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a33f244b58cae2bd2d704e4fa3f1fcfebd575dfa
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3 Commits

Author SHA1 Message Date
Adam Frisby
4383a14887 * Region Terrain textures are now loaded from the RegionInfo class rather than being hard coded in the handshake packets.
* Supports: Base0-3 textures, Detail0-3 textures, Start00-11 values, Range00-11 values.
* Added notes on how terrain texturing works to their definition in regionInfoBase.
2007-05-27 06:50:23 +00:00
Adam Frisby
7a2abbb848 * Added ability to set default terrain to a file in region config. If unable to open, terrain will be procedurally generated instead. (also needs testing.). Default file must be in R32 format. Use "terrain save f32 default.r32" on the region console to make a default file you can use. 2007-05-27 06:36:33 +00:00
MW
f95b6081cb Renamed the new Directories. (removed the "-Source" from the end of them) 2007-05-24 12:35:32 +00:00
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