Commit Graph

307 Commits

Author SHA1 Message Date
Justin Clarke Casey
4e3bc9a63e * Apply http://opensimulator.org/mantis/view.php?id=2373
* Many llSensor() improvements, though sensoring isn't perfect yet
* thanks idb!
2008-10-09 22:41:07 +00:00
Justin Clarke Casey
997f1d465d * Apply http://opensimulator.org/mantis/view.php?id=2370
* Refactor lLMessageLinked() to use internal method GetLinkParts
* thanks ralphos
2008-10-09 18:59:01 +00:00
Charles Krinke
e4fc55f71e Mantis#2352. Thank you kindly, Jonc for a patch that:
If prim is part of SOG, then ask the SOG to update the 
position, rather than asking the part itself.
Ghosted child prims should no longer result from llSetPos.
Not sure if this is the right approach for all cases ,
would appreciate feedback on the patch.
2008-10-08 01:49:58 +00:00
Charles Krinke
e87195d1bd Mantis#1906. Thank you kindly, Idb for a patch that:
Removed cache accesses to obtain sensed object/avatar 
name, it is already available.
2008-10-08 01:44:35 +00:00
Melanie Thielker
8d2ec1ac71 Adapt tests to new friendly errors and correct line numbers 2008-10-07 22:25:55 +00:00
Melanie Thielker
638cce09d1 Restore "friendly errors" to the XEngine 2008-10-07 21:59:56 +00:00
Justin Clarke Casey
f085d53be2 * Apply http://opensimulator.org/mantis/view.php?id=2345
* Bring llSetLinkTexture into line with llSetLinkColor and lLSetLinkPrimitiveParams() implementations
* Thanks ralphos
2008-10-07 14:58:56 +00:00
Justin Clarke Casey
48d86fb23f * Apply http://opensimulator.org/mantis/view.php?id=1207
* Implmements llModifyLand() and a check for the "Allow others to terraform flag"
* Thanks tglion!
2008-10-07 14:49:12 +00:00
Dr Scofield
e5a50b6a3b From: chris yeoh <yeohc@au1.ibm.com>
The attached patch fixes mantis bug 2312 (llGetPos() returns incorrect
values for child prims where the root prim is rotated). Regression
tests still pass.

Incidentally AbsolutePosition which was used before looks a little
suspicious to me as its always going to return the wrong value if the
root prim is rotated. GetWorldPosition does take the rotation into
account, but AbsolutePosition is used in a lot of places.  Though i
don't understand why there is both GetWorldPosition as well as
AbsolutePosition so I've left the latter alone.

[i also cleaned up some indent problems, --- dr scofield]
2008-10-07 11:41:43 +00:00
Dr Scofield
7d525843d0 From: chris yeoh <yeohc@au1.ibm.com>
Attached is a patch for LLGround which was just plain broken and could
cause a runtime error. It now returns valid data with valid input (ie
the offset does not take the position off the edge of the sim), but a
runtime error will occur if invalid data is given.

