Diva Canto
b0292d59a5
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2009-08-12 20:40:49 -07:00
Diva Canto
7aa54593e0
Redirected all calls to CachedUserProfile methods to the inventory service. Redirection of the RootFolder property is still todo. This compiles but probably inventory will be inconsistent.
2009-08-12 20:39:48 -07:00
Jeff Ames
50f29752f5
Formatting cleanup. Add copyright headers.
2009-08-13 11:48:39 +09:00
Diva Canto
41ad610f3e
* Added two new packet handler implementations for inventory ops. This is starting to work! - but can't be activated incrementally, the flip needs to be global for all inventory ops.
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* Added a base inventory connector that does common processing of inventory among all reference connector implementations. E.g. AddItem requires additional processing before being forwarded to service.
* Added if (m_Enabled) upon RemoveRegion
2009-08-12 13:11:15 -07:00
Diva Canto
b3b506cba2
Better test for dropping inventory cache and writing out debug messages.
2009-08-12 09:31:33 -07:00
Diva Canto
10d923dbea
Fixes a race condition in EQ processing that was making EQs pop up again upon client close.
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Commented remote call on GetSystemFolders again, so that it's not live yet.
2009-08-11 16:47:36 -07:00
Diva Canto
bf3f376b10
Fixed test for detecting when user is no longer in sim.
2009-08-11 12:55:46 -07:00
Diva Canto
764ec7ba0a
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2009-08-11 12:31:02 -07:00
Justin Clark-Casey (justincc)
fdd0ce68b3
Do new inventory module setup, which is why the test was failing (not the original race condition, hopefully!)
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Still always catching the NRE for now pending analysis
2009-08-11 20:09:35 +01:00
Diva Canto
dc897b2288
Merged with origin, and resolved one conflict in LoginServiceTests.cs
2009-08-11 10:51:49 -07:00
Diva Canto
263f32a493
Improved test for system folders. Removed log messages.
2009-08-11 10:42:44 -07:00
Diva Canto
31419a70ce
System folders inventory cache added to OUT inventory modules. This tracks agents in and out of *sims* in order to fetch/drop their system folders from the cache. Also added region-side support for fetching the system folders from the inventory service. Nothing of this is called yet.
2009-08-11 10:30:03 -07:00
Justin Clark-Casey (justincc)
2dbdb7e036
Re-enable TestReplicateArchivePathToUserInventory() but stop it failing on the NRE for now
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Add temporarily logging for diagnosis
2009-08-11 17:49:52 +01:00
Justin Clark-Casey (justincc)
655438a59d
Apply http://opensimulator.org/mantis/view.php?id=1448
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Store and retrieve user profile url at runtime
Not yet persisted
Thanks Fly-Man
2009-08-11 17:29:15 +01:00
Justin Clark-Casey (justincc)
f9b60f5c34
Disable test again. Ho hum.
2009-08-11 17:05:01 +01:00
Justin Clark-Casey (justincc)
39c9f681ab
re-enable just TestReplicateArchivePathToUserInventory() for now to find out if the race condition has been vanquished
2009-08-11 16:55:45 +01:00
Justin Clark-Casey (justincc)
226c082ed4
Establish CachedUserInfo.OnInventoryReceived event so that region/test inventory code can be written with the async inventory fetch
2009-08-11 16:45:16 +01:00
Arthur Valadares
18aa2ea0c5
* Improves SceneSetupHelper to allow the tester to choose a real or mock, inventory and asset, service modules. The boolean startServices was replaced with realServices string. If the string contains the word asset, it will start a real asset module, if it contains inventory, it starts a real inventory. Otherwise, it use mock (NullPlugin-like) objects, for tests that don't really need functionality.
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* SetupScene is now actually sharing the asset and inventory modules if the tester wishes to have multiple regions connected. To link regions, just start SetupScene with the same CommunicationManager for all scenes. SceneSetupHelper will hold a static reference to the modules and won't initialize them again, just run the scenes through the modules AddRegion, RegionLoaded and PostInitialize.
* With the recent changes, both asset and inventory (and in the future, user) services should always be asked from the scene, not instantiated alone. The tests should reflect this new behavior and always start a scene.
2009-08-11 12:07:54 -03:00
Diva Canto
cdcbc48534
Added two new methods to IIventoryService -- GetFolderForType and GetFolderContent. Some meat to it, but not completed. None of this code is called anywhere yet.
2009-08-10 20:31:51 -07:00
Diva Canto
9f95ec4998
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2009-08-10 16:02:33 -07:00
Diva Canto
0c47f8e7ab
Changed RequestRootFolder to GetRootFolder
2009-08-10 16:02:09 -07:00
Melanie
eba23048ca
Replace the Replaceable modules name
2009-08-10 23:08:22 +01:00
Diva Canto
0d8284c7a1
Removed IAssetCache.
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WARNING: PLEASE MAKE SURE TO USE THIS NEW bin/OpenSim.addin.xml
2009-08-10 08:14:57 -07:00
Diva Canto
a5a5e44246
Re-removing 2 lines that got added back on Melanie's commits. git hickup.
