Commit Graph

57 Commits

Author SHA1 Message Date
Melanie Thielker
9e545c9984 Mantis #2133
Thank you, Xugu Madison and ChrisDown, for a patch that
fixes linux filename extensions from .Xml back to .xml
2008-09-06 14:58:23 +00:00
Teravus Ovares
7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point.  Regular people should let the dust settle.
* This has been tested to work with most basic functions. However..   make sure you back up 'everything' before using this.  It's that big!  
* Essentially we're back at square 1 in the testing phase..  so lets identify things that broke.
2008-09-06 07:52:41 +00:00
Jeff Ames
80d8e2889e Update svn properties. Formatting cleanup. Remove a compiler warning. 2008-07-23 13:24:25 +00:00
Charles Krinke
81af87545e Mantis#1391. Thank you kindly, Phrearch for a patch that:
Solves svnbackup svn add directory failure.
2008-07-10 13:51:56 +00:00
MW
a9347b6ceb Extracted the Avatar appearance functions out of the IUserService interface and moved them into a IAvatarService
Although "out of the box", there is no actual functional change to behavior
2008-06-28 17:43:20 +00:00
MW
86defd0a69 plumbing for multiple inventory servers. Mostly done on the region server side.
TODO next is to make the login server read/write a users inventory from the correct server (the inventory url set in a userprofile)
On the region side, although not tested with multiple servers it should work if that inventory url was set, and the inventory servers urls have been added to the CommunicationsManager, using CommunicationsManager.AddInventoryService(string hostUrl)
2008-06-28 15:13:17 +00:00
Dr Scofield
748f72326d last round of warning squashing. calling it a day now. 2008-06-27 23:03:39 +00:00
Johan Berntsson
6b77f1141d Mantis 1370. Thanks lulurun for the patch 2008-06-11 04:19:30 +00:00
Jeff Ames
5752c1f5c2 Formatting cleanup. 2008-05-28 03:44:49 +00:00
Jeff Ames
efeba85662 Change a couple Windows directory separators in SVN module to be platform agnostic. 2008-05-28 00:35:10 +00:00
Jeff Ames
5d77625e9a Update svn properties. Formatting cleanup. 2008-05-25 23:27:38 +00:00
Sean Dague
1c49752a44 don't trust appearance assetid, instead do an inventory
lookup any time we get it from the server.  This should
preventent unwearable appearance.
2008-05-22 20:07:31 +00:00
Sean Dague
fb120e3e23 catch case where avatar might have been child agent 2008-05-22 17:39:13 +00:00
Sean Dague
9389429ed3 Clean out some crufty in AvatarFactoryModule
Fix RequestUpdateInventoryItem so that asset changes
generate a new asset, which is needed for editing
appearance to do the right thing.  Persistant appearance
seems to work after this, except you need to rebake textures
some times.
2008-05-21 20:18:40 +00:00
Sean Dague
53bcf2139e this removes use of the mapper for wearables, and I can confirm things
get saved to the database.  There are still issues on wearing things
after a cleared cache that I'm looking at now.
2008-05-21 18:02:09 +00:00
Sean Dague
e3efe1de16 attempt to fix mysql mapper usage 2008-05-20 22:37:18 +00:00
Jeff Ames
535d64b66b Add copyright notices.
Fix spelling typo (Thanks ChrisDown for pointing this out)
2008-05-20 15:38:49 +00:00
Sean Dague
7a52b35c57 fix crash in standalone mode for initial appearance setup 2008-05-19 20:33:54 +00:00
Sean Dague
9808f39b6f i can haz pantz?
You sure can.  This change set restores pants (and the rest of the
default appearance) in grid mode.  The 
root issue had to do with serializing multi-faced textures to the 
grid server.  This also restores the lookup path through the avatar
factory module, as that seems the reasonable place to have it live.
Some clean up patches are coming later as well, plus testing on 
standalone, but this should be in a good kicking around state for 
grid users.
2008-05-19 19:08:59 +00:00
Jeff Ames
6ec680918b Formatting cleanup, minor refactoring. Fixed some comparisons of value types and null. 2008-05-18 23:06:50 +00:00
Sean Dague
06b1535ec5 while this doesn't fix the initial no pants issue in grid (which still baffles me)
it does make setting appearance in grid stick.
2008-05-17 12:45:43 +00:00
Sean Dague
e6d4c8f0c9 move AppearanceTableMapper to OpenSim.Data.Base. The mapper
stuff should probably be collapsed soon, as it takes up 4 assemblies
now.
2008-05-16 14:05:12 +00:00
Jeff Ames
7fefb80abb Minor cleanup. 2008-05-16 13:33:57 +00:00
Jeff Ames
65c5efe43b Formatting cleanup. 2008-05-16 01:22:11 +00:00
Sean Dague
fc77364972 appearance now survives logout. Tommorrow will involve moving
the MSSQL and MYSQL mappers back in under datastores and looking at doing
gid bits for this
2008-05-16 00:04:46 +00:00
Sean Dague
0c509ecdde minor refactor of some properties for readability 2008-05-15 15:10:13 +00:00
Adam Frisby
ee352ebc79 * Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow them out.
