NOTES:
*ClientView is now in the namespace OpenSim.RegionServer.Client
*Scripting is now in the namespace OpenSim.RegionServer.scripting
*Other various cleaning
*Created Parcel class to handle each parcel
*Created ParcelManager class to handle the Parcel Object
*For now, by default it is assigned to a fake avatar key and set for sale to L$0
* Supports: Base0-3 textures, Detail0-3 textures, Start00-11 values, Range00-11 values.
* Added notes on how terrain texturing works to their definition in regionInfoBase.