Commit Graph

306 Commits

Author SHA1 Message Date
dan miller
1d402134ac updated libode.so (no exception on assert) 2007-10-24 05:04:11 +00:00
dan miller
3d689f1cd6 ode.dll with dnorm4 exception bypassed (windows) 2007-10-24 04:29:34 +00:00
Adam Frisby
c4707a284f * Major ass commit.
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first.
* Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable.
* Fixed a whole bunch of console message issues such as naming and categorisation
2007-10-22 15:23:48 +00:00
dan miller
779eaada40 updating windows sqlite binary 2007-10-20 05:38:32 +00:00
Adam Frisby
4f1abe3e76 * Whisper, Say and Shout distances are now configurable (what the hell!) 2007-10-19 23:36:27 +00:00
Sean Dague
9a17bc58a6 enable IRC bridge via runtime configuration 2007-10-19 21:36:58 +00:00
dan miller
6f70d6964a checking in linux libode.so and config 2007-10-19 06:00:59 +00:00
dan miller
d92d17ef7f windows: ODE binaries and build patches 2007-10-19 05:57:03 +00:00
dan miller
3a4b53077d putting openjpeg-libsl source in /libraries; updating binaries 2007-10-18 08:19:20 +00:00
Charles Krinke
884edac78e Add gryc's patch to run commands in a shutdown_commands.txt file when the sim is shutdown. A config setting has also been added to OpenSim.ini. Thank you very much, gryc. 2007-10-18 02:13:06 +00:00
dan miller
94c098784c recompiled libode with g++ 3.3 -- should fix problems loading on some distros, such as openmv machine 2007-10-14 11:06:54 +00:00
Tleiades Hax
8b440cef13 Opdated the MySql.Data.dll in bin to version 5.0.8.1. runprebuild should be run prior to rebuilding the solution 2007-10-11 19:10:27 +00:00
dan miller
23eeeaae03 fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.so 2007-10-11 05:54:56 +00:00
dan miller
2d5f5e2b32 applied Darok"s BulletXPlugin changes 003.patch 2007-10-07 14:40:02 +00:00
dan miller
e8917c9e14 this ode.dll should fix problems with windows server 2003, and perhaps other windows systems 2007-10-06 07:04:29 +00:00
dan miller
04b85c0711 reverting opensim.ini & ode.NET.dll 2007-10-01 16:07:54 +00:00
dan miller
d644b1f440 this should fix mantis 452 and related -- hollow prims work in Linux! (I hope) 2007-10-01 16:01:42 +00:00
lbsa71
863195612b Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tleiades patch 444 and 445. 2007-09-27 14:57:43 +00:00
Sean Dague
a6f3fa2fbe revert change to libsecondlife.dll.config which breaks Linux
loading of native libraries
2007-09-27 14:17:01 +00:00
Sean Dague
dc7fdcb431 added missing inventory xml files 2007-09-27 14:07:25 +00:00
lbsa71
048e762f1f That weren't supposed to go there. 2007-09-27 13:49:08 +00:00
lbsa71
8143c597fc * Tleiades grid mode inventory (#444) - thanx Tleiades!
* updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
2007-09-27 13:25:45 +00:00
Adam Frisby
4e01aa4879 * Added time dilation property to Scene
* Default Terrain algorithm now produces something slightly less mountainous.
