Commit Graph

3767 Commits

Author SHA1 Message Date
Justin Clark-Casey (justincc)
e0c6bfa81e If a user moves back in sight of a child region before the agent has been closed on teleport, don't unnecessarily resend all avatar and object data about that region. 2014-08-15 21:47:34 +01:00
Justin Clark-Casey (justincc)
91e1aaa5d4 On teleport to a region that already has a child agent established (e.g. a neighbour) don't resend all the initial avatar and object data again.
This is unnecessary since it has been received (and data continues to be received) in the existing child connection.
2014-08-15 21:47:34 +01:00
Justin Clark-Casey (justincc)
f1f935ed95 Add 'server' stats information to pCampbot, as used elsewhere in OpenSimulator
This adds the "show stats", "stats record", etc. commands and information on available Threadpool threads, etc.
It also adds the Watchdog which logs warnings if time between executions is unexpectedly large.
2014-08-13 19:53:42 +01:00
Justin Clark-Casey (justincc)
f6f7585ec5 Add a "debug scene set child-repri <double>" command that allows child reprioritization distance to be changed on the fly.
This governs when child agent position changes are sent to neighbouring regions.
Corresponding config parameter is ChildReprioritizationDistance in [InterestManagement] in OpenSim.ini
For test purposes.
2014-07-29 00:13:29 +01:00
Justin Clark-Casey (justincc)
1e3027afb1 Temporary stop CAPS service points from being added to stats as this can be a huge number.
A stop gap solution - a better one may be to improve stats display on simulator-side.
Caps information is still accessible via the "show caps stats by user" and "show caps stats by cap" commands
2014-07-26 01:41:03 +01:00
Justin Clark-Casey (justincc)
8c5c9806d7 Add stats for service endpoints using existing data.
For each service endpoint (e.g. posts to the xinventory service), a stat is available which shows the number of requests received and moving average per second
The full name is "service.<http-method>:<path>.requests (e.g. service.POST:/xinventory.requests)
2014-07-25 23:00:41 +01:00
Justin Clark-Casey (justincc)
cc61681484 Revert "Write UDP statistics to the log, not just the console (e.g., "show queues")"
Fixes http://opensimulator.org/mantis/view.php?id=7280
It can't be done this way because the stats data needs to show up on the console at all log levels, not just debug.
But this means setting it to log at fatal, which is not appropriate for this stuff in the log.
I understand the desire but this has to be done some other way, perhaps by (yet another) config parameter.
Also, this was already being done with the ClientStatsReport but that also should be done in another way, I think.

This reverts commit 5d53412766.
2014-07-25 01:56:41 +01:00
Justin Clark-Casey (justincc)
3355bedaeb minor: Limit processor related stats to 3 decimal places instead of all the places.
Easier to read and analyze, and probably still too much detail (1 dp would probably be fine)
2014-07-21 23:08:15 +01:00
Justin Clark-Casey (justincc)
200dcee1b7 Fix CPU processor use reporting on Mono.
Despite the comments in the code, it appears that the issue where the .NET performance counter was wrongly idle time time on Mono was fixed in 2009.
https://bugzilla.novell.com/show_bug.cgi?id=468625
Which means that the workaround is no longer necessary and produces bad results instead.
2014-07-21 22:55:38 +01:00
Oren Hurvitz
712c50e0bf Don't append attachments multiple times 2014-07-21 09:29:50 +01:00
Oren Hurvitz
6b57b61836 Log RestClient requests similarly to WebClient (e.g, "debug http all 6" logs the entire request and response) 2014-07-21 09:24:45 +01:00
Oren Hurvitz
af3498efdb In "show throttles", show the maximum drip rate. This shows whether a client is being throttled due to past poor performance. 2014-07-21 09:10:50 +01:00
Oren Hurvitz
5d53412766 Write UDP statistics to the log, not just the console (e.g., "show queues") 2014-07-21 09:10:19 +01:00
Oren Hurvitz
48d1cca303 Better logging of threadpool activity in Overload mode: if we didn't log "Queue threadfunc" for a particular thread then don't log "Run threadfunc" or "End threadfunc" for that thread either. 2014-07-21 08:30:17 +01:00
Oren Hurvitz
99ac770abb Close streams immediately when we finish using them 2014-07-21 08:30:03 +01:00
Justin Clark-Casey (justincc)
d1b7c2ece3 minor: remove long unused RegionInfo.ignoreIncomingConfiguration 2014-07-19 01:15:15 +01:00
Justin Clark-Casey (justincc)
29d5950838 minor: remove long unused RegionInfo.commFailTF 2014-07-19 01:10:53 +01:00
Justin Clark-Casey (justincc)
a26d1ffc66 minor: add method doc to ICommands.HasCommand() 2014-07-18 22:31:04 +01:00
Justin Clark-Casey (justincc)
9be935ac6d Add ICommands.HasCommand() method so that we can detect whether a command has already been registered without needing to also run it 2014-07-18 22:27:39 +01:00
Justin Clark-Casey (justincc)
0c8f3dddd8 Use thread-safe version of .NET Random as the SDK class is not thread-safe.
