Commit Graph

785 Commits

Author SHA1 Message Date
Melanie Thielker
13e3ffada3 Plumb in the DirPlacesReply packet 2008-10-05 02:25:53 +00:00
Melanie Thielker
f52d779550 Plumb packet DirPlacesQuery for search module 2008-10-04 22:29:37 +00:00
Homer Horwitz
63d7a92fb4 Added immediate TP failure message for TPs to regions that aren't there,
instead of the 130s timeout somewhere. Additionally, mark the map-tile as
offline. This partly fixes the TP problems of Mantis 2332; the rest is a viewer
problem (just relogin).
2008-10-04 18:08:35 +00:00
Melanie Thielker
74f89fb22d Add "Drop" functionality to pie menu 2008-10-04 01:09:22 +00:00
Homer Horwitz
16d68749a4 Add the missing bits for the new region-search:
- Added lookup in the data-layer
  - MySQL works
  - SQLite doesn't have a grid-db, so it won't work there
  - I added MSSQL-code to the best of my knowledge; but I don't know MSSQL :-)
- Added the plumbing up to OGS1GridServices. This speaks with the grid-server
  via XMLRPC.
- Modified MapSearchModule to use the new data. It's backward compatible; if
  used with an old grid-server, it just returns one found region instead of a
  list.
- Refactored a bit.
Note: This updates data, grid-server and region code. No new files.
2008-10-03 23:00:42 +00:00
Dahlia Trimble
61c17a251b Disabled some thread aborts in the IRC module that I added earlier and don't seem necessary 2008-10-03 21:13:06 +00:00
Dr Scofield
5c0a0bc2e0 This changeset changes the way chat from client is routed:
old way: each region module interested in chat from client had to
     	 - subscribe to scene.EventManager.OnNewClient
	 - then in its OnNewClient delegate it would subscribe to
           client.OnChatFromViewer to capture chat messages coming

     new way: ChatModule is the only region module that uses the "old
         way" approach but is now forwarding all client chat via
         scene.EventManager.OnChatFromClient
	 - each region module interested in chat from client now only
           subscribes to scene.EventManager.OnChatFromClient

this not only simplifies code, but also allows us to substitute
ChatModule with derived classes (ConciergeModule is going to be one
example).

Also, this changeset changes ChatFromViewer to ChatFromClient as it
doesn't necessarily have to be a viewer that is a chat source.

