Justin Clarke Casey
bd8d6fad45
* Implement * wildcard in save iar requests
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* not yet ready for use
2009-03-27 19:45:07 +00:00
Justin Clarke Casey
053a6b355c
* Fix single item iar saving
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* Not yet ready for use
2009-03-27 18:53:11 +00:00
Justin Clarke Casey
8a4464f44a
* correct iar root folder location for saving of individual items
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* however, rest of the path components are still currently wrong so this is broke
2009-03-26 20:34:02 +00:00
Justin Clarke Casey
93b26f8933
* iars: Serialize information about item creators to archive
2009-03-26 17:25:12 +00:00
Justin Clarke Casey
b52587ea6c
iar: centralize user uuid gathering
2009-03-25 19:54:07 +00:00
Justin Clarke Casey
19595a2825
* minor: spit out creator name on save iar
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* not yet ready for use
2009-03-25 19:14:36 +00:00
Melanie Thielker
e1ea3f05aa
Finish folder gives. With this commit, single item and folder gives now
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work across regions and also to offline avatars. Scripted gives are not
yet tested and may not work.
2009-03-23 02:02:12 +00:00
Melanie Thielker
412112acba
Committing partial work on passing folders across instances. This may crash.
2009-03-23 00:11:34 +00:00
Melanie Thielker
e6bb86a224
Add QueryItem method to secure inventory and HG inventory, change method sig to
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provide additional information the HG needs.
2009-03-22 15:42:22 +00:00
Melanie Thielker
ea1e38dd14
Cause the inventory give module to be more selective and not attempt to
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deliver other modules' IM types
2009-03-22 14:32:15 +00:00
Melanie Thielker
1e6587f1d3
Add code to the inventory transfer module to use the new DB functionality
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Not tested!
2009-03-21 18:14:06 +00:00
Justin Clarke Casey
bd2180d9af
* refactor: Create IHttpServer interface instead of accessing BaseHttpServer via CommunicationsManager directly
2009-03-19 18:11:44 +00:00
Melanie Thielker
87822c5d95
Add an event to process undelivered IMs
2009-03-17 23:52:30 +00:00
Mike Mazur
f28886e26d
Rename OpenSim.Framework.Archive to OpenSim.Framework.Serialization
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Update using statements and prebuild.xml. Also trim trailing whitespace.
2009-03-16 00:12:25 +00:00
Justin Clarke Casey
c04e7cdf2b
* Support loading empty folders in an iar
2009-03-13 20:46:53 +00:00
Mike Mazur
7b2977d625
Move ArchiveConstants to OpenSim.Framework.Archive
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- move a couple constants from InventoryArchiveConstants to
ArchiveConstants, now only one of these is needed
- change InventoryArchiveConstants references to ArchiveConstants
- remove InventoryArchive AssetInventoryServer plugin dependency on
OpenSim.Region.CodeModules
- trim trailing whitespace
2009-03-12 06:04:17 +00:00
Mike Mazur
f784620780
Moving TarArchive to OpenSim.Framework.Archive
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We now build OpenSim.Framework.Archive.dll which aims to contain code
used for archiving various things in OpenSim. Also remove trailing
whitespace.
2009-03-12 06:03:59 +00:00
Justin Clarke Casey
acad0328b2
* Make all coded defaults match settings in OpenSim.ini.example
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* In most cases, the setting in OpenSim.ini.example is taken as the canonical one since this is the file virtually everyone ends up using
* OpenSim will start up with a blank OpenSim.ini, in which case sqlite is the default database (as before)
2009-03-11 18:02:22 +00:00
Justin Clarke Casey
85774de231
* Improve memory usage when writing OARs
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* This should make saving large OARs a somewhat better experience
* However, the problem where saving an archive pulls large numbers of assets into the asset cache isn't yet resolved
* This patch also removes lots of archive writing spam that crept in
2009-03-06 20:12:08 +00:00
Justin Clarke Casey
6c735e0828
* Replace some string to byte conversions for object/item name/description fields with the LLUtil function that prevents the max string size from being breached
2009-03-05 19:32:27 +00:00
Justin Clarke Casey
b52ac542ad
* Add the abilty to load and save iar item nodes where folders have identical names
2009-03-04 20:31:03 +00:00
Justin Clarke Casey
a5c9354df3
* Properly load items into correct folders when an iar is loaded
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* At the moment, any existing folders with the same name are reused - will need an option to always create new folders
* not yet ready for general use
2009-02-25 20:07:25 +00:00
Justin Clarke Casey
50dcd66896
* Fix my own unit test
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* Disable folder iar creation code for now (though this wasn't actually causing the test failure)
2009-02-25 18:32:39 +00:00
Justin Clarke Casey
17a336f21f
* Add InventoryArchiveConstants that I missed from last commit
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* This commit also does a first pass at creating folders for an inventory archive (previously everything was dumped in the same destiantion folder).
