for child prims where the root prim is rotated). Regression
tests still pass.

Incidentally AbsolutePosition which was used before looks a little
suspicious to me as its always going to return the wrong value if the
root prim is rotated. GetWorldPosition does take the rotation into
account, but AbsolutePosition is used in a lot of places.  Though i
don't understand why there is both GetWorldPosition as well as
AbsolutePosition so I've left the latter alone.

[i also cleaned up some indent problems, --- dr scofield]
2008-10-07 11:41:43 +00:00
Dr Scofield
7d525843d0 From: chris yeoh <yeohc@au1.ibm.com>
Attached is a patch for LLGround which was just plain broken and could
cause a runtime error. It now returns valid data with valid input (ie
the offset does not take the position off the edge of the sim), but a
runtime error will occur if invalid data is given.

On invalid data the LL servers return the ground height based on a
valid point closest to the effective position calculated using the
supplied offset. Is the OpenSim convention to replicate the LL servers
as closely as possible? If so I can submit an additional patch to
replicate the LL behaviour.
2008-10-07 11:33:41 +00:00
Charles Krinke
68021fa8ff Mantis#2342. Thank you kindly, Ralphos for a patch that solves:
llSetLinkApha is not fully implemented and has not been updated 
to use the recently added GetLinkParts and associated implementation 
pattern as per llSetLinkColor and llSetLinkPrimitiveParams.
2008-10-06 14:50:58 +00:00
Charles Krinke
e575ef7ad2 Revert r6697 patch as the build fails. 2008-10-06 00:58:43 +00:00
Charles Krinke
dedc1baeb7 Mantis#2336. Thank you kindly, Ralphos for a patch that:
Prevent EventAbortException inner exceptions of 
TargetInvocationException being re-thrown from 
OpenSim.Region.ScriptEngine.Shared.ScriptBase.
Executor.ExecuteEvent
2008-10-06 00:51:36 +00:00
Charles Krinke
4f6cdc08d6 Mantis#1207. Thank you, TGlion for a patch that addresses:
Implementation of llModifyLand() and There is a bug on 
permission-check of land-terraforming: x an y-coordinates 
are interchanged on function-call ExternalChecksCanTerraformLand.
Correct: x is west, and y is north. 2) Missing check of 
"Other allow to terraform-flag" (Parcel.ParcelFlags.AllowTerraform)
2008-10-06 00:46:27 +00:00
Jeff Ames
aab6cdd8b0 Update svn properties, minor formatting cleanup. 2008-10-05 14:15:39 +00:00
Homer Horwitz
649cd16fb4 Fix Mantis #2281: touch events in non-default states in DNE work again. 2008-10-04 22:57:54 +00:00
Charles Krinke
2fdb42aec0 Mantis#2316. Thank you kindly, CMickeyb for a patch that:
Addresses llDie issues. The attached patch catches run time 
exceptions that occur during method invocation (of type 
TargetInvocationException) and exposes the internal exception. 
This makes it possible to pass out the SelfDeleteException. 
Also added handlers in a couple places to make sure that 
exception was being passed out far enough to be handled 
correctly. Tested on DNE.
2008-10-04 19:04:58 +00:00
Melanie Thielker
6bf521c7df Guard against negative scale set through LSL functions 2008-10-04 14:23:33 +00:00
Melanie Thielker
ab260b5d23 Fix: Mantis#2326: Fix: privilege escalation through attach from ground
Fix: objects being duplicated inventory on detach. Fix: Mad jumping around of
attachments while editing. Fix: Attachments being persisted to database on
login. Fix: Attachments being persisted when changed by a script like
invisprim refresh. Fix: Attachpoint set, but not reset correctly. Fix: prevent
spurious full updates while editing attachments. Several other fixes
2008-10-03 21:44:33 +00:00
Melanie Thielker
cffd73c59f Reintroduces the discovery mechanism to use llRequestSimulatorData("", 128)
Causes the dataserver event to return "OpenSim" when running on OpenSim.
Requires ThreatLevel to be "High" or above to function.
2008-10-03 06:15:23 +00:00
Melanie Thielker
1cf0798863 Plumb in the start parameter in DNE 2008-10-03 05:32:51 +00:00
