Commit Graph

8 Commits

Author SHA1 Message Date
mingchen
a5d0f02132 *Forgot to initialize estateSettings variable in RegionInfoBase 2007-06-07 17:20:29 +00:00
mingchen
458c6b6f16 *Added EstateSettings.cs and moved many relevant variables from RegionInfoBase to EstateSettings class and added an EstateSettings objection to RegionInfoBase
*Added a few missed copyright headers
*Fixed a filename typo
2007-06-07 16:29:10 +00:00
mingchen
f88a4777f9 *Cleaned up namespaces, filenames, etc in OpenSim.RegionServer
NOTES:
*ClientView is now in the namespace OpenSim.RegionServer.Client
*Scripting is now in the namespace OpenSim.RegionServer.scripting
*Other various cleaning
2007-06-07 14:23:19 +00:00
Adam Frisby
dc7c0c54f4 * Added proper copyright notices to everything (1/3) 2007-06-05 20:24:18 +00:00
mingchen
f22e27498e Added Basic Parcel Support
*Created Parcel class to handle each parcel 
*Created ParcelManager class to handle the Parcel Object 
*For now, by default it is assigned to a fake avatar key and set for sale to L$0
2007-06-03 16:02:08 +00:00
Adam Frisby
4383a14887 * Region Terrain textures are now loaded from the RegionInfo class rather than being hard coded in the handshake packets.
* Supports: Base0-3 textures, Detail0-3 textures, Start00-11 values, Range00-11 values.
* Added notes on how terrain texturing works to their definition in regionInfoBase.
2007-05-27 06:50:23 +00:00
Adam Frisby
7a2abbb848 * Added ability to set default terrain to a file in region config. If unable to open, terrain will be procedurally generated instead. (also needs testing.). Default file must be in R32 format. Use "terrain save f32 default.r32" on the region console to make a default file you can use. 2007-05-27 06:36:33 +00:00
MW
f95b6081cb Renamed the new Directories. (removed the "-Source" from the end of them) 2007-05-24 12:35:32 +00:00