i've taken great care to only comment out those OnNewClient delegates
that were only used for getting at the client chat --- hope it's not
breaking anything.
2008-10-03 14:53:11 +00:00
Justin Clarke Casey
8c55f3eaa6 * minor: remove warnings (the code cleaners strike again) 2008-10-03 14:18:17 +00:00
Melanie Thielker
36097a8198 Prevent attachments to be persisted in the destination region when the
avatar is not present there.
2008-10-03 13:45:54 +00:00
Melanie Thielker
7f007d8ed0 Mantis #1360
Thank you, idb, for a patch to implement the packet and plumbing for
the material settings.
2008-10-03 12:00:13 +00:00
Teravus Ovares
8de395d379 * EventQueueGet is now working.
* Switched it on by default
* Updated OpenSim.ini.example to reflect this
* Caught a UDP Server issue that occurs when the network pipe is saturated
* Still experimental :D
2008-10-03 09:53:49 +00:00
Homer Horwitz
35a23ab74f Added the first version of the MapSearchModule, which allows you to search for
regions in the in-world map. It currently only returns the first region that
matches the search string; in a future version it will return more search
results.
Note: File added; run runprebuild.
2008-10-02 22:20:17 +00:00
Homer Horwitz
b1c1de2fbe - Added SendScriptTeleportRequest to IClientView and classes implementing it.
- Implemented llMapDestination.
2008-10-01 21:30:48 +00:00
Dahlia Trimble
dabe61f283 a little (incomplete) hackery in the IRC module to allow run-time connection changes 2008-10-01 08:24:44 +00:00
Teravus Ovares
f49ba0cbfe * Fixed a mangled Seed caps handler definition on login to region in standalone where port wasn't the http port.
* Removed spurious warning message
* More debug in EventQueueGet Module to figure out why we're loosing the handlers.
2008-10-01 04:16:41 +00:00
Teravus Ovares
79b2e5ac71 * Replacing Net.HttpListener with HttpServer.
* This is a HUGE update..  and should be considered fraut with peril.
* SSL Mode isn't available *yet* but I'll work on that next.
* DrScofld is still working on a radical new thread pump scheme for this which will be implemented soon.
* This could break the Build!  This could break your Grid!
2008-09-30 16:56:33 +00:00
Dr Scofield
a57533b6d7 initial version of a meeting concierge module. 2008-09-30 16:14:47 +00:00
Dr Scofield
63b2e3575a - a couple of minor code cleanups in RestInventoryServices
- cleanups and more comments in ChatModule and IRCBridgeModule
- adding Name support in ScenePresence
2008-09-30 16:14:09 +00:00
Melanie Thielker
f0564549a9 Add two more default script engine params 2008-09-30 14:57:05 +00:00
Melanie Thielker
76f7fcba7d Add the default script engine to the script creation from archive loading
to make scripts loaded from oar start
2008-09-30 14:51:15 +00:00
Teravus Ovares
6ea5b515d0 * Get the code up to speed with my -#dev e-mail example. (uncomment out lines 227 - 235 to test. 2008-09-30 05:39:52 +00:00
Jeff Ames
f6699892dc Update svn properties, minor formatting cleanup. 2008-09-30 05:26:57 +00:00
Justin Clarke Casey
0b2bc26bfe * minor: remove warnings 2008-09-29 15:33:58 +00:00
Justin Clarke Casey
104039b6c6 * reactor: move inventory archive classes into separate Inventory/Archiver directory
* This is not yet a real module (and is arguably not a region module anyway)
2008-09-29 15:14:57 +00:00
Justin Clarke Casey
e768602681 * refactor: Rename InventoryModule to InventoryTransferModule 2008-09-29 15:09:35 +00:00
Justin Clarke Casey
3fc86cb578 * Move existing inventory module into a 'Transfer' namespace, since that is the functional it actually fulfills 2008-09-29 15:02:03 +00:00
Justin Clarke Casey
4a5e1c7547 * check in missing files that caused the previous build break 2008-09-29 14:55:26 +00:00
Charles Krinke
04be8726d3 Mantis#296. Thank you kindly, Idb for a patch that resolves:
Estate/ Manager Owner Uses the Region/Estate Menu Region TAB, 
and uses "Teleport Home All Users..." (Action Button), the 
action will complete but no one will be teleported and all 
users still function in the region ok.
2008-09-28 22:01:37 +00:00
Melanie Thielker
1d5b2bb8bc Add some methods to allow modules so set client view options 2008-09-28 19:45:42 +00:00
Homer Horwitz
1cc927ad97 - Further cleanups
- Added TeleportFinish event to the event-queue. It works better than
  before (you can teleport), but it doesn't work quite right yet (you
  start TPing after the TP again).
  Beware: Still experimental and non-working.
2008-09-28 14:19:26 +00:00
Homer Horwitz
4452121227 Refactor to avoid some duplicate code. 2008-09-28 12:44:49 +00:00
Jeff Ames
0b4415849a Update svn properties. Minor formatting cleanup. Fix a compiler warning. Fix a UUID vs null comparison. 2008-09-28 03:21:11 +00:00
Teravus Ovares
