Commit Graph

718 Commits

Author SHA1 Message Date
Sean Dague
8ed631307b From: Alan Webb <awebb@linux.vnet.ibm.com>
I've changed the extension point name, and the internal references that
used the same string. I also fixed up the messaging around the asset
loader so that it is more explicit.
2009-02-18 13:15:07 +00:00
Justin Clarke Casey
d03c32aa69 * Allow inventory archives to be saved from the 'root' inventory directory
* Reload doesn't currently obey structure information
* Not yet ready for use
2009-02-17 18:46:42 +00:00
Mike Mazur
76c0935ec7 - remove the Metadata property from AssetBase and return all previous
properties as before
- prefix private variables with m_ in AssetBase.cs
- related to Mantis #3122, as mentioned in
  https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html
- all services will likely need to be upgraded after this commit
2009-02-17 01:36:44 +00:00
Sean Dague
f4bec00057 From: Alan Webb <awebb@linux.vnet.ibm.com>
The change makes two principal implementation changes:

[1] It removes the hard coded set of possible asset server client
implementations, allowing any arbitrary implementation that has been
identified to the PluginLoader as an appropriate extension. The
extension point for asset server client extension
is /OpenSim/AssetServerClient. All of the old configuration rules have
been preserved, and any of the legacy configuration values will still
work as they did before, except the implementation is now loaded as a
plug-in, rather than as a hard-coded instantiation of a specific class.
The re-hashing of IAssetServer as an extension of IPlugin made upgrading
of the implementation classes a necessity.

Caveat: I have not been able to meaningfully test the crypto-grid
clients. I believe they should work correctly, but the refactoring
necessary to handle plug-in based initialization (vs constructor-based
initialisation) admits the possibility of a problem.

[2] The asset cache implementation, previously introduce as a hard-code
class instantiation is now implemented as an IPlugin. Once again the
previous (configurationless) behavior has been preserved. But now it is
possible for those interested in experimenting with cache technologies
to do so simply by introducing a new extension for the asset cache
extension point (/OpenSim/AssetCache).

I've tested all of the configuration settings, after applying the patch
to a newly extracted tree, and they seem to work OK.
2009-02-16 12:20:31 +00:00
Justin Clarke Casey
31ca3a8d4d * refactor: Move RequestInventoryForUser() from service to CachedUserInfo
* This simplifies callers in most cases - CachedUserInfo is already handling the rest of the fetch inventory work anyway
2009-02-12 17:07:44 +00:00
lbsa71
801da4346a * optimized usings. 2009-02-12 09:53:12 +00:00
Sean Dague
8088802c21 From Alan Webb <awebb@linux.vnet.ibm.com>
These changes replace all direct references to the AssetCache with
IAssetCache. There is no change to functionality. Everything works as
before.

This is laying the groundwork for making it possible to register
alternative asset caching mechanisms without disrupting other parts of
OpenSim or their dependencies upon AssetCache functionality.
2009-02-09 21:47:55 +00:00
Mike Mazur
369eef5fcd The DataPluginFactory is now a set of generic methods instead of
multiple duplicates of the same code.
2009-02-09 00:33:44 +00:00
Dr Scofield
9b66108081 This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.

The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.

I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00
Justin Clarke Casey
a1da605706 * Introduce a new "default" option for asset_database in the [STORAGE] section
* This option makes OpenSim use the usual db based asset service in standalone, and the grid based one in grid mode
* The other options can (local, grid, etc) can still be used explicitly as before
* Also change OpenSim.ini.example and the surrounding explanative text
2009-02-04 18:56:12 +00:00
Mike Mazur
0c03a48fb2 - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it
- trim trailing whitespace
2009-02-04 00:01:36 +00:00
Mike Mazur
d259238c74 - moved data plugin loading code from various places to
OpenSim/Data/DataPluginFactory.cs
- removed dependencies on a few executable assemblies in
  bin/OpenSim.Data.addin.xml
- trim trailing whitespace
2009-02-03 05:20:44 +00:00
Mike Mazur
d3eae4073e - move OpenSim/Framework/IUserData.cs to OpenSim/Data/IUserData.cs
- trim trailing whitespace
2009-02-03 05:20:35 +00:00
Mike Mazur
9377c6f2b2 - move OpenSim/Framework/IInventoryData.cs to
OpenSim/Data/IInventoryData.cs
- trim trailing whitespace
2009-02-03 05:20:26 +00:00
Mike Mazur
e12b0a2496 - move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs to
OpenSim/Data/IAssetData.cs
- remove some trailing whitespace
2009-02-03 05:20:16 +00:00
Mike Mazur
f8e45e8e98 Rename IAssetProviderPlugin to IAssetDataPlugin aligning with the other data plugins. 2009-02-03 05:20:03 +00:00
Justin Clarke Casey
dbd2b45233 * Write a simple archive loading test which doesn't actually do any testing yet apart from not blow up 2009-01-23 20:38:44 +00:00
Justin Clarke Casey
664f983943 * Extend archive test to check for the presence of a control file in a saved archive 2009-01-23 19:24:36 +00:00
Justin Clarke Casey
37fa677548 * refactor: Extract caps related code from scene and put into a region module
* No functional changes in this revision
2009-01-21 21:14:17 +00:00
Mike Mazur
0e7aac0f65 - remove extra "; in http_loginform.html.example; fix issue 3025
- sync up default HTML generated in LoginService.cs with that in
  http_loginform.html.example
2009-01-21 10:20:32 +00:00
Mike Mazur
792ebca5f3 Set request method for REST requests with no input. 2009-01-21 02:29:56 +00:00
Mike Mazur
92e6bbcd63 No longer append a "texture" parameter on texture asset requests. The
asset server doesn't check for the existence of this parameter since
r2744.
2009-01-19 02:30:51 +00:00
Justin Clarke Casey
1baa921463 * minor: remove some mono compiler warnings 2009-01-13 18:35:20 +00:00
Sean Dague
d770bea291 Enhanced LoginServiceTests to test for authentication and response
Expanded TestUserDataPlugin to cover new methods

