Commit Graph

1629 Commits

Author SHA1 Message Date
Melanie Thielker
0517e3d439 Mantis #8000, don't charge for updating classifieds. Thanks, Cinder!
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2016-08-20 22:44:32 +01:00
UbitUmarov
a66e747c95 add GetActiveMembershipData() to groups modules, let core groups also have GetMembershipData(), wait for client to ask for it not telling in OnNewClient, as other modules do. 2016-08-04 20:57:57 +01:00
UbitUmarov
5861355577 do friends recaching on MakeRoot for normal tps, delay it on crossings 2016-08-04 17:39:10 +01:00
UbitUmarov
bb8e271081 fix a typo 2016-08-04 17:29:47 +01:00
UbitUmarov
a99df75a30 (mantis 7983) update local cache when storing a baked tex on assets server 2016-08-02 17:45:06 +01:00
UbitUmarov
04ac81a46e minor cleanup 2016-08-02 02:21:41 +01:00
UbitUmarov
16a7232f55 revert adding a new IM parameter ( commit bf604c85c6
, that was a mistake. this should fix invites accepts etc, that got broken
2016-07-28 08:22:51 +01:00
UbitUmarov
32e30afbcb actually that was redundante, already done at low level 2016-07-27 21:31:43 +01:00
UbitUmarov
8c46ab02c7 move refresh forces into applyphysics 2016-07-27 21:11:39 +01:00
UbitUmarov
800044cead take friends out of onMakeRoot if crossing 2016-07-26 22:30:51 +01:00
UbitUmarov
bf604c85c6 add missing IM parameter ( needs fix where it is really relevant ) 2016-07-24 15:17:25 +01:00
UbitUmarov
96a5a053ef do not send IMs via child agents 2016-07-24 14:44:40 +01:00
Melanie Thielker
ea8f3c83bf Finally remove the requirement for an InventoryItem/FolderBase object to
be passed into inventory queries.
This makes the API more homogenous and also will more clearly show
coding
errors related to HG inventory where the .Owner field has a meaning
for a query but wasn't always set.
2016-07-04 03:35:48 +01:00
Melanie Thielker
9de8cefee5 Split IM handling so an inheriting module can cange names if required. 2016-06-21 01:20:21 +02:00
Melanie Thielker
141205532b Make chat and instant message modules fully subclassable 2016-06-14 00:03:40 +02:00
Melanie Thielker
2c75be7f6e From information given my Mandarinka Tasty, add firing the detach event even for temp attachments 2016-04-27 00:35:30 +02:00
Melanie Thielker
6771fb7d5d Reverse a comparison, this is probably the cause of attach issues 2016-04-26 17:43:36 +02:00
Melanie Thielker
61a7566381 Fire detach events even in temp attachments. They don't really need it but keeping the tests happy 2016-04-25 20:27:23 +02:00
Melanie Thielker
8f668ec888 Stop serializing and storing assets for objects that were never rezzed from inventory items. 2016-04-25 20:02:11 +02:00
Vegaslon
46a62a37d1 Fix Temporary Attachments not being able to be detached by client
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2016-04-25 19:44:15 +02:00
UbitUmarov
88a63ecc39 drop attachments to ground a bit in front of the avatar, not on his location 2015-12-21 18:13:07 +00:00
UbitUmarov
0e99763e6b revert the setting of phantom flag on attachment drop to ground, since it can break nomod objects 2015-12-21 13:52:45 +00:00
UbitUmarov
827058e359 drop attachments to ground with phantom active. We should not do this, but for now there no better way to avoid nasty collisions. (large physical objects may still have bad collisions with ground on drop) 2015-12-20 11:57:52 +00:00
UbitUmarov
19c551e815 fix test: scene update needs to run after the delay 2015-12-16 23:26:51 +00:00
UbitUmarov
764f270d34 revert last change and add delays on testing, since child updates now have time control, since they are heavy http connections 2015-12-16 23:13:10 +00:00
UbitUmarov
