Dr Scofield
2dadbc2f70
mini-warnings-safari, plus cleanup of IUserServices method naming.
2008-07-04 10:19:58 +00:00
Justin Clarke Casey
8251508412
* On client login, send only one terrain patch at a time (with pauses) instead of 4 at a time
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* Certain terrains which are fine went patches are sent singly cause a libsecondlife failure when patches are sent in batches
* See http://opensimulator.org/mantis/view.php?id=1662 for more details
2008-07-03 23:04:12 +00:00
Charles Krinke
af82b1e710
Mantis#1463. Thank you, Melanie for a patch that addresses:
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sometimes, incorrect sit rotation is sent to other clients
2008-07-03 22:24:31 +00:00
mingchen
a5e3439cf0
*.Raw files should now be loadable using "terrain load-tile" functionality
2008-07-03 22:16:09 +00:00
Charles Krinke
b1ab680a66
Mantis#1658. Thank you, Melanie for a patch that:
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Adds IEmailModule and a module skelaton
2008-07-03 20:58:29 +00:00
Sean Dague
f0f1e00ec3
add a couple of LL conversion properties to SOP. I'll wait to clean
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up the sit target usage until the sit target fix patch goes in, but it should
be cleaned.
Get prims table mappings to the point where nhibernate likes them enough
to start.
Remove field from asset mapping so it will start
2008-07-03 18:25:18 +00:00
mingchen
ba2afef0f1
*Parcel Claim date is no longer Epoch (Jan 1, 1970). Now shows the actual creation/reclaim/sale date.
2008-07-03 01:29:18 +00:00
Justin Clarke Casey
bc20c88a0a
* Allow archiver to operate even if there are 0 scene objects to save
2008-07-02 23:07:52 +00:00
Justin Clarke Casey
3183a20632
* Start writing out control file in archive. Only contains version information right now.
2008-07-02 22:53:36 +00:00
Sean Dague
2c113c00cf
property encapsulation for SOP
2008-07-02 20:31:17 +00:00
Justin Clarke Casey
79f937612e
* Twiddle with archive asset extensions yet again
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* Reintroducing asset type but this time in a long form, and with _ rather than .
2008-07-02 17:35:33 +00:00
Justin Clarke Casey
9052c43319
* Drop InvType from the assets table since it is no longer used
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* Migration should be automatic on sqlite and mysql
* Migration is not automatic on mssql, you will need to drop the invType column manually
* Migration should be fine, but as for any db change, I would recommend making sure you have backups before moving past this revision
2008-07-02 16:20:54 +00:00
Sean Dague
f162f4544c
merge rotational and angular velocity
2008-07-01 21:31:02 +00:00
MW
c9fe500212
Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method to save a single primitive or small group of them. This command will save all prims in the current scene that name matches the "PrimName" parameter. The saved file is in standard xml2 format, so can be loaded using load-xml2
2008-07-01 19:23:45 +00:00
Charles Krinke
b8a3a27221
Mantis#1641. Thank you, Lulurun for a patch that addresses:
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The 1st "GetAvatarAppearance" *always* fails and returns default
avatarappearance. Avatarappearance seems to be working well because
the 2nd "GetAvatarAppearance" gets the right appearance.
2008-07-01 13:34:05 +00:00
Charles Krinke
bf34f65125
Mantis#1639. Thank you, Melanie for a patch that:
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Reads estate_settings.xml and populates the database from it.
If there is no record, just passes the defaults to the application.
2008-07-01 02:16:58 +00:00
Sean Dague
32ca6b6035
attempt to expire out old dynamic textures, so they don't grow forever.
2008-06-30 18:27:01 +00:00
Charles Krinke
4cb42d4c35
Mantis#1637. Thank you kindly, Melanie for a patch that:
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Make each region load it's settings from the database on startup.
No user functionality yet.
2008-06-30 14:09:19 +00:00
Dr Scofield
313f7f60fd
properly explaining each #pragma warning disable
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massaging OSHttpRequestPump to not abort on exceptions...
2008-06-30 11:57:47 +00:00
Justin Clarke Casey
d8e18ad0f0
* Reload terrain from archive if there is one
2008-06-29 20:08:58 +00:00
Justin Clarke Casey
f8d9ccc70e
* Save terrain information in archive
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* Not yet reloading
* Terrain saving will be optional a little further down the line
2008-06-29 19:53:33 +00:00
Justin Clarke Casey
7d5a21ddbf
* Allow terrains to be loaded and saved from streams as well as directly to and from files
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* Should be making use of this in the next revisions
2008-06-29 19:21:43 +00:00
MW
7917398451
added patch 1633, thanks Melanie.
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Although I think a bit of abstraction needs to be done to make it easy to override the deleting off the inventory item when rezzing a object.
2008-06-29 13:52:03 +00:00
MW
037b31f9db
patch from mantis #1632 , thanks Melanie
2008-06-29 12:33:45 +00:00
MW
f3f31744ab
patch and files from mantis #1630 , Thanks Melanie
2008-06-29 11:48:58 +00:00
Teravus Ovares
7f847166a9
* Syncs the current revision XML Schema(xsd) to the XML Schema of revision 5251.
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* This should resolve creating content, taking it, and being able to rez it again.
