Commit Graph

241 Commits

Author SHA1 Message Date
Charles Krinke
c34b5e9071 Clean up the region initialization GridServer messages a bit. 2007-12-23 04:42:55 +00:00
Charles Krinke
1a679c8cd9 Simplify GridServer mainmap log messages. 2007-12-23 01:09:21 +00:00
Justin Clarke Casey
96dbe9fea0 Remove a now unnecessary bit of inventory log verbosity 2007-12-22 20:21:15 +00:00
Teravus Ovares
13f85c9d82 * Fixed UserServer crash when it's passed 00000000000000000000000000 as the UUID.
* It turns out that by proxy, this means that you won't have to look up people's UUID anymore in grid mode, If the UUID is LLUUID.Zero, it tries to look up avatar by name.
2007-12-21 19:00:07 +00:00
Charles Krinke
1eb46424c7 Comment out "METHOD BY UUID CALLED" WriteLine as it is
obscuring the UserServer console for now.
2007-12-20 22:38:22 +00:00
Teravus Ovares
8aae909412 * Added a configuration parameter on the Grid Server to disallow forceful banlists.
* Added a way for Grid based configuration parameters to (generally used in overriding functionality) to get to the regions on Registration.
2007-12-20 06:31:03 +00:00
Jeff Ames
be2ad79e52 Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. Works with LibSL rev>1532 2007-12-20 05:43:02 +00:00
Adam Frisby
7948033565 * Removed redundant code in RestService.cs
* Removed unchecked TryParse, replaced with Parse as we were not checking for success and could lead to weirdness if an exception is ignored.
* Removed unused variable m_newAvatar
* Removed several unused try{}catch(Exception e){}'s.
* Added null assignment in simpleapp to prevent warning.
2007-12-18 08:41:23 +00:00
Charles Krinke
030d735b7e More subtle message tuning of log messages. 2007-12-16 22:51:17 +00:00
Charles Krinke
f426423f21 A bit more tuning of UserServer messages. 2007-12-16 22:15:36 +00:00
Charles Krinke
b56c61ce0a Comment out an unneeded "Home Location" message. 2007-12-16 21:21:44 +00:00
Charles Krinke
0eec2ad030 Improve UserServer login messages for logging. 2007-12-16 20:33:04 +00:00
Justin Clarke Casey
c63369017f * Make inventory operations sync rather than async. This is to alleviate race conditions such as that in mantis #190
* Make inventory messages more verbose.  Hopefully they aren't now too verbose
* This may resolve some grid instability but it's likely there's much more out there.
2007-12-15 19:42:23 +00:00
Brian McBee
8a8c89a0f3 Grid Inventory feature upgrade: renaming folders should now be correct, subfolders work, moving folders works.
Tested only in MYSQL, but may work in MSSQL and sqlite.
Probably not working in standalone mode.
2007-12-15 04:57:14 +00:00
MW
1173a14fbf Added some extra debug console output to Inventory Server and region OGS1 inventory requests. 2007-12-14 11:45:27 +00:00
Teravus Ovares
79935881aa * Patch from Justincc that swaps out LLUUIDs for Guid on the inventory REST calls 2007-12-14 07:55:33 +00:00
Jeff Ames
bb408af14d Fix possible array indexing exception in inventory server 2007-12-11 18:45:07 +00:00
Jeff Ames
712efda9b9 added copyright notices 2007-12-11 01:26:06 +00:00
Jeff Ames
af6eb67999 saved OpenSim source code from the giant rampaging unterminated copyright notice of doom 2007-12-10 05:25:16 +00:00
Sean Dague
0855066968 This patch fixes mantis 105. Basically, it stops the index exception when
no root folder is found and it makes the user server wait longer for the
inventory server to do its work.

From Justin Casey (IBM)
2007-12-08 14:27:12 +00:00
Sean Dague
7f4d033490 This small patch means that the inventoryserver for grid mode now
retrieves items in the agent's root inventory folder.