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-01-12 15:33:56 +00:00
Justin Clarke Casey
a31792ee5c * prune and regrade log messages relating to client login and logout 2009-01-06 21:39:55 +00:00
Justin Clarke Casey
31b0f07085 * Rename GetRandomCapsPath() to GetRandomCapsObjectPath() to fit in with terminology used elsewhere
* Last build break was probably a Bamboo failure - hopefully this should succeed
2009-01-06 18:26:27 +00:00
Justin Clarke Casey
498cd4f987 * Fix build break - forgot that I had renamed an argument 2009-01-06 18:12:22 +00:00
Justin Clarke Casey
715a776f7d * Move common string aggregation for caps seed path to a method in CapsUtil 2009-01-06 18:06:53 +00:00
Justin Clarke Casey
e8dba51247 * Yeah, might just want to add the new class as well - sigh 2009-01-06 17:30:37 +00:00
Justin Clarke Casey
251387a391 * Remove unused CAPSService 2009-01-06 16:39:08 +00:00
Justin Clarke Casey
47a693ff1a * remove mono compiler warnings 2009-01-06 15:26:30 +00:00
Justin Clarke Casey
e7ac639f3a * Centralize references to the well known blank texture 5748decc-f629-461c-9a36-a35a221fe21f to a constant in OpenSim.Framework.Util 2009-01-05 19:36:48 +00:00
Justin Clarke Casey
9d62dee531 * Add prereqs and usings required by the Windows compiler 2009-01-05 18:52:43 +00:00
Justin Clarke Casey
fcab408cc4 * Add seed cap check to login test 2009-01-05 18:30:56 +00:00
Justin Clarke Casey
0b07c9762b * Simplify test code by always setting up mock 'in memory' user and inventory data plugins for every TestCommunicationsManager
* imo the gain in simplcity of test code outweighs the very small cost of setting up some stuff that some tests will never use
2009-01-05 18:00:53 +00:00
Justin Clarke Casey
04ffcce7ea * Extend stub to test the successful login of a user on the local login service
* Test does not do authentication
2009-01-05 17:38:39 +00:00
Justin Clarke Casey
0b8d22ab54 * Check in login service tests beachhead 2009-01-05 16:30:35 +00:00
diva
158de95bde Another interregion comms change that will not work well with previous versions. This commit moves InformRegionOfChildAgent from OGS1 to RESTComms, effectively having the complete child agent life cycle over REST: create=POST, update=PUT, close=DELETE.
Additional changes include more functions in the IHyperlink interface, and some refactorings in the HG code for better reuse in RESTComms.
2009-01-03 07:05:33 +00:00
Justin Clarke Casey
266d0fbaae * Apply http://opensimulator.org/mantis/view.php?id=2927 with some changes
* This allows configuration of the assetset and library control file paths to be other than ./inventory/Libraries.xml and ./assets/AssetSets.xml
* This is controlled via the LibrariesXMLFile and AssetSetsXMLFile configuration settings in [StandAlone] in OpenSim.ini (in standalone)
and via the user and asset config xml files for grid mode
* Thanks to SirKimba for the patch
2008-12-29 16:56:48 +00:00
Teravus Ovares
e9411a4c59 * Eliminate a possible null reference from the LLSDLogin method. 2008-12-27 21:50:19 +00:00
diva
9af9f648ef Small null check in DeregisterHandlers. 2008-12-21 02:25:14 +00:00
Justin Clarke Casey
b4680f653d * Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object
* This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed 
object.
2008-12-17 16:11:03 +00:00
diva
8fffdac7fa Attempt at restoring inventory access after TPs/crossings. RemoveClient in Scene was being too
aggressive at nixing the user out of the cache. We're now relying on NeedSceneCacheClear to decide
whether to nix it or not. All other mods in other files are for better debugging messages.
2008-12-15 20:45:40 +00:00
Justin Clarke Casey
71960f17bc * Extend update test to test situation where it also moves the folder
* Correct logic so that update folder behaves as expected
2008-12-12 21:06:07 +00:00
Justin Clarke Casey
b1f018aa26 * Create update folder test
* Correct small logic elidation
2008-12-12 20:43:42 +00:00
Justin Clarke Casey
42ec7f4935 * minor: make AddRequest() protected since in principle it shouldn't be used outside the class and its descendents 2008-12-12 20:10:39 +00:00
Justin Clarke Casey
1531035b14 * Actually properly enable the purge folders test and correct some problems 2008-12-12 20:04:58 +00:00
Justin Clarke Casey
9f6e567cb1 * add purge folder test 2008-12-12 19:37:51 +00:00
Justin Clarke Casey
7bbab12158 * Add user info move inventory folder test 2008-12-12 19:24:45 +00:00
Justin Clarke Casey
f8ce498755 * extend user profile create folder test to check that one can't create a folder with a non-existant parent folder id 2008-12-12 19:04:10 +00:00