Diva Canto
d992779397
Switched order of SQL statements in Friends migration -- resulted in the wrong key
2011-06-11 09:36:57 -07:00
Justin Clark-Casey (justincc)
9149ef6c89
For MySQL, migrate region tables to the MyISAM storage engine rather than InnoDB
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Using MyISAM proves vastly faster for persisting scene objects.
For instance, a scene object that took 9 seconds to persist before now takes 1. This also improves the experience of loading large OARs.
We don't use any of the transactional features of InnoDB.
The only thing that may have an impact is that InnoDB does row locking on inserts while MyISAM does table locking.
However, field reports say there is no noticeable difference.
2011-06-10 02:33:50 +01:00
Diva Canto
c13acdf5a1
This is the better solution: make the combined key be only on the first 36 characters of each field -- that's the UUIDs. Thanks coyled. WARNING: Again, people who have gone through this migration and failed need to run it manually.
2011-06-01 20:19:22 -07:00
Diva Canto
43ecc46a22
It looks like there's a better solution for that problem.
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Revert "Changed Friends table to have 165-sized varchars on PrincipalID and FriendID. The reason for this number is the following: there is a combined key of these 2 fields; apparently MySql can't handle keys larger than 1000 bytes; when the table is created with utf8 encoding, this combined key is bigger than 1000 bytes, and the migration fails. WARNING: this is not a new migration! People who have gone through this migration and failed should update the sizes of these fields manually."
This reverts commit 3fa54a156a .
2011-06-01 20:09:59 -07:00
Diva Canto
3fa54a156a
Changed Friends table to have 165-sized varchars on PrincipalID and FriendID. The reason for this number is the following: there is a combined key of these 2 fields; apparently MySql can't handle keys larger than 1000 bytes; when the table is created with utf8 encoding, this combined key is bigger than 1000 bytes, and the migration fails. WARNING: this is not a new migration! People who have gone through this migration and failed should update the sizes of these fields manually.
2011-06-01 20:02:26 -07:00
Chris Hart
5fb0455e92
Updates to MSSQL to most recent compatibility, also included Windlight support. Needs plenty of testing but clean install and migration from 0.6.9 have been tested and work, a few indexes still need to be added for performance.
2011-06-01 21:01:04 +01:00
Justin Clark-Casey (justincc)
5711ada5c9
Fix dumb sql mistake in MSSQLGenericTableHandler.Delete()
2011-05-31 22:42:18 +01:00
Justin Clark-Casey (justincc)
28cd03cda5
fix bug where generic sqlite table delete wasn't working.
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this would have caused dupe links bugs when using the sqlite adaptor
2011-05-27 22:54:59 +01:00
Diva Canto
336665e035
More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
2011-05-22 16:51:03 -07:00
Diva Canto
58c53c41de
Fixed permissions bug related to friends in PermissionsModule. Added FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work.
2011-05-21 16:48:00 -07:00
Diva Canto
80457111e0
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-05-21 14:07:30 -07:00
Diva Canto
d21e9c755f
HG Friends working to some extent: friendships offered and accepted correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
2011-05-19 16:54:46 -07:00
Justin Clark-Casey (justincc)
bdd7849094
Allow item links to be deleted even when other deletes and purges are disabled.
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If these links are not deleted, then they will build up in the player's inventory until they can no longer log in.
Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being
accidentally moved. When a link is deleted, the target of the link is never touched.
This is a general solution that accounts for the use of links anywhere in the user's inventory.
2011-05-19 00:51:14 +01:00
Justin Clark-Casey (justincc)
6dcc87b1ad
Accidentally committed too early
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Revert "Allow item links to be deleted even when other deletes and purges are disabled."
This reverts commit 491279f99a .
2011-05-18 00:23:35 +01:00
Justin Clark-Casey (justincc)
491279f99a
Allow item links to be deleted even when other deletes and purges are disabled.
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If these links are not deleted, then they will build up in the player's inventory until they can no longer log in.
Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being
accidentally moved. When a link is deleted, the target of the link is never touched.
This is a general solution that accounts for the use of links anywhere in the user's inventory.
2011-05-17 22:31:16 +01:00
Diva Canto
72fb0d5b93
Mantis #5470 -- add forgotten MSSQL's GridUserStore. Thank you MrMonkE
2011-05-07 14:56:59 -07:00
Justin Clark-Casey (justincc)
04ecd748d9
remove further mono compiler warnings
2011-05-06 22:47:41 +01:00
Justin Clark-Casey (justincc)
3d095e84d6
minor: remove mono compiler warnings
2011-05-06 22:45:03 +01:00
Diva Canto
7ecf689584
Thank you MrMonkE for a patch that seems to bring the MSSQL data layer up to speed with 0.7.x.
2011-04-28 07:28:29 -07:00
Justin Clark-Casey (justincc)
da4a9653a2
minor: remove some mono compiler warnings
2011-04-12 22:33:06 +01:00
Justin Clark-Casey (justincc)
49d80f5711
Include code to return more information about the NullReferenceException seen in
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http://opensimulator.org/mantis/view.php?id=5403 prior to doing something about it.
2011-04-11 23:07:56 +01:00
Justin Clark-Casey (justincc)
9d40c0dcc7
Remove the SQLite legacy adaptor. This is no longer needed now that the main adaptor works on Mac OS X.
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The SQLite legacy adapator was also not at all well maintained, even worse than the mainline sqlite adapator.
2011-04-07 23:20:04 +01:00
Teravus Ovares (Dan Olivares)
18e206d2ed
* Bugfix - Compile NullEstateData implement public List<int> IEstateDataStore.GetEstatesByOwner(UUID)
2011-04-04 23:45:28 -04:00
Mic Bowman
d5e0674213
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-04-04 20:04:01 -07:00
Mic Bowman
b2fbadeae8
Updates NullStorage plugin.
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Thanks MisterBlue...
2011-04-04 20:02:13 -07:00
Justin Clark-Casey (justincc)
f58941e89f
Make the "All Estates" option work from the client (this makes chosen changes to all the estates that the user owns).
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This applies to adding/removing estate users, groups, managers and bans.
This is the application of the AllEstates_0.5.patch from http://opensimulator.org/mantis/view.php?id=5420
Thanks very much, Snoopy!
2011-04-05 01:30:13 +01:00
Justin Clark-Casey (justincc)
7bba31e8d9
remove some mono compiler warnings
2011-03-31 22:20:12 +01:00
Justin Clark-Casey (justincc)
d3a20a1e92
On initial region registration, if the user chooses the option to make the region part of an existing estate, then list the existing region names.
2011-03-21 21:37:06 +00:00
Justin Clark-Casey (justincc)
fdcf910e00
Fix a bug in T015_LargeSceneObjects() where the large scene object was stored 31 times (1 time for each added part) instead of once at the end, even though only the largest 31 prim scene object was retrieved and tested.
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This considerably speeds up the test, when on sqlite it now only takes 2 seconds rather than 30+
2011-03-14 23:35:03 +00:00
Justin Clark-Casey (justincc)
38c3be07b8
when retrieving a sog in database tests, don't bother adding the scene since this isn't used
2011-03-14 23:32:44 +00:00
Justin Clark-Casey (justincc)
8509678e48
Add method doc to T015_LargeSceneObjects() and slightly clean up formatting.
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This test takes a considerable time on SQLite but should remain since it's testing storage and retrieval of a scene object with 31 parts.
2011-03-14 23:26:50 +00:00
Justin Clark-Casey (justincc)
48c62eb51b
Add current method output to all persistence level tests so that we can track where we are in the test suite
2011-03-14 23:17:15 +00:00
Justin Clark-Casey (justincc)
f6f8d124d1
minor: remove mono compiler warning
2011-03-12 00:52:43 +00:00
Justin Clark-Casey (justincc)
9456bb77fb
Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately.
