Melanie Thielker
0517e3d439
Mantis #8000 , don't charge for updating classifieds. Thanks, Cinder!
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Signed-off-by: Melanie Thielker <melanie@t-data.com >
2016-08-20 22:44:32 +01:00
UbitUmarov
a66e747c95
add GetActiveMembershipData() to groups modules, let core groups also have GetMembershipData(), wait for client to ask for it not telling in OnNewClient, as other modules do.
2016-08-04 20:57:57 +01:00
UbitUmarov
5861355577
do friends recaching on MakeRoot for normal tps, delay it on crossings
2016-08-04 17:39:10 +01:00
UbitUmarov
bb8e271081
fix a typo
2016-08-04 17:29:47 +01:00
UbitUmarov
a99df75a30
(mantis 7983) update local cache when storing a baked tex on assets server
2016-08-02 17:45:06 +01:00
UbitUmarov
04ac81a46e
minor cleanup
2016-08-02 02:21:41 +01:00
UbitUmarov
16a7232f55
revert adding a new IM parameter ( commit bf604c85c6
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, that was a mistake. this should fix invites accepts etc, that got broken
2016-07-28 08:22:51 +01:00
UbitUmarov
32e30afbcb
actually that was redundante, already done at low level
2016-07-27 21:31:43 +01:00
UbitUmarov
8c46ab02c7
move refresh forces into applyphysics
2016-07-27 21:11:39 +01:00
UbitUmarov
800044cead
take friends out of onMakeRoot if crossing
2016-07-26 22:30:51 +01:00
UbitUmarov
bf604c85c6
add missing IM parameter ( needs fix where it is really relevant )
2016-07-24 15:17:25 +01:00
UbitUmarov
96a5a053ef
do not send IMs via child agents
2016-07-24 14:44:40 +01:00
Melanie Thielker
ea8f3c83bf
Finally remove the requirement for an InventoryItem/FolderBase object to
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be passed into inventory queries.
This makes the API more homogenous and also will more clearly show
coding
errors related to HG inventory where the .Owner field has a meaning
for a query but wasn't always set.
2016-07-04 03:35:48 +01:00
Melanie Thielker
9de8cefee5
Split IM handling so an inheriting module can cange names if required.
2016-06-21 01:20:21 +02:00
Melanie Thielker
141205532b
Make chat and instant message modules fully subclassable
2016-06-14 00:03:40 +02:00
Melanie Thielker
2c75be7f6e
From information given my Mandarinka Tasty, add firing the detach event even for temp attachments
2016-04-27 00:35:30 +02:00
Melanie Thielker
6771fb7d5d
Reverse a comparison, this is probably the cause of attach issues
2016-04-26 17:43:36 +02:00
Melanie Thielker
61a7566381
Fire detach events even in temp attachments. They don't really need it but keeping the tests happy
2016-04-25 20:27:23 +02:00
Melanie Thielker
8f668ec888
Stop serializing and storing assets for objects that were never rezzed from inventory items.