On invalid data the LL servers return the ground height based on a
valid point closest to the effective position calculated using the
supplied offset. Is the OpenSim convention to replicate the LL servers
as closely as possible? If so I can submit an additional patch to
replicate the LL behaviour.
2008-10-07 11:33:41 +00:00
Charles Krinke
68021fa8ff Mantis#2342. Thank you kindly, Ralphos for a patch that solves:
llSetLinkApha is not fully implemented and has not been updated 
to use the recently added GetLinkParts and associated implementation 
pattern as per llSetLinkColor and llSetLinkPrimitiveParams.
2008-10-06 14:50:58 +00:00
Charles Krinke
e575ef7ad2 Revert r6697 patch as the build fails. 2008-10-06 00:58:43 +00:00
Charles Krinke
dedc1baeb7 Mantis#2336. Thank you kindly, Ralphos for a patch that:
Prevent EventAbortException inner exceptions of 
TargetInvocationException being re-thrown from 
OpenSim.Region.ScriptEngine.Shared.ScriptBase.
Executor.ExecuteEvent
2008-10-06 00:51:36 +00:00
Charles Krinke
4f6cdc08d6 Mantis#1207. Thank you, TGlion for a patch that addresses:
Implementation of llModifyLand() and There is a bug on 
permission-check of land-terraforming: x an y-coordinates 
are interchanged on function-call ExternalChecksCanTerraformLand.
Correct: x is west, and y is north. 2) Missing check of 
"Other allow to terraform-flag" (Parcel.ParcelFlags.AllowTerraform)
2008-10-06 00:46:27 +00:00
Jeff Ames
aab6cdd8b0 Update svn properties, minor formatting cleanup. 2008-10-05 14:15:39 +00:00
Charles Krinke
2fdb42aec0 Mantis#2316. Thank you kindly, CMickeyb for a patch that:
Addresses llDie issues. The attached patch catches run time 
exceptions that occur during method invocation (of type 
TargetInvocationException) and exposes the internal exception. 
This makes it possible to pass out the SelfDeleteException. 
Also added handlers in a couple places to make sure that 
exception was being passed out far enough to be handled 
correctly. Tested on DNE.
2008-10-04 19:04:58 +00:00
Melanie Thielker
6bf521c7df Guard against negative scale set through LSL functions 2008-10-04 14:23:33 +00:00
Melanie Thielker
cffd73c59f Reintroduces the discovery mechanism to use llRequestSimulatorData("", 128)
Causes the dataserver event to return "OpenSim" when running on OpenSim.
Requires ThreatLevel to be "High" or above to function.
2008-10-03 06:15:23 +00:00
Charles Krinke
d5b3a66f52 Mantis#2307. Thank you kindly, Godfrey for a patch that solves:
In Second Life's implementation of llParseString2List(), all spacer 
strings which occur within the source string are included in the 
resulting list. In OpenSim's implementation, any spacers occurring 
at the beginning of the string are discarded; furthermore, if multiple 
spacers occur between non-spacer elements, or at the end of the source 
string, only the first spacer is added to the resulting list; 
the remainder are discarded.
2008-10-03 02:33:59 +00:00
Melanie Thielker
e30856a32f Mantis #2317
Thank you, fusspawn, for an implementation of osGetSimulatorVersion.
This patch removes the llRequestSimulatorData(..., 128) hack and
implements the functionality as an osFunction.
2008-10-03 01:30:22 +00:00
Homer Horwitz
b1c1de2fbe - Added SendScriptTeleportRequest to IClientView and classes implementing it.
- Implemented llMapDestination.
2008-10-01 21:30:48 +00:00
Jeff Ames
f6699892dc Update svn properties, minor formatting cleanup. 2008-09-30 05:26:57 +00:00
Charles Krinke
68ae63e546 Mantis#2300. Thank you kindly, Idb for a patch that solves:
A number of the deprecated functions had missing parameters 
causing compile errors. These included:
llSound, llMakeExplosion, llMakeFountain, llMakeSmoke,
llMakeFire, llPointAt, llXorBase64Strings, llSetPrimURL
2008-09-30 01:59:51 +00:00
Charles Krinke
307f26e80e Mantis#2299. Thank you kindly, Idb for a patch that:
OS/SL script conformance, implement llSoundPreload and 
llRemoteLoadScript to behave as in SL. In SL 
llSoundPreload appears to do nothing. In OS 
llRemoteLoadScript shouts an error when invoked 
"Deprecated. Please use llRemoteLoadScriptPin instead."
2008-09-29 20:24:59 +00:00
Dr Scofield
87ac46c1c5 From: rob smart (smartrob@uk.ibm.com)
minor fixes to osParseJSON.
2008-09-29 17:47:17 +00:00
Melanie Thielker
538f51f36d Mantis #2293
Fix a null reference exception when the exception thrown by a script
is not a TargetInvocationException
2008-09-29 10:30:01 +00:00
Charles Krinke
6758ecc403 Implement the plumbing for llSetVehicleType from the LSL
subroutine down through the physics modules through PhysActor
and SceneObjectPart. No connection to the physics simulators.
