Commit Graph

1345 Commits

Author SHA1 Message Date
Diva Canto
a7acb650d4 Deleted verbose debug messages that are bringing sims to an halt. Increased the user cache expiration period to 33 hours. 2010-10-19 22:26:07 -07:00
Teravus Ovares (Dan Olivares)
9f975ad5aa * One more goofy thing. I note that the sculpt texture id is broken out of the ExtraParams data in UploadObjectAsset. At this moment, if you're uploading a Sculpt, make sure to break out the Texture ID into the object data or it might not get applied appropriately. 2010-10-20 01:23:54 -04:00
Teravus Ovares (Dan Olivares)
edce4e9c67 * This removes an ugly extraparams hack that I used and makes UploadObjectAsset into a generic linkset upload tool. 2010-10-20 00:40:05 -04:00
Teravus Ovares (Dan Olivares)
b2c1a1c9bd * This concludes UploadObjectAsset for now until the permissions and physics shape are added to the message serialization.
* You should now be able to upload multiple mesh collada mesh objects.  They should appear in front of you (or on top of you!) when you upload them.
* Once again, thanks to John Hurliman and Latif Khalifa for insight and smxy for cheering me on :D
2010-10-19 01:53:56 -04:00
Teravus Ovares (Dan Olivares)
158e43d4fd * Almost complete implementation of UploadObjectAsset cap. all meshes get uploaded but they're improperly positioned/oriented at the moment. 2010-10-18 23:47:35 -04:00
Justin Clark-Casey (justincc)
37a6be7ca9 Stop the InventoryTransferModule logging every IM notification it receives, even if they are nothing to do with it. 2010-10-19 02:20:47 +01:00
Diva Canto
22eff055d4 .NET automagical serialization of SOPs replaced by manual serialization across the board. 2010-10-17 10:35:38 -07:00
Justin Clark-Casey (justincc)
06d37d06e6 Drop max oar loading version back to 0 from 1 2010-10-16 07:25:55 +01:00
Justin Clark-Casey (justincc)
edc31adf95 Rip out version option since it turns out that the changed object serialization format can actually be loaded by older OpenSims after all
This bumps the OAR version to 0.4 instead, signalling some change but with backwards compatability... for now.
2010-10-16 07:09:13 +01:00
Justin Clark-Casey (justincc)
e41b23a1a4 change --old-guids switch on the save oar command line to --version=<x>
if x is 0, then an old version 0.3 archive is saved.  If it is anything else or missing, then a version 1.0 archive is saved
version 1.0 archives cannot be loaded on OpenSim 0.7.0.2 and earlier
also add various informational notices about what version we've saving/loading
2010-10-16 05:38:44 +01:00
Justin Clark-Casey (justincc)
3df8d8ff76 Have OpenSim throw a strop if it tries to load an OAR with a major version that is too high for it to handle 2010-10-16 04:59:51 +01:00
Justin Clark-Casey (justincc)
1bd4219078 save oar control file first rather than in the middle so that it's the first thing we come accross on load
this exposes a weekness with using tar where we don't control the order in which files are loaded.  can't be helped for now
2010-10-16 03:52:11 +01:00
Justin Clark-Casey (justincc)
fe4e6ff811 Fix test break - TestSerializeXml2() still requires old-guids option 2010-10-16 02:38:46 +01:00
Diva Canto
1499607215 Made OARs use the new serialization procedure. (TPs/crossings still on the old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>. 2010-10-15 17:27:19 -07:00
Latif Khalifa
cd4d7a7c35 A couple of more ways attachment point is sent
Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
2010-10-15 01:56:08 -04:00
Teravus Ovares (Dan Olivares)
486eede9be Merge branch 'master' of ssh://MyConnection/var/git/opensim 2010-10-14 12:24:07 -04:00
Teravus Ovares (Dan Olivares)
c148ef25a9 * Replacing Magic numbers with Enums 2010-10-14 12:23:41 -04:00
Latif Khalifa
405935492b Don't distroy attachments when using viewer 2.1+, strip multiple attachment data 2010-10-14 16:28:51 +01:00
Melanie
ba247f729d Kill some magic numbers in the mesh upload module and change the mesh asset
type from 45 to 49 to match OMV trunk
2010-10-14 16:28:51 +01:00
Teravus Ovares (Dan Olivares)
05c4e27a30 * A few additional cleanup elements
* At this point, I want to make sure to thank the fabulous developers of the LibOpenMetaverse library for tirelessly keeping things updated and hammering away at the protocols and providing excellent tools to figure out where things go wrong.
* Special thanks to John Hurliman and Latif Khalifa for their valuable insight.
2010-10-14 09:57:42 -04:00
Teravus Ovares (Dan Olivares)
6d99f0c627 * Whoops, That was supposed to use the HTTP VERB 'GET' not 'POST'
* At this point.   Visually, Mesh works OK.   Remember peeps, this is still highly experimental from the viewer side as well as the Simulator side.   There are known problems with the new beta viewers and attachment breaking so be careful until that's fixed.    Additionally there some new properties in the Mesh Viewer that determine physics settings that are non-functional.   More work will be done on that.
2010-10-14 09:34:37 -04:00
Teravus Ovares (Dan Olivares)
7e363b79c7 * Tweaked the upload response and now at least uploading the mesh works.
* Binary error on downloading the mesh though..   so still not yet working.
2010-10-14 09:24:15 -04:00
Teravus Ovares (Dan Olivares)
b4a5ce148c Rename file + more testing and tweaking 2010-10-14 03:22:44 -04:00
Teravus Ovares (Dan Olivares)
3384f643eb * Partially complete stuff for Mesh support that Melanie wanted to see before it was done.
* Shouldn't break the build.
* Doesn't work yet either.
2010-10-14 02:19:42 -04:00
Latif Khalifa
0dd4071156 Fix a typo in previouis commit: start must not pass the end of the file 2010-10-09 18:22:21 +02:00
Teravus Ovares (Dan Olivares)
3454dfbcb3 weird line endings fix commit 2010-10-09 12:07:58 -04:00
Latif Khalifa
5e381ec67c Return error code instead of the last byte of the file if range is not satisfiable 2010-10-09 18:01:11 +02:00
Latif Khalifa
06d3a529a9 In case when 1 single byte is requested (yes viewer does this)
start of the ranges gets clamped with a wrong value. In case of a texture with
601 byte long texture the viewer request range 0-599 first, then 600- in which case
both start and end should be 600.