* This code might not work yet and nobody else should be using it yet anyway :)
2009-02-25 18:07:32 +00:00
Justin Clarke Casey
2d8843968f
* Store inventory data in an 'inventory' directory rather than in the root of an iar
2009-02-25 17:30:15 +00:00
Melanie Thielker
913654f2c9
Allow delivery of object messages gridwide
2009-02-22 20:17:12 +00:00
Melanie Thielker
c28b2f799a
Revert previous commit
2009-02-20 12:48:46 +00:00
Melanie Thielker
7b1c42836d
Committing interface and stubs for IM interception
2009-02-20 12:15:40 +00:00
diva
e725e485fa
This moves the 2 friends-related interregion messages out of OGS1 and into the FriendsModule. No functional changes. Those messages were sent over XMLRPC, and that's how it continues to be for now. Just moving this couple of interregion messages out of OGS1, in preparation for the big shlep ahead.
2009-02-20 00:18:18 +00:00
Justin Clarke Casey
4203cf1503
* refactor: Rename new class AssetGatherer to UuidGatherer to reflect what it actually does
2009-02-19 17:19:08 +00:00
Justin Clarke Casey
d2caf4f418
* Do deep inspection when saving inventory items in order to capture all the necessary assets (textures, objects within objects, textures referenced in scripts contained in
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objects contained in another object, etc.)
* Not yet ready for general use
2009-02-19 17:08:00 +00:00
Melanie Thielker
c98a9d1ccd
Make the implementation of the message transfer module protected virtual
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throughout
2009-02-19 13:02:11 +00:00
MW
74e3a85492
reverted last revision, until we decide how to handle capturing IM's
2009-02-19 12:38:17 +00:00
MW
1b65020b41
Added a event to IMessageTransferModule (and MessageTransferModule) so that other modules can capture IM messages and do custom handling of them. As just attaching to Client IM events doesn't really support this, as they would still get routed through the normal process and could give back errors.
2009-02-19 11:54:53 +00:00
Justin Clarke Casey
89f2589f6c
* Change AssetGatherer method access so that only methods which are worth calling from the outside are public
2009-02-18 21:02:43 +00:00
Justin Clarke Casey
5e4cad07eb
* Make save iar behave properly if the nominated inventory path does not exist
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* load iar probably still fails for this
2009-02-18 19:26:10 +00:00
Justin Clarke Casey
e28738c13b
* Assign incoming items with a random UUID so that archives can be loaded more than once
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* Also remove a duplicate write archive call in the unit test which might be causing test failures for people using mono 2.2 (though not 1.9.1, it would seem)
2009-02-17 18:19:24 +00:00
Justin Clarke Casey
d205cb5260
* extend inventory archive save test to check for the presence of the item file in the saved archive
2009-02-17 17:40:48 +00:00
Justin Clarke Casey
4e779bbd81
* switch to pulsing monitors to perform test sync instead of events, since this doesn't allow one to accidentally forget to reset the event
2009-02-17 16:51:09 +00:00
Justin Clarke Casey
229b69e044
* Establish InventoryArchiveSaved event for unit tests
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* This is done on the inventory archiver module directly rather than Scene.EventManager - the module seems the more appropriate location
2009-02-17 15:39:18 +00:00
Mike Mazur
76c0935ec7
- remove the Metadata property from AssetBase and return all previous
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properties as before
- prefix private variables with m_ in AssetBase.cs
- related to Mantis #3122 , as mentioned in
https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html
- all services will likely need to be upgraded after this commit
2009-02-17 01:36:44 +00:00
Justin Clarke Casey
ec07e1aad6
* Iniital inventory archive test code. Doesn't actually do any testing yet
2009-02-16 18:33:05 +00:00
Justin Clarke Casey
8b513beefa
* minor: print out status messages at start and end of inventory archive loading and saving
2009-02-16 16:22:52 +00:00
Justin Clarke Casey
d307109e1a
* refactor: move alert commands from Scene to DialogModule
2009-02-13 19:03:18 +00:00
Justin Clarke Casey
a46c9b0eea
* Quieten down log messages from the Friends module
2009-02-13 18:02:24 +00:00
Justin Clarke Casey
9177f28710
* Make it possible to load and save inventory archives while a user is not logged in on standalone mode but not on grid mode
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* No user functionality yet
2009-02-12 19:54:19 +00:00
Sean Dague
5959e42683
large scale fix for svn props after "the great refactor"
2009-02-12 18:59:45 +00:00
Justin Clarke Casey
f74326c1b0
* move userinfo for inventory archiving up to module class so that it only has to be done once
2009-02-12 17:41:09 +00:00
lbsa71
801da4346a
* optimized usings.
2009-02-12 09:53:12 +00:00
Justin Clarke Casey
9b6035c2a6
* When an inventory archive is loaded, immediately update the client's inventory if that client is online at that region server
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* Not useable yet
2009-02-11 20:24:41 +00:00