2008-09-28 22:38:59 +00:00
Charles Krinke
ebbbd37605 Added the plumbing for llSetVehicleRotationParam
in the classes between the LSL implementation and the
underlying physics engines.
2008-09-28 21:53:56 +00:00
Charles Krinke
d68d631dc0 A little bit further with LLSetVehicleVectorParam. 2008-09-28 21:20:25 +00:00
Charles Krinke
3747862999 Plumb the connection though from llSetVehicleVectorParam
to the various physics engines. No connection to the 
underlying physics simulator yet, just plumbing through
the various classes.
2008-09-28 20:20:32 +00:00
Melanie Thielker
3012bfa2a2 Mantis #1922
Thank you, idb, for a patch that addresses hex digits erroneously being
recognized as valid and parsed in a decimal number
2008-09-28 19:58:54 +00:00
Charles Krinke
9709d01358 Remove llSetVehicledoubleParam. It does not exist.
It was a mistake a year ago to add it in.
2008-09-28 19:31:58 +00:00
Charles Krinke
3397236c6c Plumb the connection through from llSetVehicleFloatParam
to the various physics engines. No connection to the 
underlying physics simulator yet, just plumbing through
the various classes.
2008-09-28 18:36:30 +00:00
Charles Krinke
6a863311f7 Mantis#2287. Thank you kindly, Idb for a patch that solves:
The current llGetLinkName returns an empty string if a prim 
with the given link number is not found in the link set. In 
SL an empty string is only returned if the prim name is actually 
blank, a NULL_KEY is returned instead with a couple of exceptions.
2008-09-28 01:12:57 +00:00
Melanie Thielker
1f8888a287 Update unit tests 2008-09-27 05:58:52 +00:00
Melanie Thielker
85068dae60 Add friendly error messages to both engines. 2008-09-27 05:31:43 +00:00
Melanie Thielker
ec16750a87 Mantis #2277
Patch up a type name change in libomv. Thanks for tracking that down, idb
2008-09-26 23:38:59 +00:00
Melanie Thielker
415520cea6 Fix listeners in multi-region instances 2008-09-26 20:12:11 +00:00
Melanie Thielker
54ef88c12c Thank you, idb, for a patch that implements the stubs for llGetAgentLanguage() 2008-09-26 18:40:16 +00:00
Teravus Ovares
16b6738cda * Patch from JHurliman
* Updates to libomv r2243, 
* Remove lots of unnecessary typecasts
* Improves SendWindData()
Thanks jhurliman. 
* Will update OpenSim-libs in 10 minutes..
2008-09-26 17:25:22 +00:00
Melanie Thielker
d8c470343e Compiler Connection! One world, one compiler! 2008-09-26 16:11:53 +00:00
Justin Clarke Casey
4b78aa50e6 * Apply http://opensimulator.org/mantis/view.php?id=2274
* Reapply homer's click action implementation, which accidentally got blatted
* Thanks tyre
2008-09-26 15:18:22 +00:00
Melanie Thielker
b65d2139c8 Bringing the OSSLPrim back. Prim.Rotation, etc, will now work again.
As a bonus, the OSSLPrim has now come to XEngine, too!
2008-09-26 03:04:36 +00:00
Melanie Thielker
c21a8b9969 Full API convergence. Api is back in LSL_Api.cs and OSSL_Api.cs.
The binaries are still different, but that is only a small step away now.
The OSSLPrim has been removed. This commit will breal all scripts
using Prim.Scale(), etc, syntax. It was not secure and will have to
be brought back in another form.
2008-09-26 02:51:00 +00:00
Charles Krinke
33add28b51 Mantis#2265. Thank you kindly, Idb for a patch that:
Implements the LSL function llGetAttached().
2008-09-26 01:49:06 +00:00
Homer Horwitz
91e0369f83 Implement LSL-function llSetClickAction. 2008-09-25 20:37:56 +00:00
Homer Horwitz
0e6237739a Implement LSL-function llGetRegionAgentCount. 2008-09-25 19:02:14 +00:00
Melanie Thielker
f11107821e Add an extension to allow registering multiple interfaces of a type with
Scene. Make the script engines check that the engine name in the
//Engine:language comment is a valid engine and treat it as a normal
comment if it's not.
//DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since
that is it's real internal name. //XEngine: still works
2008-09-25 17:26:32 +00:00
Charles Krinke
339671afc6 Mantis#2017. Thank you kindly, Tyre, for a patch that solves:
Check the client dialog box (from top menu) WORLD / REGION ESTATE 
/ REGION tab. The client dialog box seems to have a hard limit of 
about 32 characters per line available for displaying the region 
version number. Our regions are sending a string which is greater 
than the limit, causing the client to wrap the text and look ugly.
2008-09-25 14:57:40 +00:00
Melanie Thielker
a3fcaef890 CONVERGENCE!!!!!!
The entire LSL API is now in the single, shared file
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api_Base.cs
This is for both engines. The OSSL function are still separate.
2008-09-25 06:04:47 +00:00