As per http://msdn.microsoft.com/en-us/library/system.random%28v=vs.100%29.aspx, the .NET Random class is not thread-safe.
If called by multiple threads at once, methods may return 0.
Except for llRand(), other OpenSimulator code did not lock before calling a shared Random instance.
This commit adds a ThreadSafeRandom class that extends Random but does internal locking so that it is thread-safe.
This change is invisible to existing callers and the explicit locking in the llFrand() implementation is now redundant.
2014-07-14 20:08:11 +01:00
Justin Clark-Casey (justincc)
a8860d79d8 Turn RestClient.Request() logging down the debug and comment out for now. 2014-07-09 23:12:14 +01:00
Justin Clark-Casey (justincc)
8ae5ab809f Fix issue with running "stats record start|stop" console command
In commit e6080a38 (Wed Mar 19 00:29:36 2014) I renamed this from "debug stats record start|stop"
Unfortunately, I didn't do this fully so before this commit "stats record start|stop" will report a usage failure with the old debug text.
Unfortunately this is in the 0.8 release.  The workaround is to repeat the last command twice (e.g. "stats record start start")
2014-07-08 18:49:57 +01:00
Justin Clark-Casey (justincc)
889194db63 Actually call Close() for shared region modules when the simulator is being shutdown.
Adds regression test for this case.
2014-07-02 23:49:25 +01:00
Justin Clark-Casey (justincc)
5450b1b024 Change assembly versions to 0.8.1 2014-06-17 18:37:15 +01:00
Justin Clark-Casey (justincc)
602587b8d5 Update dev version to 0.8.1 2014-06-17 18:32:26 +01:00
Robert Adams
7f0adfd203 Add [Startup]LogShowStatsSeconds=n parameter which controls the interval
that simulator statistics is output to the console. Setting to zero turns
stats logging off.
2014-06-13 21:27:07 -07:00
Justin Clark-Casey (justincc)
31096fb1fe Add rc3 flavour option 2014-06-10 20:19:19 +01:00
Diva Canto
14a31c3e9b Correct minor bug regarding packing of estate bans 2014-06-01 12:01:49 -07:00
Diva Canto
2ff9ea3f80 Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector.
Also added more packing/unpacking code.
2014-06-01 10:06:26 -07:00
Diva Canto
eaf595c008 Fix a bug where estate not found would result in a dummy estate record with erroneous information.
Also, added conversion of EstateSettings from/to key-value pairs in preparation for robust net work connectors.
2014-05-31 11:40:54 -07:00
dahlia
9ced61fbc2 Add a 0 parameter overload for RestClient.Request() for use when no auth is required. This preserves API compatibility for external modules using this function. 2014-05-30 13:47:19 -07:00
Justin Clark-Casey (justincc)
8656b5e948 Fix bug where setting a parcel in a varregion for sale would make sale bitmap generation in WorldMapModule throw an exception on next startup.
This commit replaces the hardcoded region sizes in WorldMapModule.GenerateOverlay() with numbers pulled from m_scene.RegionInfo
2014-05-30 19:40:10 +01:00
Oren Hurvitz
33cc847c4a When saving an OAR in "Publish" mode, also discard Group information 2014-05-26 15:33:13 +01:00
Diva Canto
227685bea4 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-05-23 16:20:04 -07:00
Diva Canto
20f20895cf Adds optional HTTP Basic Authentication to Robust service connectors. 2014-05-23 16:19:43 -07:00
Justin Clark-Casey (justincc)
f55e153636 Compile the regex that extract categories for colourization just once rather than on every single log.
Compiling every time is unnecessary since Regex is thread-safe.
