Commit Graph

1853 Commits

Author SHA1 Message Date
Melanie Thielker
5525a3ecb4 Thank you, salahazar, for a patch that corrects the behavior of
llDetectedLink(). Also a small refactor to remove an interface member
from IScriptEngine.
2008-08-27 22:53:58 +00:00
Teravus Ovares
f900553b58 * Updates OGP module to define a default starting point
* An attempt to solve an intermittan SSL Certificate validation error causing communications havok.
2008-08-27 20:27:18 +00:00
Melanie Thielker
bc78a6335b Mantis #2058
Remove the physics representation of link set child prims when the
link set is deleted.
2008-08-27 19:06:07 +00:00
Melanie Thielker
a12f652347 Make the check on inventory cache clearing more robust. Addresses
Mantis #1975 in a broader way. This may or may not prop up
secure inventory a bit better, but I still recommend to disable it
2008-08-27 17:50:07 +00:00
Charles Krinke
363989195a Mantis#1518. Thank you kindly, Zaki for a patch that:
Issue is caused by the terrain height not being queried before 
teleporting within the region. Teleporting between regions is 
correct. Adding the neccessary checking to intra-region TP code.
2008-08-27 02:49:47 +00:00
Charles Krinke
84cdebe470 Mantis#2047. Thank you kindly, Simsim for a patch that addresses:
avatar sitting on the object can not telport to other regions.
2008-08-27 02:40:14 +00:00
Justin Clarke Casey
8462c8c497 * Eliminate commented out code no longer needed, as discussed on the ml 2008-08-26 18:44:34 +00:00
Justin Clarke Casey
f0448e299d * On loading archives, report an error if an asset does not have the expected filename format 2008-08-26 18:14:10 +00:00
Teravus Ovares
1015ca3863 * It turns out that Mono doesn't currently support setting the Certificate validation handler, however, it throws a NotImplemented exception.
* Added Try/Catch/Message
2008-08-26 05:41:07 +00:00
Teravus Ovares
b3a6f8d688 * Workaround for application/llsd+xml requests coming in as application/xml
* When OGP is active, disable SSL certificate chain validation.  I'll add more options here to come, as well as a way to test against a group of known certificate subjects.
2008-08-26 05:20:46 +00:00
Justin Clarke Casey
4aa204c8ea * minor: zap some more compilation warnings 2008-08-25 23:32:06 +00:00
Justin Clarke Casey
3d2069f3d9 * zap compilation warnings 2008-08-25 21:35:22 +00:00
Justin Clarke Casey
7402c2d288 * Deal with a WebException thrown if a grid server cannot be contacted for region information 2008-08-25 21:26:58 +00:00
Jeff Ames
41f616627f Update svn properties. 2008-08-25 14:40:10 +00:00
Teravus Ovares
c67c56ca94 * Fix to OGP Region to Region teleports. Yay. 2008-08-25 09:13:52 +00:00
Teravus Ovares
2912aafe25 * This commit incorporates the heart of the OpenGridProtocol patch that is currently on Forge in a nice, friendly modular format.
* There are a lot of changes and this is quite experimental.  It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings.    Remember, you still need an agent domain..  
* Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
2008-08-25 07:35:17 +00:00
Melanie Thielker
a7a385937e Completing the item sale series, this one implements sell contents.
All item sale modes are now complete.
2008-08-24 16:41:23 +00:00
Melanie Thielker
d5b48ecbe1 Selling a copy of a prim (prim vendor) now works.
Sack of bolts to go with the nuts?
2008-08-24 07:16:47 +00:00
Melanie Thielker
07cb1d4f0e Selling an object in-place (as original) now works. Builders can
now ply their trade. Is that nuts?
2008-08-24 06:39:54 +00:00
Melanie Thielker
c9b5641c49 Plumb the data path for all those eye candy values. Saves texture
animation, target omega, looped sound, script access pin, allowed
drop state and sale data. Loads it, too. Not all tested.
Code: No Nuts. Data: Cannot Guarantee Nut Free.
2008-08-24 05:25:26 +00:00
Melanie Thielker
63b6ab467a Implements 80% of object buy (prim vendor). You can't buy the object yet,
and the for sale setting doesn't survive a sim restart, but this is most
of the plumbing.
2008-08-24 00:51:21 +00:00
Melanie Thielker
bfc911f814 Change to no longer check funds on temp texture uploads.
This fixes the "no funds" message on rebake.
2008-08-23 16:43:34 +00:00
Melanie Thielker
ccd74f888b Some complex re-ordering to make prebuild do what needed to be done.
It is now possible to use module interfaces without referencing Scene.
Place those interfaces in OpenSim/Region/Interfaces. They may not
use any refs from OpenSim.Region.Environment as parameters.
This resolves a circular library ref introduced in r5949
2008-08-23 02:30:07 +00:00
Melanie Thielker
5d6f92fb96 Patch #9171
Disallow bulk uploads if money module is present and upload cost
is set and the user hasn't got sufficient funds.
2008-08-23 00:44:06 +00:00
Teravus Ovares
50bf3618a3 * Homer's amazing terrain MapTileRenderer. Thanks Homer!
* By default, texture rendering is on.  This may be affected by using secure assets since your region hasn't registered with the gridserver before it asks for texture assets.  It might also be affected by a slow asset server,  so consider this release experimental.
* Defined interface IMapTileTerrainRenderer.
