Melanie
96409cc2ee
Merge branch 'ubitwork'
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Conflicts:
OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs
OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs
2012-02-19 20:08:01 +01:00
UbitUmarov
b77d354e6d
moved vehicle from SOG to SOP
2012-02-19 13:21:01 +00:00
Melanie
185bf55804
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
2012-02-19 14:20:53 +01:00
Melanie
488ec59408
Merge branch 'master' into careminster
2012-02-19 14:57:51 +00:00
PixelTomsen
a114367b9b
Fix:OmegaX, OmegaY and OmegaZ not saved for child prims http://opensimulator.org/mantis/view.php?id=5893
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Signed-off-by: nebadon <michael@osgrid.org >
2012-02-19 01:00:01 -07:00
Melanie
985526b662
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
2012-02-18 22:21:10 +00:00
UbitUmarov
7a1ab03b75
missing paramenters init plus some cleaning
2012-02-18 19:31:36 +00:00
UbitUmarov
a62baf8ea4
added a EnUsCulture whatever that is..
2012-02-18 18:37:29 +00:00
UbitUmarov
028dc1f4ed
a bit less human readable xml
2012-02-18 18:33:41 +00:00
UbitUmarov
70b3b599bc
added some ToXml2 to SOGVehicle ( unused untested )
2012-02-18 18:25:48 +00:00
UbitUmarov
3aee642190
changed how vehicle data is stored and passed to physics. use unsafe in serializer, tried to control m_dupeInProgress
2012-02-18 17:42:14 +00:00
UbitUmarov
91a326331f
vehicle parameters do cross (i hope) on regions in same instance ( others need xml)
2012-02-18 16:16:48 +00:00
UbitUmarov
5351ff925c
let SOG know about vehicles. Still needs serialization and applyphyscis on deserialize, etc
2012-02-18 14:08:42 +00:00
BlueWall
f4cd35322f
Route logins according to Estate, Telehub and TeleportFlags
2012-02-18 00:45:43 -05:00
BlueWall
7bdcf9eb26
Propagate our teleport flags on logins
2012-02-18 00:32:09 -05:00
Justin Clark-Casey (justincc)
84184708de
Fix a bug where changing shape parameters of a child prim in a linkset would not persist.
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Resolves http://opensimulator.org/mantis/view.php?id=5819
2012-02-18 01:15:43 +00:00
Dan Lake
b313d16493
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-02-17 13:51:54 -08:00
Dan Lake
784263f5e3
Added the TriggerAvatarAppearanceChanged to EventManager. It's triggered by AvatarFactoryModule after an avatar's appearance has been succesfully changed and persisted (if the persist option is set).
2012-02-17 13:45:45 -08:00
Robert Adams
6baa13ab7a
Add new and updated script events
2012-02-17 09:12:41 -08:00
BlueWall
0e16e0fb6a
Merge branch 'master' of /home/opensim/src/opensim
2012-02-17 08:21:33 -05:00
BlueWall
ba98d6fffe
Fix missing telehub handling on login
2012-02-17 08:03:53 -05:00
PixelTomsen
4486b7d8e8
Fix: Object owned by the group does not return to the last owner http://opensimulator.org/mantis/view.php?id=5404
2012-02-16 03:35:18 +00:00
Justin Clark-Casey (justincc)
2b842958cc
If shape properties fail SOP parsing (e.g. due to commas instead of decimal points) print out one short message listing the failing node names rather than lots of exceptions.
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Adds skeleton bad float values deserialization test
2012-02-16 02:58:00 +00:00
Melanie
0c1074537b
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
2012-02-16 00:38:04 +00:00
UbitUmarov
3bffdddc9d
don't freeze with a sitted avatar in a border without other sim. Still messy :(
2012-02-15 22:04:17 +01:00
UbitUmarov
b59275355e
don't freeze with a sitted avatar in a border without other sim. Still messy :(
2012-02-15 19:44:54 +00:00
UbitUmarov
a758abaa9f
try to make crossings work better. chode no longer prevents crossings i hope
2012-02-15 17:08:33 +00:00
UbitUmarov
f6f0d884bd
try to make crossings work better. chode no longer prevents crossings i hope
2012-02-15 16:44:15 +01:00
UbitUmarov
04279e36d1
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-02-15 03:51:30 +00:00
Justin Clark-Casey (justincc)
f574d3c8fc
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-02-15 01:50:57 +00:00
Justin Clark-Casey (justincc)
ebe5e1731d
In ObjectTortureTests, run garbage collector on Teardown and run scene loop update when scene objects have been deleted.
