Commit Graph

4758 Commits

Author SHA1 Message Date
UbitUmarov
6ae7341e42 send DisableSimulator messages on closing childagents. Possible still not on at best timming, or on the right source files 2015-10-01 20:50:12 +01:00
UbitUmarov
2abe1ccc59 change GetNewRezLocation physics ray results processing 2015-10-01 14:47:32 +01:00
UbitUmarov
6df75a927c let hoverheight rest position be a falling state 2015-09-30 20:37:14 +01:00
UbitUmarov
4a2e6db344 add high level code suport for SetHoverHeight() called from a attachment, so in future physics engines can also suport it 2015-09-30 17:34:25 +01:00
UbitUmarov
0151c773e2 let sp know about scene before anything else on creation 2015-09-30 06:05:28 +01:00
UbitUmarov
5b7a3c703d clamp all draw distance changes within region limits 2015-09-30 05:57:02 +01:00
UbitUmarov
f97807b53f let us see our online friends 2015-09-28 20:57:33 +01:00
UbitUmarov
028cbb7cbe remove a auxiliar vector no longer needed 2015-09-28 18:10:27 +01:00
UbitUmarov
ad58f9b17e recover a lost position check for mega regions 2015-09-28 17:55:35 +01:00
UbitUmarov
05db03e809 fix unscripted sits without physics help 2015-09-26 03:14:06 +01:00
UbitUmarov
d0a7e5bd78 fix object rez on terrain, i broke adding physics assistance 2015-09-26 02:33:57 +01:00
UbitUmarov
0fb033e567 fix object crossings to other scene on same instance 2015-09-26 01:31:57 +01:00
UbitUmarov
e6f675b81b rearrange source code 2015-09-25 17:41:50 +01:00
UbitUmarov
2b0587770a add butterflies to terrain 2015-09-25 05:46:06 +01:00
UbitUmarov
13b8b17b9a we still don't have extended wind and cloud neither do viewers 2015-09-24 20:55:39 +01:00
UbitUmarov
a6b8eb7bca some cleanup on terrain encoder 2015-09-24 19:11:17 +01:00
UbitUmarov
f484773447 save a few more bits per flat patch 2015-09-24 15:23:52 +01:00
UbitUmarov
58daecfccb don't mess ray direction.. 2015-09-24 06:57:53 +01:00
UbitUmarov
af34bfddd1 add physics assistance on placement of a new object. This may help on mantis 7727, but may still need more work 2015-09-24 06:46:07 +01:00
UbitUmarov
c83351b9c0 fix the DC term on flat patch encoding 2015-09-23 22:35:27 +01:00
UbitUmarov
63bc0b574f speedup flat terrain patchs encoding, plus a few minor changes. 2015-09-23 21:04:13 +01:00
UbitUmarov
ccfb561e8d change the encapsulation of compressed land patchs in llUDP packets 2015-09-23 00:01:32 +01:00
UbitUmarov
032958709b last merging of sog m_linkedAvatars into m_sittingAvatars - untested. 2015-09-21 21:49:51 +01:00
UbitUmarov
25677e4a1b try to remove Scenepresence dependence on sog m_linkedAvatars, sitting may still work 2015-09-21 21:31:01 +01:00
UbitUmarov
04800a7570 add missing sit check 2015-09-21 19:56:59 +01:00
Kevin Cozens
b412db72be Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more. 2015-09-21 11:00:34 -04:00
UbitUmarov
b9137e2dee avoid a null ref (that should not happen after last commit), also reduce use of thread jobs, where one is good enought 2015-09-15 22:30:39 +01:00
UbitUmarov
3906bb2749 fix missing check for viaHGLogin 2015-09-15 22:24:50 +01:00
UbitUmarov
5becc16acf try to improve vehicles crossing with Xengine. Lag seems main issue now, but needs testing, specially the fail cases, that most likelly need more work 2015-09-14 16:40:01 +01:00
UbitUmarov
209cb840a2 missing file... 2015-09-12 21:56:07 +01:00
UbitUmarov
af0febf6a7 inventory mess 2015-09-11 19:55:38 +01:00
UbitUmarov
6a0465b70a remove diva's inventory cache since it seems to cause mantis 7720, broken items UUID. Guess it doesn't cover all paths 2015-09-11 04:46:15 +01:00
UbitUmarov
daf8a4d01d fix lost sending of initial terrain to child agents 2015-09-10 01:02:52 +01:00
UbitUmarov
40fd7cbf74 a mess with Modules and Module 2015-09-08 20:03:54 +01:00
UbitUmarov
774c42e7fb fix some compile 2015-09-08 17:02:44 +01:00
UbitUmarov
31afc76fcf fix some compile 2015-09-08 16:51:42 +01:00
UbitUmarov
5b3e2ab9aa Merge branch 'mbworknew1' into ubitworkvarnew 2015-09-08 15:03:22 +01:00
Robert Adams
4dd17c4117 More 'everything is a module' merging.
Have most of UbitOde converted.
There are compile errors in OpenSimBase as the new modules stuff is not all there.
Removed ChOdePlugin as it's connection to OdePlugin was tangled.
2015-09-08 06:15:46 -07:00
UbitUmarov
29d78f7e3a add script events per sec stat, using the time report code, but ignoring the time for nowwq 2015-09-08 14:13:56 +01:00
Robert Adams
e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905.
This integrates the OpenSim refactoring to make physics, etc into modules.
AVN physics hasn't been moved to new location.
Does not compile yet.

Merge branch 'osmaster' into mbworknew1
2015-09-08 04:54:16 -07:00
UbitUmarov
16025fa34b remove a forgotten cast to int 2015-09-06 20:28:59 +01:00
Diva Canto
82ea4179da Clean up viewer-based access control specifications. 2015-09-06 10:00:20 -07:00
UbitUmarov
3a0137cb45 fix odd drawdistance control initialization 2015-09-06 16:36:30 +01:00
UbitUmarov
c1a4786be0 still a missing stat ID 2015-09-06 01:01:31 +01:00
UbitUmarov
0ddcc55166 let extra stats travel side by side with viewers ones... try to fix damm array indexes all over the place 2015-09-06 00:32:20 +01:00
UbitUmarov
2130984bef a few changes to stats. Array order coerent on users. give up on moses stats for now, since SimExtraStatsCollector cant reach SimStatsReport etc 2015-09-04 23:07:25 +01:00
Diva Canto
d00f73c3a4 Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework. 2015-09-04 14:39:23 -07:00
Diva Canto
218eb908be In SceneGraph, use the property PhysicsScene instead of the variable _PhysScene, so that it gets properly initialized before being dereferenced. 2015-09-04 10:54:04 -07:00
UbitUmarov
a54e0339ef remove a forgotten 1000.9 factor on physics fps 2015-09-04 14:33:46 +01:00
UbitUmarov
08f9c54554 use GetTimeStampMS to increase heartbeat and stats timing resolution. some rearrange on stat code ( MOSES special ones still out ) 2015-09-04 12:05:31 +01:00