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This version removes the NUnit.Framework.SyntaxHelpers namespace, so any modules with their own tests will need to delete this using statement.
2011-03-09 23:25:24 +00:00
Justin Clark-Casey (justincc)
8a2360bf81
Simplify TestLoadIarV0_1AbsentUsers() to use common IAR test setup. Make static dictionaries on NullUserAccountData instance instead to stop user accounts being carried over between tests
2011-03-09 01:21:31 +00:00
Diva Canto
9923a2ff10
Pull up Assembly of the MySQL classes as a protected property, so that it can be overwritten in subclasses. That way extensions can decide in which assembly migration resources should be looked up. This is just a refactor -- no functional changes whatsoever.
2011-03-08 09:02:29 -08:00
Marck
af22b7cb1a
GetRegion(s)ByName with SQLite behaves like it does with other databases.
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The in-memory storage of region data that is used by default with SQLite now handles wildcards in region names in the same way as SQL queries do with other databases.
2011-02-22 13:00:45 +01:00
Justin Clark-Casey (justincc)
754c244f46
In SQLiteSimulationData.RemoveLandObject(), don't manually remove the row from the data adaptor's Rows list in addition to calling Delete.
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This matches the behaviour for other deletions and stops this operation failing on Windows .NET (though mono is fine with the duplication).
Probably a holdover from copying code from the older legacy adaptor.
Resolves http://opensimulator.org/mantis/view.php?id=5361
2011-02-11 23:06:14 +00:00
Melanie
06e225bc0b
Also fix MySQLXInventoryData
2011-01-18 01:31:14 +00:00
Melanie
75644e0f6e
Prevent activation and deactivation of gestures from clobbering the slam
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bits
2011-01-18 01:26:42 +00:00
Diva Canto
72748746d5
Fixed some inconsistency with trailing /. Made debug messages consistent. Changed the stored region names of HG regions. Increased the size of regionName in DB.
2010-12-05 19:43:24 -08:00
Marck
7c02d5cec5
Another attempt at fixing failing test for creator info.
2010-11-26 23:04:31 +01:00
Diva Canto
a4bf6c5343
Attempt at fixing failing test.
2010-11-23 07:44:42 -08:00
Marck
ba2bf78dcf
Fix joining land parcels not being stored correctly in SQLite. Thank you to goetz for the initial patch in Mantis #5230 .
2010-11-23 11:45:12 +01:00
Diva Canto
c617d658dd
Added creator info across the board -- TaskInventoryItems and InventoryItems themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being.
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New migration in inventory table in order to make CreatorID varchar(255).
2010-11-21 17:19:24 -08:00
Diva Canto
af8c8197ab
Updated SQLiteLegacy/SQLiteSimulationData with the same. Is this crap still used?!?
2010-11-21 13:29:20 -08:00
Diva Canto
51343caeb5
Updated SQLite/SQLiteSimulationData to use SOP.CreatorInformation instead of SOP.CreatorID. Untested, but should work.
2010-11-21 13:27:03 -08:00
Diva Canto
6a9ae9e7cb
Global creator information working on MySQL DB and on load/save OARs. Creator name properly shown on the viewer as first.last @authority.
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New option added to save oar -profile=url. Migration on RegionStore making CreatorID be 255 chars.
Moved Handling of user UUID -> name requests to a new module UserManagement/UserManagementModule.
2010-11-21 13:16:52 -08:00
Melanie
6c3b7617b0
Add lsClearWindlightScene() to the lightshare module to remove WL settings
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from a region and allow normal day cycles to be reestablished
2010-11-03 02:31:43 +00:00
Melanie
4ab9d37a8e
When LightShare is enabled, the standard day cycle is bypassed and replaced by
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midday defaults when no specific LightShare profile is set.
This prevents LightShare info being send out when the region has no LightShare
profile, allowing normal day/night cycles to happen.
2010-11-03 02:04:17 +00:00