Charles Krinke
d5b3a66f52 Mantis#2307. Thank you kindly, Godfrey for a patch that solves:
In Second Life's implementation of llParseString2List(), all spacer 
strings which occur within the source string are included in the 
resulting list. In OpenSim's implementation, any spacers occurring 
at the beginning of the string are discarded; furthermore, if multiple 
spacers occur between non-spacer elements, or at the end of the source 
string, only the first spacer is added to the resulting list; 
the remainder are discarded.
2008-10-03 02:33:59 +00:00
Melanie Thielker
e30856a32f Mantis #2317
Thank you, fusspawn, for an implementation of osGetSimulatorVersion.
This patch removes the llRequestSimulatorData(..., 128) hack and
implements the functionality as an osFunction.
2008-10-03 01:30:22 +00:00
Homer Horwitz
4e3a3417c7 Mantis #2282.
Thanks tglion for the necessary info to solve an ArgumentOutOfRangeException during region start.
2008-10-02 22:57:07 +00:00
Homer Horwitz
b1c1de2fbe - Added SendScriptTeleportRequest to IClientView and classes implementing it.
- Implemented llMapDestination.
2008-10-01 21:30:48 +00:00
Jeff Ames
f6699892dc Update svn properties, minor formatting cleanup. 2008-09-30 05:26:57 +00:00
Charles Krinke
68ae63e546 Mantis#2300. Thank you kindly, Idb for a patch that solves:
A number of the deprecated functions had missing parameters 
causing compile errors. These included:
llSound, llMakeExplosion, llMakeFountain, llMakeSmoke,
llMakeFire, llPointAt, llXorBase64Strings, llSetPrimURL
2008-09-30 01:59:51 +00:00
Charles Krinke
307f26e80e Mantis#2299. Thank you kindly, Idb for a patch that:
OS/SL script conformance, implement llSoundPreload and 
llRemoteLoadScript to behave as in SL. In SL 
llSoundPreload appears to do nothing. In OS 
llRemoteLoadScript shouts an error when invoked 
"Deprecated. Please use llRemoteLoadScriptPin instead."
2008-09-29 20:24:59 +00:00
Dr Scofield
87ac46c1c5 From: rob smart (smartrob@uk.ibm.com)
minor fixes to osParseJSON.
2008-09-29 17:47:17 +00:00
Melanie Thielker
fe06f37e6b Mantis #2293
Same fix for the DNE
2008-09-29 10:35:07 +00:00
Melanie Thielker
538f51f36d Mantis #2293
Fix a null reference exception when the exception thrown by a script
is not a TargetInvocationException
2008-09-29 10:30:01 +00:00
Charles Krinke
6758ecc403 Implement the plumbing for llSetVehicleType from the LSL
subroutine down through the physics modules through PhysActor
and SceneObjectPart. No connection to the physics simulators.
2008-09-28 22:38:59 +00:00
Charles Krinke
ebbbd37605 Added the plumbing for llSetVehicleRotationParam
in the classes between the LSL implementation and the
underlying physics engines.
2008-09-28 21:53:56 +00:00
Charles Krinke
d68d631dc0 A little bit further with LLSetVehicleVectorParam. 2008-09-28 21:20:25 +00:00
Melanie Thielker
c2308d8a7d Add explicit CultureInfo to the script compile thread in DotNetEngine to
ensure that scripts will compile on nonenglish systems
2008-09-28 20:29:56 +00:00
Charles Krinke
3747862999 Plumb the connection though from llSetVehicleVectorParam
to the various physics engines. No connection to the 
underlying physics simulator yet, just plumbing through
the various classes.
2008-09-28 20:20:32 +00:00
Melanie Thielker
3012bfa2a2 Mantis #1922
Thank you, idb, for a patch that addresses hex digits erroneously being
recognized as valid and parsed in a decimal number
2008-09-28 19:58:54 +00:00
Charles Krinke
9709d01358 Remove llSetVehicledoubleParam. It does not exist.
It was a mistake a year ago to add it in.
2008-09-28 19:31:58 +00:00
Charles Krinke
3397236c6c Plumb the connection through from llSetVehicleFloatParam
to the various physics engines. No connection to the 
underlying physics simulator yet, just plumbing through
the various classes.
2008-09-28 18:36:30 +00:00
Jeff Ames
0b4415849a Update svn properties. Minor formatting cleanup. Fix a compiler warning. Fix a UUID vs null comparison. 2008-09-28 03:21:11 +00:00