Commit Graph

15 Commits

Author SHA1 Message Date
Master ScienceSim
e1b5c61247 Updated MySQL connection management to use the MySQL connection pooling. This should accommodate various timeout problems that exist with the current connection pool code in a more general and standard way. 2010-02-05 18:07:59 -08:00
Melanie
204c59c5ac Refix the fix 2009-12-11 02:42:05 +00:00
grid
d68b664243 Kill a NRE caused by an error message trying to print unavailable data 2009-12-11 02:42:00 +00:00
Justin Clark-Casey (justincc)
c58d30616b Log old position and region information when an orphaned child prim is found 2009-12-02 18:54:24 +00:00
John Hurliman
67ac9881fa Removing duplicate SceneObjectPart.RotationalVelocity property 2009-11-02 11:28:35 -08:00
John Hurliman
b498693cff * Tweak to region module loading to check for a matching constructor first instead of throwing and catching exceptions
* Commenting out the MySQL startup sequence that cleans out dropped attachments under the advice that it is no longer relevant. If anything, it could be brought back as a database cleanup console command
* Updated to the latest libomv 0.8.0-pre. UUID.TryParse() will no longer throw and catch exceptions for most failed UUID parses
2009-10-27 01:46:14 -07:00
John Hurliman
730930955a Changing Scene.ForEachClient to use the synchronous for loop instead of Parallel. This is quite possibly the source of some deadlocking, and at the very least the synchronous version gives better stack traces
* Lock the LLUDPClient RTO math * Add a helper function for backing off the RTO, and follow the optional advice in RFC 2988 to clear existing SRTT and RTTVAR values during a backoff

* Removing the unused PrimitiveBaseShape.SculptImage parameter * Improved performance of SceneObjectPart instantiation * ZeroMesher now drops SculptData bytes like Meshmerizer, to allow the texture data to be GCed * Improved typecasting speed in MySQLLegacyRegionData.BuildShape()

* Improved the instantiation of PrimitiveBaseShape
2009-10-25 00:40:21 -07:00
John Hurliman
b4526a5a6d * Big performance increase in loading prims from the region database with MySQL
* Handle the AgentFOV packet
* Bypass queuing and throttles for ping checks to make ping times more closely match network latency
* Only track reliable bytes in LLUDPCLient.BytesSinceLastACK
2009-10-18 02:00:42 -07:00
John Hurliman
e776dfb1d7 * Changing the "clean dropped attachments" MySQL command to a using statement inside a try/catch. This statement times out for me very frequently
* More verbose logging when zerocoding fails on an outbound packet
2009-10-16 13:22:45 -07:00
John Hurliman
a18489dc9b * Change appearance packets from State to Task. This will hopefully fix the cloud issues
* Changed the throttling logic to obey the requested client bandwidth limit but also share bandwidth between some of the categories to improve throughput on high prim or heavily trafficked regions
2009-10-16 12:20:01 -07:00
John Hurliman
29a4614529 * MySQL data tests now pass by fixing a bad fix for a bad cast on the asset Local member in MySQLAssetData
* First pass at applying the using(){} pattern to IDisposable objects. Always use the using pattern on IDisposable objects whenever possible, do not manually call .Close() or .Dispose() unless there is no other way to write the code. This pass mostly covers OpenSim.Data.MySQL, and should have no functional change (tests still pass)
2009-10-04 13:57:51 -07:00
dr scofield (aka dirk husemann)
2107b67f1b - cleaning up LandData/ILandObject capitalization issues
- adding LandDataSerializer to OAR mechanics
2009-10-02 11:31:30 +02:00
Jeff Ames
ee205e7e81 Formatting cleanup. 2009-10-01 01:17:47 +09:00
Jeff Ames
f00126dc2d Add copyright header. Formatting cleanup. 2009-09-29 08:32:59 +09:00
Melanie
90a4d4f9f9 Adding the MySQL RegionData service. 2009-09-16 17:52:16 +01:00