From Justin Casey (IBM)
2007-12-07 15:59:26 +00:00
Jeff Ames
73599c0f25 removed obsolete Verbose() function 2007-12-06 18:17:44 +00:00
Jeff Ames
4bde56457f removed some duplicate hard-coded port numbers. changed ports to uint. 2007-12-06 01:41:41 +00:00
MW
d2736437d4 Some refactoring of the RestObjectPoster (and related classes). 2007-12-05 19:02:57 +00:00
Teravus Ovares
a553e6f67c * Avatar picker works in grid mode now.
* To test, click the communicate button, then click the 'add' button and type a name.  You will get a list of closely matching avatar names.
* Before this'll work on your sim in grid mode, the UGA needs to be updated.  If it isn't updated, then you'll get a message on the sim console when searching like, 'got invalid queryid'.
2007-12-04 16:07:59 +00:00
Adam Frisby
91c1e8a734 * Fixed a whole bunch of console messages. 2007-12-04 10:13:13 +00:00
Adam Frisby
be7ae3dd3e * Removed 12 compiler warnings. 2007-12-04 08:18:09 +00:00
MW
80609c2b15 Some refactoring , mainly on Inventory code. 2007-12-02 13:59:15 +00:00
MW
b92df4aaaf New Inventory folder should now be stored to the inventory server/database. This also seems to fix the problem of Body parts not being persisted properly. 2007-12-02 10:21:17 +00:00
MW
6c9e588acb On login, if a set of inventory folders doesn't exist for the user then a new set is created in the inventory database. Most likely still better to use some other script to populate the inventory database instead of relaying on this. 2007-12-01 19:57:23 +00:00
MW
5df851761a Initial working Grid Inventory server. Only been tested on a very small grid, so likely to have problems on a larger grid with more people?
To use , both the user server and Inventory server need to be running this latest revision. (older regions should be able to still be used, just the user won't have inventory on them). Also and HERE IS THE BIG BREAK ISSUE, currently, so that the initial inventory details for a user are added to the inventory db , you need to recreate the accounts using the user server "create user" feature. It should be quite easy to manual populate the inventory database instead but I someone else will need to look into that) Also I've only tested using SQLite as the database provider, there is a Mysql inventory provider but I don't know if it works (SQLite is set as default, so you will need to change it in the inventory server config.xml)
2007-12-01 18:49:17 +00:00
Teravus Ovares
082f2baebe Fixed an event in the events chain in inter-region communications.
As a consequence, restarting sims in the same process instance now shows them when they come back up in grid mode and standalone mode.
2007-11-27 13:46:52 +00:00
Brian McBee
35472b3666 Added new configuration item to User Server: X and Y of region to send user to if their logon region is down. Known good region, sort of. 2007-11-25 21:21:44 +00:00
Brian McBee
61bc26226f Turned on more verbosity to try to debug assetserver failures 2007-11-20 03:47:47 +00:00
Dalien Talbot
6866dc5297 Additional debugging output to see for what coordinates is the worldmap
requested (crash is gone, but tons of worldmap requests)
2007-11-18 06:16:39 +00:00
Jeff Ames
0b4e15bc35 converted hard-coded chat type values to ChatTypeEnum 2007-11-08 03:11:10 +00:00
MW
d34ee746e7 add a IAssetProvider.CommitAssets() call to the grid asset server, when a asset is uploaded to it. Don't think the MySql provider needs this call but the Sql provider does else the assets don't get written out to the database file. 2007-11-04 10:46:05 +00:00
mingchen
b51a900beb *Master Avatar can be specified by a previous UUID in either grid mode or standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified. 2007-11-03 17:49:45 +00:00
Sean Dague
21e47f8ef0 debug tracing for asset server hangs 2007-11-01 22:01:26 +00:00
Jeff Ames
13854d562f fixed filenames in log messages 2007-10-31 07:56:31 +00:00
Tleiades Hax
6a8d8f54e8 Step one on the long march towards grid based inventory. Introduction of an InevntoryServer 2007-10-30 22:42:34 +00:00
lbsa71
67e12b95ea * Optimized usings
* Shortened type references
* Removed redundant 'this' qualifier
2007-10-30 09:05:31 +00:00
MW
3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-29 21:46:25 +00:00
Jeff Ames
7c6ef95f2f normalized line endings 2007-10-29 07:57:38 +00:00
lbsa71
070047ce1b * Added prototypical AvatarFactory module interface to load avatar parameters
* Added dump_assets_to_file option to enable asset dumping for debug
* normalized some namespaces
* InventoryFolder renamed to InventoryFolderImpl to
2007-10-26 14:08:36 +00:00
Tleiades Hax
5e7dba7268 Very early first implementation of grid based assets.
Run this on a major grid, and weep
2007-10-26 11:46:27 +00:00
Sean Dague
32869aec47 apply http://bug.opensecondlife.org/view.php?id=512 from chillken
which cleans up the verbose logic
2007-10-25 15:34:43 +00:00
Sean Dague
d4bb430f78 get rid of all the ^M line endings 2007-10-19 20:28:18 +00:00
Sean Dague
139994757c changes to pass nini config object to the modules that get
loaded so that they may read out any bits they are interested in
2007-10-19 20:27:34 +00:00
lbsa71
46700d3b7d * Total refactoring of Asset Server for massive win
* There is now a AssetServerBase
* lolcat in ur assets
2007-10-19 07:46:03 +00:00