* Fix for Scene.Inventory.cs - It assumes every entity at startup is a SceneObjectGroup. (Actually, this shouldn't have compiled[!] without a warning.)
* Fix for LandManager at startup - it assumes there's a land channel when perhaps there isnt. (Bug that needs another refactor to fix. [Mike - I've assigned a ticket to you about this])
2008-05-11 04:32:43 +00:00
Jeff Ames
f9c6cc36e1 Update svn properties. 2008-05-09 16:24:28 +00:00
Adam Frisby
ba8ff761c0 * Reduced sleep durations in a number of files. 2008-05-08 04:47:38 +00:00
Adam Frisby
80cbd468ea * Some refactorings.
* Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module.
2008-05-08 04:34:02 +00:00
Justin Clarke Casey
688940e810 * Refactor: Renaming item and folder tree search methods to have Find*() prefixes 2008-05-03 22:39:33 +00:00
Adam Frisby
a1c8aa4050 * Cleaned namespaces of entire solution. OpenSim directories now correspond with namespaces. 2008-05-01 15:36:39 +00:00
Adam Frisby
3da6a05eaa * Sometimes you know, you do something really stupid.
* This is one of those times (should fix build)
2008-04-30 21:32:14 +00:00
Jeff Ames
9fc6b783da Update svn properties. 2008-04-23 01:04:44 +00:00
Adam Frisby
c8eb8d66fd * Committing new terrain plugin effects system. Loads DLLs in /bin/Terrain/ as terrain module extensions. Committing sample plugin library.
* prebuild.xml changes.
2008-04-22 07:53:32 +00:00
Adam Frisby
0d27832d44 * Various compiler warning cleanups. 2008-04-21 13:16:00 +00:00
Adam Frisby
f741a62d54 * Formatted ExportSerialiserModule and SvnBackupModule
* Added a form of GZip compression support to object.xml files produced by exportserialiser. Will look towards standard GZip support. File compression seems to be highly worthwhile reducing a 1.5mb sim state to 62kb.
2008-04-21 09:12:47 +00:00
Adam Frisby
fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 2008-04-21 07:09:17 +00:00
Adam Frisby
8cf42ddb84 * Added support for periodic autosaves - added to SvnBackupModule. Will cause a SVN revision to be saved every X minutes. (Default = 15)
* Added 'Autosave' options to OpenSim.ini.Example 
* Added 'ImportOnStartup' option to OpenSim.ini.example
2008-04-21 04:11:56 +00:00
Adam Frisby
93efd6ff39 * Added some more fixes, refactored SVNModule slightly. 2008-04-20 05:44:54 +00:00
Adam Frisby
b3e10debdd * Added support for new "svn load-region <region name> [svn revision]" command to SVN Backup Module. 2008-04-20 04:21:18 +00:00
Adam Frisby
7d18a93c2e * Added experimental "svn load <revision>" command to allow you to load a region from a specified SVN revision. Potentially useful for rollbacks. 2008-04-20 04:15:12 +00:00
Adam Frisby
1ca94ab5dd * Fixed three compiler warnings introduced in the previous commit. 2008-04-20 04:10:52 +00:00
Adam Frisby
462d03d926 * Various SvnBackupModule fixes. 2008-04-20 04:04:59 +00:00
Justin Clarke Casey
b6f8777dde * Fix build break in previous revision 2008-04-19 20:44:24 +00:00
Adam Frisby
6f810a0613 * Several fixes for SvnBackupModule
* SVNBackup module now works correctly when you have more than one region.
* Various textual and feature improvements, including new 'ImportOnStartup' option for OpenSim.ini (place in [SVN] section)
2008-04-19 15:18:54 +00:00
Adam Frisby
db9c919086 * Added "svn load" command to correspond "svn save". Will grab the latest revision.
* TODO: Specific revision support.
2008-04-17 14:26:19 +00:00
Adam Frisby
a0fc29878e * Added a directory for the SVN module. More about to come.* SVNBackupModule
* See OpenSim.ini.example settings for how to use
* Only compatible with svn:// and http:// authentication for the moment (and only using simple authentication). SSL/SSH key support is supported by the library used (SvnDotNet), but is not yet supported in OpenSim.
* Use the command "svn save" to make a copy of your regions to SVN. Presently this is not an automatic process, but such a feature is on the todo list.
* It will in your repository create a subdirectory for each region with the regions UUID, inside there it will create a 'terrain load' compatible 'heightmap.r32', and a load-xml2 compatible 'objects.xml' plus information files.
* Untested on Linux, some compatibility work may be needed by Linux peoples. The dependencies will be the same as for SvnDotNet which is supposedly mono-compatible.
2008-04-17 13:20:06 +00:00
Jeff Ames
fe3265f491 Update svn properties. Add copyright info to some source files. 2008-04-17 12:16:19 +00:00
Adam Frisby
05708771bb * Committing first version of SVN Backup Module
This is a module which allows you to periodically export a serialised version of your region to a SVN repository and store it there. It is still a work in progress and is currently disabled and incomplete, but some of the functionality is demonstratable.
* Enjoy.
2008-04-17 11:42:06 +00:00