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At least on mono 2.6.4, running GC.Collect() is not guaranteed to force gc of all objects when run in the same method where those objects had references.
Therefore, GC.Collect() is now being done in the per-script teardown of ObjectTortureTests.
In addition, scene loop update is being run after garbage collection in order to clean out the viewer update list of scene objects in the SceneGraph.
These measures mean that scene objects/parts are now garbage collected after a test run if deleted from the scene, resulting in a much better memory usage report (though probably still not very accurate).
However, deletion takes a very long time - what's really needed is to find out now why the entire scene isn't being GC'd by this measure.
This change hasn't yet been applied to the other stress tests.
2012-02-15 01:45:25 +00:00
Dan Lake
2ebb421331
Refactor appearance saving for NPC to use AvatarFactoryModule interface.
2012-02-14 17:20:34 -08:00
Melanie
7be9ba5564
Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster
2012-02-15 01:11:35 +00:00
Melanie
272ba5a741
Merge branch 'master' into careminster
2012-02-15 01:11:17 +00:00
Melanie
2d3381b795
Implement region crossing of sitting avatars. Edit mode and llSetPos work
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but unscripted default sit anim is lost. Still some Gfx glitching. Physical
crossing doesn't work yet.
2012-02-14 23:16:20 +01:00
Justin Clark-Casey (justincc)
04986bbb15
Add some more data to the new user connection logging for debug purposes.
2012-02-14 01:50:51 +00:00
Melanie
e321306517
Prevent object loss and positioning outside the region with failed object sim
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crossings
2012-02-14 00:02:53 +01:00
Justin Clark-Casey (justincc)
21393af631
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-02-13 20:48:50 +00:00
Justin Clark-Casey (justincc)
189c67db95
On object deserialization, go back to logging errors at DEBUG level rather than ERROR. Restore extra log message if shape processing fails.
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Logging level was DEBUG before 312e145 (Fri Feb 3 2012).
312e145 also accidentally removed the 'general error' log message if any shape deserialization failed.
This commit restores it, though this has no functional impact.
2012-02-13 20:43:26 +00:00
UbitUmarov
09f6647aa3
scenepresence change! in standup() give avatar a physical actor after deciding the new position. This reduces a bit the odds of it being still coliding with object.
2012-02-11 17:48:49 +00:00
Justin Clark-Casey (justincc)
e7fd732209
Make ScenePresence.MovementFlag a private only settable value to reduce complexity of code analysis
2012-02-11 00:10:59 +00:00
Melanie
acfe7e555e
Merge branch 'master' into careminster
2012-02-10 23:59:10 +00:00
UbitUmarov
e3f5fd81f1
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
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Conflicts:
prebuild.xml
2012-02-10 23:03:30 +00:00
Justin Clark-Casey (justincc)
44d84bc277
Fix bug where somebody taking a copy of an object they didn't own that was rezzed before the region was restarted would wrongly place the copy in the object owner's inventory.
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Addresses http://opensimulator.org/mantis/view.php?id=5825
2012-02-10 19:58:34 +00:00
Melanie
215acbcc96
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
2012-02-10 10:20:51 +00:00
Justin Clark-Casey (justincc)
ddca5347c3
When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer permissions, not PermissionMask.All
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Setting PermissionMask.All will cause next permissions to replace current permissions when the object is rezzed, since bit 4 will be set.
This is not correct behaviour for a freshly uploaded mesh. Freshly rezzed in-world prims also do not have bit 4 set (don't yet know exactly what this is).
Should resolve http://opensimulator.org/mantis/view.php?id=5651
2012-02-10 02:13:15 +00:00
Justin Clark-Casey (justincc)
9c84a8162f
If NPCModule.CreateNPC() fails to create the required ScenePresence (which should in theory never happen), don't add the NPC to the npc list but return UUID.Zero instead.
2012-02-09 01:17:59 +00:00
Melanie
7c888f6af1
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneGraph.cs
2012-02-09 00:19:37 +00:00
UbitUmarov
6af01f6767
initial introdution of physics actor building control.
2012-02-08 23:14:53 +00:00
Justin Clark-Casey (justincc)
dfa19e23f0
Stop a scene object from attempting to link with itself (which results in an exception and constant complaints in v3 viewers).
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Aims to address http://opensimulator.org/mantis/view.php?id=5878
2012-02-08 22:19:34 +00:00