* Fixed lolcat
2007-09-24 16:39:26 +00:00
Sean Dague
b6f1ad2a36 updated prebuild 2007-09-17 11:01:37 +00:00
Sean Dague
4b03834f8d update url in default welcome note 2007-09-14 08:27:54 +00:00
Sean Dague
860620c24e default to sqlite for assets, will help flush out any other bugs 2007-09-11 08:26:51 +00:00
MW
91cc820f34 Added "asset_database =" option to opensim.ini, so the asset database can be selected. Currently set default back to db4o until more people test using sqlite. 2007-09-10 07:23:43 +00:00
Brian McBee
d91b1434fe Another attempt at an i386 version of libode. If this doesn't test out for people with older processors... I dunno what the next step is. 2007-09-08 13:27:11 +00:00
Brian McBee
60b3b7f5e7 Fix for permissions on library textures. 2007-09-05 05:05:25 +00:00
Brian McBee
038a6f2aec Recompiled libode to work on older processors 2007-09-05 02:54:59 +00:00
dan miller
94b1d3c128 reverting opensim.ini to proper default state 2007-09-01 23:07:58 +00:00
dan miller
825a2208c6 ODE bugfix: multiple avatars now supported properly 2007-09-01 21:30:51 +00:00
dan miller
b371f049b4 oops -- restoring opensim.ini 2007-09-01 10:34:45 +00:00
dan miller
af7e11a81c more ODE fixes & optimizations. Works better with 1834! 2007-09-01 10:32:19 +00:00
Sean Dague
5735d611de default to sqlite for user storage. You will have to recreate
users after this change.
2007-08-30 01:28:34 +00:00
Sean Dague
e29e064fa6 remove inventory, this is auto created now 2007-08-27 20:13:57 +00:00
Sean Dague
211116ec7e enable sqlite storage by default 2007-08-27 19:16:00 +00:00
Brian McBee
67d2571301 Here is your ocean back. You will probably need to delete your regionassets.yap, and will lose your uploaded assets. 2007-08-27 05:18:07 +00:00
Tedd Hansen
7e06df5f83 llList-commands from ldvoipeng, new Default.lsl from dalien 2007-08-26 21:21:21 +00:00
Brian McBee
5ce230ccee Added texture set for the library. To enable, delete your regionassets.yap. WARNING: IF YOU DELETE THIS FILE YOU WILL LOSE ANY ASSETS THAT YOU HAVE UPLOADED. 2007-08-25 19:29:30 +00:00
MW
a53125aae0 Updated sqlite3.dll to version 3.4.2
Fixed it so now when you move a script to a Prim or delete a script from a prim the change should show up in the prims inventory straight away (without having to close the edit window and reopen it).
When linking prims, all parts except for the root part of the new group are removed from the physics engine, as currently we only really support root parts in the physics engine.
2007-08-24 11:04:07 +00:00
Tedd Hansen
9566444a6a Correct OpenSim.ini and inventoryStore.db 2007-08-22 19:49:36 +00:00
Tedd Hansen
ffa8bd6cdd Seems like I commited OpenSim.ini and inventoryStore.db unintentionally in last commit... 2007-08-22 19:40:30 +00:00
Tedd Hansen
4beef91d00 GC.GetTotalMemory(true) was blocking.
We now support individual scripts on individual prims. Do the script dance... \o/ \o\ /o/ \o/ .o.
2007-08-22 19:33:10 +00:00
MW
73a67feaa3 changed the comment lines from # to ; in opensim.ini.
added a serverside_object_permissions = false entry (set to true to enable permission checking on prim editing etc).
set the default for standalone account authentication to be turned on (so we don't get lots of people asking why inventory doesn't work). Just remember to use "create user" to create the accounts.
2007-08-21 19:03:44 +00:00
Sean Dague
4dd40151a6 self document how to enable prim storage 2007-08-21 18:34:49 +00:00
Brian McBee
8eb9952e5f lsl test cases, and llregioncorner (thanks Dalien!) 2007-08-18 02:15:21 +00:00
Tedd Hansen
fcf7db7272 Pimped up Default.lsl. Now featuring a touch counter.
Changed "ObjectID" in ScriptEngine to IScriptHost reference. Events will now be queued based on IScriptHost reference instead of string ID of object. Removed "root" object reference in script.
2007-08-17 21:24:38 +00:00
Tedd Hansen
3998c1611c (2/2) Added DotSets.dll and Mono.PEToolkit.dll 2007-08-17 18:42:54 +00:00
Tedd Hansen
4e8536588f (1/2) removed DotSets.dll and Mono.PEToolkit.dll 2007-08-17 18:42:07 +00:00