2009-08-09 15:17:42 -07:00
Melanie
474f58faf5
Finish the renaming and mae things compile again
2009-08-09 22:25:15 +01:00
Melanie
11d72f270d
Rename UserData to UserAccount data
2009-08-09 21:53:11 +01:00
Diva Canto
6a6dd66129
More removal of HG2 code, this time authentication module and handlers.
2009-08-09 14:21:47 -07:00
Teravus Ovares (Dan Olivares)
bff26ccdbb
* More tweaking of the various services to work with nonstandard region sizes. * Now, what's available of the terrain will show and it'll be truncated if it's larger on Linden Clients. Parcel minimum is 64 (256/4) for the client to accept it.
2009-08-08 00:10:19 -04:00
Teravus Ovares (Dan Olivares)
2b990a61bf
This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
2009-08-07 20:31:48 -04:00
Teravus Ovares (Dan Olivares)
c8a68fb3fb
* Remove hard coded 256 limitations from various places. There's no more 256m limitation within the OpenSimulator framework, however, the LLClient ClientView does not support regions larger then 256 meters so, if you try and make your region larger by setting Constants.RegionSize = 512; in OpenSim.Framework.Constants.cs, the terrain will not display on clients using the LLUDP protocol
2009-08-07 18:40:56 -04:00
Diva Canto
53ba245967
HGAuthenticationService must be a singleton, because it has in-memory state. This makes this singleton register with IScene, so that other parts can retrieve its reference.
2009-08-06 18:43:53 -07:00
Justin Clark-Casey (justincc)
07e6a492a1
Disable all IAR tests for now due to possible failure-causing race condition
2009-08-06 19:35:52 +01:00
Justin Clark-Casey (justincc)
bc6de6f5f0
Disable TestReplicateArchivePathToUserInventory() pending more investigation
2009-08-05 20:05:22 +01:00
Justin Clark-Casey (justincc)
07e00e110d
Reinstate TestLoadIarV0_1ExistingUsers(), removing unnecessary wait
2009-08-05 19:38:45 +01:00
Justin Clark-Casey (justincc)
9e5736eeec
insert a little more debug info for TestReplicateArchivePathToUserInventory()
2009-08-05 19:06:07 +01:00
Justin Clark-Casey (justincc)
f8d8f07cb4
Remove waiting in TestReplicateArchivePathToUserInventory() since local inventory loading is synchronous
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Insert a little more debugging info in case the occasional failure reoccurs
2009-08-05 18:59:44 +01:00
Justin Clark-Casey (justincc)
1b65bd5861
Recomment TestReplicateArchivePathToUserInventory() for now due to occasional test fail
2009-08-05 18:21:22 +01:00
Justin Clark-Casey (justincc)
9e0f1b7fef
reinstate TestSaveIarV0_1()
2009-08-05 18:01:18 +01:00
Justin Clark-Casey
e5904c3883
remove some more mono compiler warnings
2009-08-05 17:39:32 +01:00
Justin Clark-Casey
190bdc8a2e
* Remove some mono compiler warnings
2009-08-05 17:33:23 +01:00
Justin Clark-Casey
3323413f53
reinstate TestReplicateArchivePathToUserInventory()
2009-08-05 17:17:20 +01:00
Teravus Ovares
4cbf0444df
* Tweak the caps manager so that the NPCAvatar works again.
2009-08-01 14:26:00 +00:00
Jeff Ames
4ce5c894cf
Add copyright header. Formatting cleanup.
2009-08-01 05:11:47 +00:00
Teravus Ovares
ae8d3ab22e
* Fix a locking issue in the EventQueue
2009-07-31 20:53:35 +00:00
Teravus Ovares
23a8895d29
* Fixed another potential httpserver leak.
2009-07-30 18:16:00 +00:00
Melanie Thielker
22a533b675
Thank you, dmiles, for a patch that allows more differentiated script
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permissions for YP scripts.
2009-07-30 15:38:42 +00:00
Teravus Ovares
a8246bc57e
* Remove and comment out old and unneeded parts of the old TextureDownload and UserTextureDownloadService modules.
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* These have been mostly replaced by the PriorityQueue sender in LLClientView (it was still using threads and poll processing!)
* Thread Reduction!
* Might have been sending more image packets then necessary previously, texture times 2. We'll see if this reduces the texture packet load.
2009-07-30 06:27:45 +00:00
Teravus Ovares
f727f26bcc
* An attempt to fix mantis #3953
2009-07-29 20:32:54 +00:00
Melanie Thielker
cbeebc209d
Thank you, coyled, for a patch to change Flotsamcache path generation
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to avoid directory overflow.
2009-07-29 17:21:36 +00:00
Teravus Ovares
032aeb8b5d
* Adds the ability to have a thread efficient long poll service (such as the eventqueue)
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* If this doesn't melt the Http Server, this will significantly reduce the number of threads in use on regions with many users.
* Adds AddPollServiceHTTPHandler, and RemovePollServiceHTTPHandler to BaseHttpServer
* Generic enough to be used for many long poll services, not only the EventQueue.
2009-07-29 02:15:45 +00:00