6de7da467a keep SOG reference to root part since two many things depend on deleted SOGs not being deleted 2015-12-10 17:04:39 +00:00
UbitUmarov
62009ba9c0 remove some SOG references on delete to help GC 2015-12-10 14:00:43 +00:00
UbitUmarov
0ae7b7e7e8 change handling of optional skirt baked texture 2015-12-03 16:21:43 +00:00
UbitUmarov
6d5b405168 simplify DeliverChatToAvatars(..) ( hopefully not breaking it ) 2015-11-24 17:28:05 +00:00
UbitUmarov
a0c3297b37 again chat echos, check repeats uncondicionally 2015-11-24 15:12:39 +00:00
UbitUmarov
08d061d201 reset control even prior to use 2015-11-24 14:28:35 +00:00
UbitUmarov
7cf2d261b3 reduce 'echos' on several regions per instance (mantis 7754) 2015-11-24 12:51:58 +00:00
UbitUmarov
36426b0db2 remove some compile warnings increasing total number by 2 2015-11-21 00:49:43 +00:00
UbitUmarov
a4ed111de1 cleanup indentation 2015-11-18 17:45:56 +00:00
UbitUmarov
6dafce9a12 fix another variable number of wearable types issue 2015-11-18 17:35:26 +00:00
UbitUmarov
6c766f3ab4 remove unused parameter - missing file 2015-11-17 08:02:48 +00:00
UbitUmarov
f7f5aba597 remove unused parameter 2015-11-17 07:59:11 +00:00
UbitUmarov
cd29abf1ac work around some 'tests' errors: fix wrong parameters 2015-11-17 07:22:36 +00:00
UbitUmarov
81b7f5551c work around some 'tests' errors: sp attachments and appearance are not in sync 2015-11-17 06:52:03 +00:00
UbitUmarov
364082d0e8 work around some 'tests' errors: add a httpserver 2015-11-17 04:19:30 +00:00
UbitUmarov
8567ef3c40 work around some 'tests' errors: test for null cacheItems 2015-11-17 03:00:27 +00:00
UbitUmarov
e15ebc091f bug fix: improve chat to child avatars. Still not good because of low resolution of child position updates 2015-11-17 01:31:06 +00:00
UbitUmarov
d19e4f598f deatach from backup on attachment 2015-11-16 20:12:40 +00:00
UbitUmarov
527ea37540 change OfflineMessageModule from new avination code to original master, for compatibility with current web servers php scripts. This may change after current test phase 2015-11-06 05:18:54 +00:00
Melanie Thielker
69585a4824 More plumbing of the EntityTransferContext (not yet complete) 2015-11-01 19:11:14 +01:00
UbitUmarov
54e1d54fb5 fix more merge issues 2015-11-01 03:33:19 +00:00
UbitUmarov
72684592ba Merge branch 'master' into avinationmerge
Conflicts:
	OpenSim/Framework/AvatarAppearance.cs
	OpenSim/Framework/Servers/ServerBase.cs
	OpenSim/Framework/VersionInfo.cs
	OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
	OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
	OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs
	OpenSim/Region/PhysicsModules/Ode/ODEPrim.cs
	OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
	OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
	OpenSim/Services/HypergridService/GatekeeperService.cs
	OpenSim/Services/Interfaces/IAvatarService.cs
	OpenSim/Services/LLLoginService/LLLoginService.cs
2015-11-01 03:01:59 +00:00
Melanie Thielker
e8e0ba6d8f Remove testing cruft that is blocking the new protocols. Unit tests no
longer test TP v1 now.
TP v1 will be removed within 6 months anyway.
2015-10-31 17:22:27 +01:00
UbitUmarov
9232876421 let silly tests override version on local connections 2015-10-31 02:05:11 +00:00
UbitUmarov
1982d72320 Make changes to a friend rights reach him on another sim; find on map does show the region. Issues: precise location on region still not avaiable and object edit permitions on viewers edit are not being updated (but are enforced by region). friends information is updated, and warnings are displayed. Only did minor testing... 2015-10-26 22:42:48 +00:00