Commit Graph

3345 Commits

Author SHA1 Message Date
Justin Clarke Casey
ba2130046f * minor: Comment out the remaining unhandled packet messages in LLClientView, except for unidentified packets
* These make it more difficult to read the logs, and I don't think they help all that much
2008-08-25 22:01:51 +00:00
Justin Clarke Casey
ad262444dc * minor: some logging conformance, code documenting 2008-08-25 21:55:44 +00:00
Charles Krinke
a055d3c2e8 Mantis#2045. Thank you kindly, Tyre for a patch that:
This patch adds even more LSL compatibility to llSetPos() As stated in the 
wiki http://wiki.secondlife.com/wiki/LlSetPos, [^] movement should also be 
capped to 10m per call for unattached root prims.
Beside this issue the attached patch adds (hopefully) all known LSL script 
delays (as ScriptSleep(), but still commented out) to LSL_BuiltIn_Commands.cs 
and LSL_Api.cs and a lot of format cleanup.
2008-08-25 21:39:36 +00:00
Justin Clarke Casey
3d2069f3d9 * zap compilation warnings 2008-08-25 21:35:22 +00:00
Justin Clarke Casey
7402c2d288 * Deal with a WebException thrown if a grid server cannot be contacted for region information 2008-08-25 21:26:58 +00:00
Melanie Thielker
24456e846c Add the same delay factor in the XEngine section for the XEngine 2008-08-25 18:07:29 +00:00
Melanie Thielker
64e4c34c1a Add ScriptDelayFactor under LL-Functions in OpenSim.ini. Defaulted
at 1.0, it allows delays to function as coded. Smaller values will
reduce, larger values will increase the delays. A value of 0 is
permitted and results in on delay being applied.
2008-08-25 17:50:44 +00:00
Jeff Ames
41f616627f Update svn properties. 2008-08-25 14:40:10 +00:00
Melanie Thielker
fc9a1f0f45 Fix osAvatarPlayAnimation to actually do what it says on the box 2008-08-25 13:53:49 +00:00
Melanie Thielker
cf7020d73c Mantis #2044
Thank you, salahzar, for a patch that corrects the behavior
of PRIM_TYPE in llGetPrimitiveParams() and improves LSL
conformance in llGetNumberOfSides();
2008-08-25 11:58:55 +00:00
Teravus Ovares
c67c56ca94 * Fix to OGP Region to Region teleports. Yay. 2008-08-25 09:13:52 +00:00
Teravus Ovares
2912aafe25 * This commit incorporates the heart of the OpenGridProtocol patch that is currently on Forge in a nice, friendly modular format.
* There are a lot of changes and this is quite experimental.  It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings.    Remember, you still need an agent domain..  
* Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
2008-08-25 07:35:17 +00:00
Charles Krinke
032a4ee9b5 Mantis#2043. Thank you kindly, Ralphos for a patch that addresses:
The version of llSetLinkPrimitiveParams in LSL_BuiltIn_Commands.cs 
has not been kept in sync with the additional functionality made 
recently to the llSetLinkPrimitiveParams implementation in
LSL_Api.cs which includes support for setting glow, full bright and 
other privative parameters. A patch to LSL_BuiltIn_Commands.cs is 
provided the incorperates this functionality (duplicated).
2008-08-24 18:37:51 +00:00
Melanie Thielker
a7a385937e Completing the item sale series, this one implements sell contents.
All item sale modes are now complete.
2008-08-24 16:41:23 +00:00
Melanie Thielker
ec9137c4fa Mantis #2028
Thank you, salahzar, for a patch that implements llGetNumberOfSides()
for the DotNetEngine.
2008-08-24 14:04:02 +00:00
Melanie Thielker
d5b48ecbe1 Selling a copy of a prim (prim vendor) now works.
Sack of bolts to go with the nuts?
2008-08-24 07:16:47 +00:00
Melanie Thielker
07cb1d4f0e Selling an object in-place (as original) now works. Builders can
now ply their trade. Is that nuts?
