diva
b6e7e5ed42
Enforce estate bans on Teleports.
2009-02-11 21:07:41 +00:00
Justin Clarke Casey
8645c7482d
* Change SendBulkUpdateInventory from two methods to one which accepts an InventoryNode
2009-02-11 19:57:45 +00:00
Justin Clarke Casey
e12981ef1b
* Establish a common InventoryNodeBase class from InventoryItemBase and InventoryFolderBase
2009-02-11 19:29:59 +00:00
Melanie Thielker
9bfbfa381a
Add proper handling for shared vs. unshared modules to the command
...
interface. Shared modules will now only get added once, so the command
handler is called once per module, not once per scene. Removal of scenes
has no adverse effects. Nonshared modules will be called for each scene.
2009-02-10 23:15:48 +00:00
Melanie Thielker
87f328bd30
Change the command parser and resolver to be able to disambiguate commands
...
that are a prefix of another command. Fixes "terrain load"
Fixes Mantis #3123
2009-02-10 14:39:04 +00:00
Melanie Thielker
a1393db7f0
Stopgap measure: To use gridlaunch, or GUI, start opensim with
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OpenSim.exe -gui=true
2009-02-10 12:25:29 +00:00
Jeff Ames
a3d14832af
Update svn properties, minor formatting cleanup.
2009-02-09 22:49:05 +00:00
Sean Dague
b7cc4d73b7
oops, missing file from last patch set
2009-02-09 22:04:43 +00:00
Sean Dague
8088802c21
From Alan Webb <awebb@linux.vnet.ibm.com>
...
These changes replace all direct references to the AssetCache with
IAssetCache. There is no change to functionality. Everything works as
before.
This is laying the groundwork for making it possible to register
alternative asset caching mechanisms without disrupting other parts of
OpenSim or their dependencies upon AssetCache functionality.
2009-02-09 21:47:55 +00:00
Justin Clarke Casey
a034b640da
* Add the ability to type help <command> for more detailed help about a specific command if any is available
2009-02-09 20:52:04 +00:00
Justin Clarke Casey
d1d93fae6c
* Restore show information for the OpenSim region server (version, info, threads, etc.)
2009-02-09 18:11:09 +00:00
Justin Clarke Casey
eddcf620d8
* Apply http://opensimulator.org/mantis/view.php?id=3080
...
* Changes the NHibernate asset mapping and expose FullID on AssetBase for NHibernate
* mikem has seen this patch :)
2009-02-09 17:31:03 +00:00
Mike Mazur
369eef5fcd
The DataPluginFactory is now a set of generic methods instead of
...
multiple duplicates of the same code.
2009-02-09 00:33:44 +00:00
Melanie Thielker
e4ab15ccb1
Fix a .NET issue where changing a locked reference would cause a crash
2009-02-07 15:51:00 +00:00
Melanie Thielker
54c6a920ba
Replace the console for all OpenSim apps with a new console featuring command
...
line editing, context sensitive help (press ? at any time), command line
history, a new plugin command system and new appender features thet let you
type while the console is scrolling. Seamlessly integrates the ICommander
interfaces.
2009-02-07 12:25:39 +00:00
Dr Scofield
9b66108081
This changeset is the step 1 of 2 in refactoring
...
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.
The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.
I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00
Justin Clarke Casey
732cd838b1
* Make existing module commanders register as help topics
...
* Typing help will now give a list of these topics at the top (as well as the rest of the current help stuff)
* Typing help <topic> will give information about commands specific to that topic
2009-02-05 21:35:59 +00:00
Justin Clarke Casey
a1da605706
* Introduce a new "default" option for asset_database in the [STORAGE] section
...
* This option makes OpenSim use the usual db based asset service in standalone, and the grid based one in grid mode
* The other options can (local, grid, etc) can still be used explicitly as before
* Also change OpenSim.ini.example and the surrounding explanative text
2009-02-04 18:56:12 +00:00
diva
cf1fd7de4a
Closing the requestStream and setting a 10 sec timeout for getting it.
2009-02-04 13:13:47 +00:00
Mike Mazur
0c03a48fb2
- add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it
...
- trim trailing whitespace
2009-02-04 00:01:36 +00:00
Mike Mazur
d259238c74
- moved data plugin loading code from various places to
...
OpenSim/Data/DataPluginFactory.cs
- removed dependencies on a few executable assemblies in
bin/OpenSim.Data.addin.xml
- trim trailing whitespace
2009-02-03 05:20:44 +00:00
Mike Mazur
d3eae4073e
- move OpenSim/Framework/IUserData.cs to OpenSim/Data/IUserData.cs
...