End can also be 0, valid request for the firt byte of the file is 0-0.

Thanks to Thickbrick for explaining how HTTP range header works.
2010-10-09 17:46:09 +02:00
Melanie
4a57288577 Fix an infinite recursion 2010-10-08 23:23:07 +01:00
Melanie
abfede7819 Plumb the path for multiple object deletes 2010-10-06 20:00:51 +01:00
Melanie
d45276b3f6 Add and plumb the usetex URL parameter to worldview. Required but not yet
functional
2010-10-06 05:44:19 +01:00
Melanie
7d62ab6a9e Fix incorrect class name 2010-10-06 02:16:42 +01:00
Melanie
c97398575c Convert the map image modules to new style modules 2010-10-06 01:42:18 +01:00
Melanie
5d61323192 Add the view generating method to the image generator interface 2010-10-05 23:49:21 +01:00
Melanie
b424af6187 Revert an accidental default value change 2010-10-05 23:06:29 +01:00
Melanie
eb491d2c36 Patch to allow other cam angles. Not complete. Thanks, Antont. 2010-10-05 22:56:20 +01:00
Melanie
ba0a19c228 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-10-05 02:12:35 +01:00
Jeff Ames
bc9f793a92 Formatting cleanup. 2010-10-04 21:28:17 -04:00
BlueWall
eb17d581d3 Make windlight set the default environment on start 2010-10-05 01:54:15 +01:00
Latif Khalifa
cb6e4035c7 Avoid throwing errors when adding existing meshes to the render scene 2010-10-04 06:02:09 +01:00
Diva Canto
0772e19af2 Added viewer's channel, mac, and id0 to agent circuit data. Also moved client ip address to agent circuit data, so that it's always there. 2010-10-03 20:01:59 -07:00
Melanie
766ce9a141 Add linden prim renderer and update libOMV 2010-10-04 00:10:08 +01:00
Melanie
189cda1c3d Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-10-03 16:51:41 +01:00
Melanie
4f70ac018b Adapt to core changes 2010-10-03 16:40:11 +01:00
Melanie
27340f616e Addign the new / renamed files for previous commit 2010-10-03 16:34:55 +01:00
Melanie
ab4be3ffdf Initial port of the Warp3D map tile renderer 2010-10-03 16:34:17 +01:00
Diva Canto
0133619af2 Attempt at fixing mantis #5057 -- CPU pinned high with HGAssetBroker. 2010-10-02 17:02:02 -07:00
Melanie
87c6386884 Reapplying the parts of the prior revert that were not derived from the
original patch
2010-10-02 18:47:26 +01:00
Melanie
b01020b84a Revert "Forward-port 0.6 fix"
This reverts commit 90b51dc7d6.
2010-10-02 18:45:48 +01:00
Melanie
eb58d91098 Prevent dropping someone else's attachments 2010-09-30 15:57:52 +01:00