Melanie Thielker
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b16abc8166
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
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UbitUmarov
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d0ae8bb86a
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start removing old hack of using SetMomentum to just set instant velocity, now that TargetVelocity is avaiable
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2016-11-07 12:45:20 +00:00 |
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UbitUmarov
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34dce801b2
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put a lock back in ubOde character :(
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2016-09-12 18:10:11 +01:00 |
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UbitUmarov
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3abd54082f
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remove unnecessary lock
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2016-08-22 07:32:12 +01:00 |
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UbitUmarov
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f1495cb237
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ubOde reduce collision_start latency in same cases (only one collision happening and more than 50ms since last)
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2016-08-17 22:34:21 +01:00 |
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UbitUmarov
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17cc238b44
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ubOde a few changes to collisions reporting
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2016-08-06 02:05:23 +01:00 |
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UbitUmarov
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2d8669ad39
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reduce ubOde walking super climbers
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2016-08-02 21:08:22 +01:00 |
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UbitUmarov
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2548f240b5
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add missing overrides
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2016-07-25 07:18:23 +01:00 |
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UbitUmarov
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aa9503ab86
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revert bad last changes and fix the issue another way
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2016-07-25 07:06:36 +01:00 |
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UbitUmarov
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0a9f06fda7
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ubOde actually revert last change don't send unnecessary empty collisions, will patch it elsewhere
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2016-07-24 22:33:31 +01:00 |
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UbitUmarov
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c303cf7412
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ubOde still on relative velocity. Make ubOde report avatar empty collisions to tick events on core. Avn didn't require this, core should not require also (TODO)
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2016-07-24 22:28:45 +01:00 |
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UbitUmarov
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a572a22dd9
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ubOde try to improve contact velocity on first avatar collision with terrain
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2016-07-24 21:29:34 +01:00 |
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UbitUmarov
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f6891b36be
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stop using a vector3 to store axis locks 3bit flags in ubOde
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2015-10-20 19:33:15 +01:00 |
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UbitUmarov
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aa3303e3af
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add get method on physics actors PIDHoverActive
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2015-09-30 20:13:31 +01:00 |
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UbitUmarov
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f87e284ec2
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first steps adding suport for llSetHoverHeight() called from attachments on ubOde. Sure needs work.. like sp motion control still assumes stopped and not falling state. Only very basic test on flat land done
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2015-09-30 19:14:37 +01:00 |
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UbitUmarov
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e9a56d5e19
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rename Ubit physics modules
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2015-09-12 21:38:26 +01:00 |
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