2014-05-23 21:09:48 +01:00
Justin Clark-Casey (justincc)
fbcb76383d Allow console output to be multiline by making colourization regex RegexOptions.SingleLine 2014-05-23 20:57:50 +01:00
Oren Hurvitz
251b93d97e Store the Teleport Flags in the Circuit. This doesn't seem to be necessary, because everything has worked so far, but it's the right thing to do. 2014-05-22 13:16:06 +01:00
Oren Hurvitz
882af7195c Better error-handling and logging in case User Profile requests fail 2014-05-19 11:11:06 +01:00
Justin Clark-Casey (justincc)
4569c595bf Fix behaviour change in recent commit bbc1dc6 so that SynchronousRestObjectRequester.MakeRequest() calls with no timeout specified use the default HttpWebRequest timeout as previously.
I mistakenly thought that that default request timeout was inifite rather than 100 seconds, restoring previously behaviour.
As per http://msdn.microsoft.com/en-us/library/system.net.httpwebrequest.timeout%28v=vs.100%29.aspx
Relates to http://opensimulator.org/mantis/view.php?id=7165
2014-05-13 22:21:20 +01:00
Justin Clark-Casey (justincc)
bbc1dc6bce Replace existing 0 timeout in internal overloaded SynchronousRestObjectRequester.MakeRequest() methods with proper Timeout.Infinite (-1) instead.
Triggered by recent faf9ba53 though this was wrong in the code before, it's just that we didn't actually try to set the timeout given.
2014-05-12 22:37:07 +01:00
Justin Clark-Casey (justincc)
7db4336f1c minor: Add method doc to SynchronousRestObjectRequester.MakeRequest() methods 2014-05-12 22:05:02 +01:00
Justin Clark-Casey (justincc)
faf9ba53fc In SynchronousRestObjectRequester.MakeRequest<TRequest, TResponse>(string verb, string requestUrl, TRequest obj, int pTimeout, int maxConnections) actually set timeout on WebRequest if given.
Previously, we were doing nothing with this parameter.
No effect on current code since none of the 6 callers attempt to use the timeout.
2014-05-12 19:20:00 +01:00
Oren Hurvitz
0fe08c8799 - When sending the "My Suitcase" folder to the client, always claim it has Folder Type 8. (Previously we had used Folder Type -1 in one place, and LLClientView didn't even bother changing Folder Type 100 to anything else.) 2014-05-06 07:16:37 +01:00
Justin Clark-Casey (justincc)
f0411dc128 minor: Use Vector2.Zero constant and only set in condition branch where it was missing in TryParseConsole2DVector(). xbuild still compiles. 2014-04-30 21:50:18 +01:00
BlueWall
44f533d95a Assign value to 'vector' to fix building under xbuild and Monodevelop 2014-04-30 15:45:00 -04:00
Justin Clark-Casey (justincc)
253110293a Add "terrain show" console command which outputs terrain height for a given region co-ordinate.
For debug purposes.
2014-04-30 18:04:47 +01:00
Oren Hurvitz
88f7a833dc Improved HTTP logging 2014-04-29 07:59:17 +01:00
Justin Clark-Casey (justincc)
904baa6da6 Fix issue where terrain height values > 327 caused chaotic spiked terrain.
Per http://wiki.secondlife.com/wiki/Tips_for_Creating_Heightfields_and_Details_on_Terrain_RAW_Files#Notes_for_Creating_Height_Field_Maps_for_Second_Life
terrain heights up to 508 are possible on the LL grid (and were available on previous releases of OpenSimulator).
The obvious way to allow both this and equivalent -z values, is to rewiden the internal terrain height storage from short to int.
The memory tradeoff is most noticeable on the maximum 8192x8192 var region (equiv to 1024 normal regions), where it adds 128mb to resident use (128k on a normal region)
This is still better than the double used in previous releases.
This does not affect physics or data storage since they already use float and double respectively.
This may not be the final solution if we actually want to sacrifice -z, >327 or something else.
Relates to http://opensimulator.org/mantis/view.php?id=7076
2014-04-25 22:56:25 +01:00
Melanie
a108fcac95 Restore overload mode accidentally disabled in a prior commit. Add a new
config option, LogOverloads, to log when a thread pool overload occurs.
This option defaults to "True" because the logging data is useful for
diagnosing threading issues.
2014-04-25 21:34:29 +01:00