e78cdd9690 eol-style native; on EventQueueHelper 2008-09-28 02:59:42 +00:00
Teravus Ovares
25a998feb4 * okay.. Now you can do border crossings with the security 'fixed' client.. with EventQueue enabled.
* You occasionally loose the event queue if you cross back and forth between the same regions many multiples of times. 
* But Don't try to teleport!
2008-09-28 02:57:53 +00:00
Teravus Ovares
4f0c759fb0 * With EventQueueGet enabled.. we can see into neighbor regions again on the Security 'fixed' client.. But don't try to cross yet! 2008-09-27 23:54:08 +00:00
Teravus Ovares
21bf26e9b4 * Adds flag to enable/disable EventQueueGet.
* If EventQueueGet is enabled, use that instead of a few UDP packets, if it's disabled use the UDP packets like normal.
* We *really* suggest users do not turn on EventQueueGet yet..  as it's highly experimental, broken, and resource intensive
* Updated OpenSim.ini.example
* Testers of EventQueueGet..   in OpenSim.ini, it's in the [Startup] Section..   change EventQueue = false, to EventQueue = true.
2008-09-27 23:06:28 +00:00
Teravus Ovares
98632ee594 * Event queue is now polling..
* returns FAKEEVENT instead of the connection returning a 502.   It doesn't like our 502's for some reason..  so, in leau of this..    send it a fake event.
* Once again, this is still 'really early' code, so please don't blame us if you have no more threads left.
2008-09-27 22:05:36 +00:00
Homer Horwitz
0e10c85617 Continue working on the new EventQueueGetModule. Not finished (or even working)
yet. This shouldn't break anything, but is work in progress, so be careful.
Contains a new file; do your runprebuilds.
2008-09-27 18:33:54 +00:00
Teravus Ovares
85b280385f * This is the very very early beginnings of an EventQueue:get module.
* This won't function yet as far as the client can tell..  because it doesn't respond to the first query with a 200 message.   
* We have to figure out how to encode those binary values in the example code in the module...  
* Committing this so we have a start point.  Will continue to work on this more today.
2008-09-27 09:42:31 +00:00
Teravus Ovares
16b6738cda * Patch from JHurliman
* Updates to libomv r2243, 
* Remove lots of unnecessary typecasts
* Improves SendWindData()
Thanks jhurliman. 
* Will update OpenSim-libs in 10 minutes..
2008-09-26 17:25:22 +00:00
Justin Clarke Casey
97323345ee * minor: remove warnings 2008-09-26 15:28:14 +00:00
Justin Clarke Casey
1278563482 * refactor: do a tiny bit of cleanup 2008-09-26 15:15:19 +00:00
Justin Clarke Casey
77eac708fa * refactor: split out AssetXferUploader 2008-09-26 15:01:01 +00:00
Justin Clarke Casey
1f53099136 * refactor: split out AgentAssetTransactionsManager 2008-09-26 14:41:57 +00:00
Justin Clarke Casey
7ee1f3dff6 * Implment task inventory item asset update for the old non CAPS transaction system
* This means that saving notecards in prim inventories should now work.
* Not the nicest code in the world - the transactions system is pretty fugly right now
* PLEASE NOTE: Currently, the prim will not repersist until up to 15 seconds after it is unselected.
* What we really need is a proper mechanism so that any prim updates still waiting when the simulator is quit are performed before exit.
2008-09-26 14:28:24 +00:00
Teravus Ovares
6b13730bc7 * Wind updates. Still random.. but in 4 directions instead of two!
* It seems kind of silly to be building a 256x256 array just to use two 16 float blocks..  but for now the layerdata routine requires it so we'll go along with that.
* We only fill a 32x16 area of the 256x256 float array with data.
* We use patches 0,0 and 0,1 for the first and second patch to determine the direction and magnitude of the wind.
2008-09-26 12:56:17 +00:00
Teravus Ovares
4004172106 * Adds some Wind
* A little wind wouldn't hurt anyone, right?    This is the 'slightly breezy' setting..    hopefully you won't notice 'much' of a difference.
* It turns out the terrain patch routine is similar enough to the wind version that it can be used to hack together a breeze generator with a few mods.
* Not much configuration..   yet.  You only get breeze updates in the general vicinity of your camera now to keep bandwidth usage down.. and we're not talking about 'much' movement at the moment.
* initial version...      could use improvement I'm sure.
2008-09-25 11:46:05 +00:00
Dr Scofield
b0192ea139 fixes a slight copy and paste bug in OGP module. 2008-09-25 11:04:52 +00:00
Teravus Ovares
17be1b736d * In Standalone, add a persistant account for the OGP user.
* Gridmode, this has no effect at all.
2008-09-25 08:42:48 +00:00
Teravus Ovares
031eb08b8e * Remove a message handler
* Add a more specific error handler for when we're unable to pull the OGP state
* rez_avatar/derez ?
2008-09-25 02:39:53 +00:00