* Extracted "old" shaded maptile terrain rendering into ShadedMapTileRenderer;
  streamlined it a bit and added "highlight" rendering to its "shadow"
  rendering.
* Added "new" terrain-texture based maptile terrain rendering
  (TexturedMapTileRenderer); made TerrainUtil.InterpolatedNoise public
* Adapted MapImageModule to allow switching between those two by configuration
* Added configuration option to OpenSim.ini.example
2008-08-22 22:04:43 +00:00
Melanie Thielker
f206ffd5a8 Mantis #2003 - thank you, SachaMagne, for a patch that implements
the first part of gesture persistence.
----------------------------------------------------------
Attachments no longer vanish on walking crossing. Teleport is still
problematic, but will now be blocked with message "Inconsistent
attachment state" rather than losing the attachment. Detach to be
able to TP in that case.
2008-08-20 01:48:51 +00:00
Jeff Ames
07b04213d7 Update svn properties, minor formatting cleanup. 2008-08-19 22:41:39 +00:00
Melanie Thielker
40fa68d3e5 Mantis #1999
Allow the sim owner to add estate managers to any estate on the sim
2008-08-19 20:55:34 +00:00
Melanie Thielker
41440e184b Attachment persistence (Mantis #1711)
Change user server to handle attachment assets record properly. Ensure
that attachments are not re-rezzed on region crossing. Persistence
will NOT WORK with earliser UGAI!!
Change region server to match.
2008-08-19 18:34:46 +00:00
Melanie Thielker
c71d6f05a7 Moves one file to it's proper location 2008-08-19 15:16:48 +00:00
Melanie Thielker
e5cdba1cb4 Fix region crossings and access to inventory after changing regions within
the same simulator
2008-08-19 15:09:35 +00:00
Jeff Ames
5c360e7374 Update svn properties, minor formatting cleanup.
Remove old comment in SnapshotStore pointed out by ChrisDown (bug #2000)
2008-08-19 13:07:24 +00:00
Melanie Thielker
29530f3029 Attachment persistence!!! Patch #9170 (Mantis #1171)
Attachments now persist across logouts. Mostly untested.
2008-08-19 07:11:58 +00:00
Jeff Ames
bea7d4d81a Update svn properties, formatting cleanup. 2008-08-19 02:59:27 +00:00
Melanie Thielker
6d2e1ad6ba Attachment persistence!!! Patch #9169 (Mantis #1171)
Attachments now save to MySQL. No reattach on login yet.
2008-08-19 02:12:40 +00:00
Teravus Ovares
eaeed632e0 * maptile - just flatten it.. we'll worry about projection later.. 2008-08-18 10:58:54 +00:00
Teravus Ovares
2ef4ccf89e * Slightly better implementation of prim volume drawing on the maptile using projection of an oriented bounding box. This isn't quite right yet. Experimental. It takes about 3 times longer then the previous version, however produces better results. 2008-08-18 08:25:58 +00:00
Teravus Ovares
f842ad4192 * Maptile prim volume drawing change from manually drawing the rectangles using Bitmap.setpixel to a drawing2d graphics context.
* Z-sort the prim volumes before drawing.
2008-08-18 03:25:23 +00:00
Teravus Ovares
c31b0a54a4 * Text/comment cleanup in MapImageModule 2008-08-18 01:38:11 +00:00
Jeff Ames
84a0a6645e Fix another compiler warning, based on a patch submitted by Leaf. (bug #1978) 2008-08-18 01:30:42 +00:00
Jeff Ames
6ef9d4da90 Formatting cleanup. 2008-08-18 00:39:10 +00:00
Jeff Ames
531f6c01eb Update svn properties, minor formatting cleanup. 2008-08-17 23:07:14 +00:00
Melanie Thielker
35dde94f01 Change the deselect processing to prevent gratuituous full update
when an attachment is deselected.
2008-08-17 22:38:52 +00:00
Melanie Thielker
fe1d78bb78 Add some locking on m_undo in SceneObjectPart 2008-08-17 19:17:44 +00:00
Teravus Ovares
0683a07081 * Turned on the MapImageModule as opposed to the code in Scene for generating the map image. Copied the code in Scene into the MapImageModule, made a few tweaks to get it to work with the module's interface.
* Refactored a few things in Scene to make maptile saving easier to understand.
* Added comments to describe the 'clever code' assetcache update without the gridasset being updated so as to lessen possible confusion in patches in the future.
* If the MapImageModule isn't loaded, default to the code in Scene still.
2008-08-17 18:59:58 +00:00
Melanie Thielker
40abeed7d4 Add the IInventoryModule interface and a sample method call
to Scene.INventory.cs
2008-08-17 18:41:13 +00:00
Melanie Thielker
1db8f6fbad Patch for Adam: Add two new permissions options to Opensim.ini.example
and the permissions module
2008-08-17 05:05:06 +00:00
Teravus Ovares
910f9d10d6 * half of the attachmentpoint skull fix
* There's still a full object update coming when you release the attachment after modifying it that's killing it sometimes.
2008-08-17 03:09:47 +00:00
Jeff Ames
796ccd3d37 Update svn properties, minor formatting cleanup. 2008-08-17 02:31:45 +00:00
Teravus Ovares
7c8cc345cd * re-order an operation to check for NaNs in the maptile shadow routine. 2008-08-16 20:54:51 +00:00