2016-04-25 20:02:11 +02:00
Vegaslon
46a62a37d1
Fix Temporary Attachments not being able to be detached by client
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Signed-off-by: Melanie Thielker <melanie@t-data.com >
2016-04-25 19:44:15 +02:00
UbitUmarov
88a63ecc39
drop attachments to ground a bit in front of the avatar, not on his location
2015-12-21 18:13:07 +00:00
UbitUmarov
0e99763e6b
revert the setting of phantom flag on attachment drop to ground, since it can break nomod objects
2015-12-21 13:52:45 +00:00
UbitUmarov
827058e359
drop attachments to ground with phantom active. We should not do this, but for now there no better way to avoid nasty collisions. (large physical objects may still have bad collisions with ground on drop)
2015-12-20 11:57:52 +00:00
UbitUmarov
19c551e815
fix test: scene update needs to run after the delay
2015-12-16 23:26:51 +00:00
UbitUmarov
764f270d34
revert last change and add delays on testing, since child updates now have time control, since they are heavy http connections
2015-12-16 23:13:10 +00:00
UbitUmarov
6de7da467a
keep SOG reference to root part since two many things depend on deleted SOGs not being deleted
2015-12-10 17:04:39 +00:00
UbitUmarov
62009ba9c0
remove some SOG references on delete to help GC
2015-12-10 14:00:43 +00:00
UbitUmarov
0ae7b7e7e8
change handling of optional skirt baked texture
2015-12-03 16:21:43 +00:00
UbitUmarov
6d5b405168
simplify DeliverChatToAvatars(..) ( hopefully not breaking it )
2015-11-24 17:28:05 +00:00
UbitUmarov
a0c3297b37
again chat echos, check repeats uncondicionally
2015-11-24 15:12:39 +00:00
UbitUmarov
08d061d201
reset control even prior to use
2015-11-24 14:28:35 +00:00
UbitUmarov
7cf2d261b3
reduce 'echos' on several regions per instance (mantis 7754)
2015-11-24 12:51:58 +00:00
UbitUmarov
36426b0db2
remove some compile warnings increasing total number by 2
2015-11-21 00:49:43 +00:00
UbitUmarov
a4ed111de1
cleanup indentation
2015-11-18 17:45:56 +00:00
UbitUmarov
6dafce9a12
fix another variable number of wearable types issue
2015-11-18 17:35:26 +00:00
UbitUmarov
6c766f3ab4
remove unused parameter - missing file
2015-11-17 08:02:48 +00:00
UbitUmarov
f7f5aba597
remove unused parameter
2015-11-17 07:59:11 +00:00
UbitUmarov
cd29abf1ac
work around some 'tests' errors: fix wrong parameters
2015-11-17 07:22:36 +00:00
UbitUmarov
81b7f5551c
work around some 'tests' errors: sp attachments and appearance are not in sync
2015-11-17 06:52:03 +00:00
UbitUmarov
364082d0e8
work around some 'tests' errors: add a httpserver
2015-11-17 04:19:30 +00:00
UbitUmarov
8567ef3c40
work around some 'tests' errors: test for null cacheItems
2015-11-17 03:00:27 +00:00
UbitUmarov
e15ebc091f
bug fix: improve chat to child avatars. Still not good because of low resolution of child position updates
2015-11-17 01:31:06 +00:00
UbitUmarov
d19e4f598f
deatach from backup on attachment
2015-11-16 20:12:40 +00:00
UbitUmarov
527ea37540
change OfflineMessageModule from new avination code to original master, for compatibility with current web servers php scripts. This may change after current test phase
2015-11-06 05:18:54 +00:00
Melanie Thielker
69585a4824
More plumbing of the EntityTransferContext (not yet complete)
2015-11-01 19:11:14 +01:00
UbitUmarov
54e1d54fb5
fix more merge issues
2015-11-01 03:33:19 +00:00
UbitUmarov
72684592ba
Merge branch 'master' into avinationmerge
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Conflicts:
OpenSim/Framework/AvatarAppearance.cs
OpenSim/Framework/Servers/ServerBase.cs
OpenSim/Framework/VersionInfo.cs
OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs
OpenSim/Region/PhysicsModules/Ode/ODEPrim.cs
OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
OpenSim/Services/HypergridService/GatekeeperService.cs
OpenSim/Services/Interfaces/IAvatarService.cs
OpenSim/Services/LLLoginService/LLLoginService.cs
2015-11-01 03:01:59 +00:00
Melanie Thielker
e8e0ba6d8f
Remove testing cruft that is blocking the new protocols. Unit tests no
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longer test TP v1 now.
TP v1 will be removed within 6 months anyway.
2015-10-31 17:22:27 +01:00
UbitUmarov
9232876421
let silly tests override version on local connections
2015-10-31 02:05:11 +00:00
UbitUmarov
1982d72320
Make changes to a friend rights reach him on another sim; find on map does show the region. Issues: precise location on region still not avaiable and object edit permitions on viewers edit are not being updated (but are enforced by region). friends information is updated, and warnings are displayed. Only did minor testing...
2015-10-26 22:42:48 +00:00