2008-06-29 02:04:44 +00:00
MW
a9347b6ceb
Extracted the Avatar appearance functions out of the IUserService interface and moved them into a IAvatarService
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Although "out of the box", there is no actual functional change to behavior
2008-06-28 17:43:20 +00:00
Charles Krinke
9a0ef22ed9
Mantis#1616. Applied Melanie's patch. This may or may
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not break trunk.
2008-06-28 16:08:12 +00:00
MW
86defd0a69
plumbing for multiple inventory servers. Mostly done on the region server side.
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TODO next is to make the login server read/write a users inventory from the correct server (the inventory url set in a userprofile)
On the region side, although not tested with multiple servers it should work if that inventory url was set, and the inventory servers urls have been added to the CommunicationsManager, using CommunicationsManager.AddInventoryService(string hostUrl)
2008-06-28 15:13:17 +00:00
Teravus Ovares
e5649e0dd5
* Various documentation to some black magic parts of LLClientView
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* Added IClientAPI.SendTexture stub.
2008-06-28 00:33:17 +00:00
Sean Dague
30592156c8
tart the property wrapping in SOP. This will be a long process
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will do more next week.
2008-06-27 23:22:14 +00:00
Dr Scofield
748f72326d
last round of warning squashing. calling it a day now.
2008-06-27 23:03:39 +00:00
Dr Scofield
20940951b2
more warnings to go.
2008-06-27 20:40:25 +00:00
Justin Clarke Casey
810d3da2b9
* Experiment with not bothering with a seperate assets metadata file - extract necessary minimum metadata from asset filenames
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* Make all file extensions single - double extensions look ugly and probably aren't good for Windows
2008-06-27 20:08:29 +00:00
Dr Scofield
3d26e6ede0
move along, nothing to see here. just a couple of lazy variables.
2008-06-27 19:57:06 +00:00
Sean Dague
333b741e30
run NArrange on SOP to stack together the attributes,
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properties, private methods, public methods, etc.
2008-06-27 19:21:15 +00:00
Charles Krinke
1646f42a80
Mantis#1615. Thank you, Matth for a patch that:
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causes deprecated LSL functions to throw the deprecated
exception rather than not-implemented.
2008-06-27 19:13:42 +00:00
Dr Scofield
2f6a5f5575
dr scofield's continuing warnings safari:
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* code caught lingering around with no real purpose other than causing warnings
will be taken down.
2008-06-27 18:32:32 +00:00
Justin Clarke Casey
442a938a3f
* fix a bug where I was assuming all entities would be SceneObjectGroups - of course, some are ScenePresences
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* would be nice to have a separate list in InnerScene in the future since a lot of methods end up screen entities for SOGs
2008-06-27 18:18:44 +00:00
Justin Clarke Casey
9bf67201c3
* Remove responsibilty for signalling scene object change from SceneObjectPart.SendFullUpdate()
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* This means that we will no longer pointlessly repersist all the prims in the scene when OpenSim first starts up
* This also means that force-update on the console will not trigger repersistence.
* Also, in other places persistence is no longer done where it wasn't actually necessary
* I think I changed the code for all instances correctly, but it's not possible that I missed some and some things which did persist properly have stopped
* Please patch or mantis if this is the case
2008-06-27 16:36:19 +00:00
Justin Clarke Casey
6175021300
* refactor: Remove group changed responsibilty from ScheduleGroupForTerseUpdate
2008-06-27 15:04:35 +00:00
Justin Clarke Casey
c299953ce5
* Remove SOG.SendGroupFullUpdate() group changed responsibility
2008-06-27 14:46:44 +00:00
Justin Clarke Casey
d34a46eae1
* refactor: Move responsibility for deciding whether a group should be repersisted on to callers of SceneObjectGroup.SendGroupTeruseUpdate()
2008-06-27 14:39:21 +00:00
Justin Clarke Casey
836557a2f7
* refactor: fission InnerScene.AddSceneObject()
2008-06-27 14:25:36 +00:00
Justin Clarke Casey
c9b41bdc4e
* Add extra backup parameter to InnerScene.AddRestoredSceneObject()
2008-06-27 14:15:14 +00:00
Charles Krinke
3697e0898c
Mantis#1612. Thank you, kindly, Matth for a patch that:
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Adds the beginnints of llRemoteLoadScriptPin() and
llSetRemoteScriptAccessPin().
2008-06-27 02:22:33 +00:00
Charles Krinke
176efe3f06
Mantis#1610. Thank you, Melanie for a patch that:
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Implements the beginning of llInventoryDrop. Doesn't cover
the actual dropping yet, just the permissions for it.
2008-06-26 23:37:21 +00:00
Charles Krinke
751150100b
Mantis#1603. Thank you, Matth for a patch to llGiveInventory
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and Melanie for helping to finish it.
2008-06-26 20:52:05 +00:00
Jeff Ames
56802afff4
Update svn properties. Minor formatting cleanup.
2008-06-26 20:04:06 +00:00
Justin Clarke Casey
fa5f27acfa
* Put extensions on all assets in an archive
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* Choice of extensions is a scratch set, may not yet be correct
* This facility is not useable yet - not least because I've just come across a significant save bug I need to investigate
2008-06-26 17:36:54 +00:00