- trim trailing whitespace
2009-02-03 05:20:35 +00:00
Mike Mazur
9377c6f2b2
- move OpenSim/Framework/IInventoryData.cs to
...
OpenSim/Data/IInventoryData.cs
- trim trailing whitespace
2009-02-03 05:20:26 +00:00
Mike Mazur
e12b0a2496
- move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs to
...
OpenSim/Data/IAssetData.cs
- remove some trailing whitespace
2009-02-03 05:20:16 +00:00
Mike Mazur
f8e45e8e98
Rename IAssetProviderPlugin to IAssetDataPlugin aligning with the other data plugins.
2009-02-03 05:20:03 +00:00
diva
4db9373b29
Oops. Forgot a try-catch on the last commit.
2009-01-31 01:59:05 +00:00
diva
26f99de45d
Fixes mantis #3061 . Thanks Hallow Palmer for diagnosing the issue so well. I bet this inconsistency happens a lot out there.
2009-01-31 00:28:51 +00:00
idb
ea6e4a95ce
Complete the implementation of llSHA1String.
2009-01-29 19:47:55 +00:00
Mike Mazur
7aa216d574
Slight cleanup of docs, removing trailing whitespace.
2009-01-28 01:55:45 +00:00
Justin Clarke Casey
dbd2b45233
* Write a simple archive loading test which doesn't actually do any testing yet apart from not blow up
2009-01-23 20:38:44 +00:00
Justin Clarke Casey
664f983943
* Extend archive test to check for the presence of a control file in a saved archive
2009-01-23 19:24:36 +00:00
Charles Krinke
bcc7a8f09c
Fixes Mantis #3032 . The VersionInfo.cs file was not updated from 0.6.1 to 0.6.2 with the last minor release and shows incorrectly on the console. This will resolve itself on the next svn update.
2009-01-22 15:57:47 +00:00
Justin Clarke Casey
37fa677548
* refactor: Extract caps related code from scene and put into a region module
...
* No functional changes in this revision
2009-01-21 21:14:17 +00:00
Mike Mazur
0e7aac0f65
- remove extra "; in http_loginform.html.example; fix issue 3025
...
- sync up default HTML generated in LoginService.cs with that in
http_loginform.html.example
2009-01-21 10:20:32 +00:00
Mike Mazur
792ebca5f3
Set request method for REST requests with no input.
2009-01-21 02:29:56 +00:00
Dahlia Trimble
e94d862db2
Removed some of the darker colors from console messages as they were not visible in some terminal emulators (like putty)
2009-01-20 10:09:16 +00:00
Sean Dague
280ba00c68
oops hash codes can be negative, account for that
...
From: Sean Dague <sdague@gmail.com >
2009-01-19 21:38:31 +00:00
Sean Dague
c81395593d
added display of exception
...
From: Sean Dague <sdague@gmail.com >
2009-01-19 21:38:25 +00:00
Sean Dague
0f289ca405
change the appender to have a few more colors, none of which are red
...
From: Sean Dague <sdague@gmail.com >
2009-01-19 21:38:16 +00:00
Teravus Ovares
8e01f75784
* Progressive texture patch + PriorityQueue put into the LLClient namespace.
...
* Updates LibOMV to r2362
2009-01-19 17:11:57 +00:00
Mike Mazur
92e6bbcd63
No longer append a "texture" parameter on texture asset requests. The
...
asset server doesn't check for the existence of this parameter since
r2744.
2009-01-19 02:30:51 +00:00
Justin Clarke Casey
eca6442bae
* Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in
...
sceneB
* However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
2009-01-16 21:56:13 +00:00
Jeff Ames
23bd915ecd
Minor formatting cleanup, add copyright header.
2009-01-16 04:42:24 +00:00
Jeff Ames
5c310efb79
Update svn properties.
2009-01-16 04:23:10 +00:00
Justin Clarke Casey
d1456554f2
* Delete OpenSim/Framework/OpenJpeg for now, with Teravus' permission ;)
2009-01-15 21:37:22 +00:00
Johan Berntsson
a885d2a6ff
Added a primitive shape function for spheres
2009-01-14 07:16:03 +00:00
Melanie Thielker
1c3542303c
Change fake parcel ids to allow a Z coordinate. Change TP by lure
...
to also transmit and use a Z coordinate.
2009-01-13 23:29:54 +00:00
Justin Clarke Casey
1baa921463
* minor: remove some mono compiler warnings
2009-01-13 18:35:20 +00:00
Justin Clarke Casey
363054bb2c
* minor; Very minor non-functional tidy ups
2009-01-13 18:23:37 +00:00
Justin Clarke Casey
66637ad6e7
* minor: Add a couple of code comments about enabling httpserver logging
2009-01-13 16:56:10 +00:00