2008-08-24 06:39:54 +00:00
Melanie Thielker
c9b5641c49 Plumb the data path for all those eye candy values. Saves texture
animation, target omega, looped sound, script access pin, allowed
drop state and sale data. Loads it, too. Not all tested.
Code: No Nuts. Data: Cannot Guarantee Nut Free.
2008-08-24 05:25:26 +00:00
Dahlia Trimble
29407a43f5 more progress on new meshing routines 2008-08-24 01:23:04 +00:00
Melanie Thielker
63b6ab467a Implements 80% of object buy (prim vendor). You can't buy the object yet,
and the for sale setting doesn't survive a sim restart, but this is most
of the plumbing.
2008-08-24 00:51:21 +00:00
Melanie Thielker
bfc911f814 Change to no longer check funds on temp texture uploads.
This fixes the "no funds" message on rebake.
2008-08-23 16:43:34 +00:00
Melanie Thielker
d2d9808742 Thank you, salahzar, for a patch that adds llGetNumberOfSides and will
also enable LSLconformance on some texture functions as well.
Applied the part of the patch in Shared/.
The part for Common/ needs to be reworked to remove the reference
into Shared/
2008-08-23 16:15:17 +00:00
Dahlia Trimble
72f74acdbf more work on new meshing routines... 2008-08-23 10:28:35 +00:00
Dahlia Trimble
df14889635 some initial work on new prim meshing routines (incomplete) 2008-08-23 08:33:00 +00:00
Melanie Thielker
ccd74f888b Some complex re-ordering to make prebuild do what needed to be done.
It is now possible to use module interfaces without referencing Scene.
Place those interfaces in OpenSim/Region/Interfaces. They may not
use any refs from OpenSim.Region.Environment as parameters.
This resolves a circular library ref introduced in r5949
2008-08-23 02:30:07 +00:00
Melanie Thielker
5d6f92fb96 Patch #9171
Disallow bulk uploads if money module is present and upload cost
is set and the user hasn't got sufficient funds.
2008-08-23 00:44:06 +00:00
Teravus Ovares
50bf3618a3 * Homer's amazing terrain MapTileRenderer. Thanks Homer!
* By default, texture rendering is on.  This may be affected by using secure assets since your region hasn't registered with the gridserver before it asks for texture assets.  It might also be affected by a slow asset server,  so consider this release experimental.
* Defined interface IMapTileTerrainRenderer.
* Extracted "old" shaded maptile terrain rendering into ShadedMapTileRenderer;
  streamlined it a bit and added "highlight" rendering to its "shadow"
  rendering.
* Added "new" terrain-texture based maptile terrain rendering
  (TexturedMapTileRenderer); made TerrainUtil.InterpolatedNoise public
* Adapted MapImageModule to allow switching between those two by configuration
* Added configuration option to OpenSim.ini.example
2008-08-22 22:04:43 +00:00
Justin Clarke Casey
f0ffbf5b38 * Allow an exception generated in ProcessOutPacket to travel up the stack
* It is dealt with correctly further up, at which point the user is also notified and the failure recorded as a statistic
2008-08-22 21:41:05 +00:00
Dr Scofield
d972d22788 bug fixes:
- GridInfoServices was not paying attention to location of ini file
- typo in RemoteAdminPlugin
2008-08-22 11:09:38 +00:00
Dahlia Trimble
0f6b899ec7 Cleaned up some warnings 2008-08-22 07:25:53 +00:00
Dahlia Trimble
261876fd47 Commented out the float array "normals" in the Mesh object and all references to save memory as it was unused 2008-08-22 07:06:33 +00:00
Charles Krinke
d433567178 Mantis#904. Thank you kindly, Jonc for a patch that solves:
LocalLoginService does not send the last position coords in 
the login response. This patch fixes the issue.
2008-08-21 14:23:29 +00:00
Charles Krinke
5a85f22110 Mantis#1990. Thank you kindly, Nlin and M.Igarashi for a patch that:
This patch improves LSL conformance by inserting a 0.2 second delay 
into llSetPos/llSetRot, as the function specification states. 
Thanks to M. Igarashi for the patch.
2008-08-21 14:18:40 +00:00
Melanie Thielker
f206ffd5a8 Mantis #2003 - thank you, SachaMagne, for a patch that implements
the first part of gesture persistence.
----------------------------------------------------------
Attachments no longer vanish on walking crossing. Teleport is still
problematic, but will now be blocked with message "Inconsistent
attachment state" rather than losing the attachment. Detach to be
able to TP in that case.
2008-08-20 01:48:51 +00:00
Jeff Ames
07b04213d7 Update svn properties, minor formatting cleanup. 2008-08-19 22:41:39 +00:00
Melanie Thielker
b28bac016a Fixes the previous commit of llMakeLink for Shared/ 2008-08-19 22:01:59 +00:00
Melanie Thielker
f2055a3524 Mantis #2001
Thank you, nlin, for a patch that implements part of llCreateLink
- DotNetEngine implementation by nlin.
- Shared/ port by me.
2008-08-19 21:37:12 +00:00
Melanie Thielker
40fa68d3e5 Mantis #1999
Allow the sim owner to add estate managers to any estate on the sim
2008-08-19 20:55:34 +00:00
Melanie Thielker
5cb0d4fcac Packet type exclusion (Mantis #2004)
Exclude SimStats packets from ack appending.
2008-08-19 19:44:49 +00:00
Melanie Thielker
41440e184b Attachment persistence (Mantis #1711)
Change user server to handle attachment assets record properly. Ensure
that attachments are not re-rezzed on region crossing. Persistence
will NOT WORK with earliser UGAI!!
Change region server to match.
2008-08-19 18:34:46 +00:00
Melanie Thielker
c71d6f05a7 Moves one file to it's proper location 2008-08-19 15:16:48 +00:00
Melanie Thielker
e5cdba1cb4 Fix region crossings and access to inventory after changing regions within
the same simulator
2008-08-19 15:09:35 +00:00
Jeff Ames
5c360e7374 Update svn properties, minor formatting cleanup.
Remove old comment in SnapshotStore pointed out by ChrisDown (bug #2000)
2008-08-19 13:07:24 +00:00
Melanie Thielker
29530f3029 Attachment persistence!!! Patch #9170 (Mantis #1171)
Attachments now persist across logouts. Mostly untested.
2008-08-19 07:11:58 +00:00
Teravus Ovares
b4355e4564 * This reverts a change where m_regions[RegionHandle] was replaced instead of removed in LocalBackEndServices It used to be like the change above a long long time ago but we found that it caused intermittent neighbor connectivity issues. I added comments above it so that it's looked at more closely next time. 2008-08-19 07:04:47 +00:00
Mike Mazur
225067d8b6 Sync OpenSim/Region/ScriptEngine/{Common,Shared}/LSL_Types.cs. 2008-08-19 05:30:10 +00:00
Mike Mazur
a513cba60b Apply Godfrey's patch (originally in r5872) to Shared/LSL_Types.cs as well. 2008-08-19 05:25:07 +00:00
Jeff Ames
bea7d4d81a Update svn properties, formatting cleanup. 2008-08-19 02:59:27 +00:00
Melanie Thielker
6d2e1ad6ba Attachment persistence!!! Patch #9169 (Mantis #1171)
Attachments now save to MySQL. No reattach on login yet.
2008-08-19 02:12:40 +00:00
Justin Clarke Casey
9650632cd1 * It appears that sometimes some IClientAPI reference is not being released, resulting in continual execution of the CheckConnectivity timer method
* For now, just turn off this timer when we close the connection
* Also some minor help refactoring creeps in to this revision.
2008-08-18 21:14:38 +00:00