diva
da170cde46
Cleaning up a few HG things. HG Posts may now work in grids, but if the home grid is a standalone, this still doesn't work -- something wrong with RegionAssetService's DB connection.
2009-05-22 04:23:59 +00:00
MW
e4d68964dd
Added ITeleportModule interface, and added a hook into scene so if a module has registered this interface then that handles teleport requests rather the SceneCommunicationService.
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As by default there is no ITeleportModule registered, Teleports by default will still be handled by SceneCommunicationService.
2009-05-21 10:41:16 +00:00
Melanie Thielker
a3fed17956
Fix a slight oversight in SceneInventory that would not enable copy to
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inventory when permissions are bypassed
2009-05-20 10:54:35 +00:00
diva
75b8b60aa1
Removing the last reference to CommsManager.AssetCache.
2009-05-18 22:22:09 +00:00
diva
13da5a9fba
Finished HG Service Store. Not fully functional because of problems with asset.ID insisting on being a UUID string.
2009-05-18 20:04:59 +00:00
diva
aac8ca0411
HG asset transfers starting to work -- GETs only for now.
2009-05-17 01:38:43 +00:00
diva
d8931def06
Another minor bug fix for making notecard/script savings work with old asset servers.
2009-05-16 00:23:32 +00:00
diva
5e4fc6e91e
Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only.
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This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing.
Known problems:
* HG asset transfers are borked for now
* missing texture is missing
* 3 unit tests commented out for now
2009-05-15 05:00:25 +00:00
Melanie Thielker
9248300596
Remove a misleading event that was only used internally
2009-05-14 21:28:02 +00:00
Justin Clarke Casey
02bac7fea4
* refactor: move SceneXmlLoader into subpackage
2009-05-14 18:46:17 +00:00
Justin Clarke Casey
303aa4b65e
* refactor: move bottom part of 'xml2' serializaton to separate class
2009-05-14 18:08:54 +00:00
Justin Clarke Casey
d10b5e29bc
* refactor: break some of xml2 serialization out of sog
2009-05-14 16:33:04 +00:00
Melanie Thielker
d843b897b2
Move the connector for the new asset server to a connectors project. Inherit
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the region module version from this. This enables inter-server connections
to reuse connetor code from region modules.
2009-05-14 06:18:18 +00:00
Melanie Thielker
1196f3eac7
Add most of the meat to the LSL HTTP server
2009-05-13 04:04:26 +00:00
Melanie Thielker
ba8850f254
Plumb request and return URL functions.
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Implements llRequestURL, llRequestSecureURL, llReleaseURL
2009-05-13 03:09:30 +00:00
Melanie Thielker
80ce08d8b2
Add a skeleton for the LSLHttpServer
2009-05-13 02:54:13 +00:00
Melanie Thielker
e206a9ce88
Remove some no longer needed debug.
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Fixes Mantis #9520
2009-05-13 00:58:10 +00:00
Melanie Thielker
88371e4f98
Fix interface registration/deregistration mechanics
2009-05-12 23:49:42 +00:00
diva
7bf1d111e2
Bug fix in SceneBase.RequestModuleInterface. Check that the list's count is greater than 0.
2009-05-12 23:06:43 +00:00
diva
12a470e6a7
Making SimStatsReporter a little more restrained in requesting the IEstateModule interface.
2009-05-12 22:48:54 +00:00
Adam Frisby
3a28f748d5
* Adds ScenePresence.TeleportWithMomentum - same as .Teleport, but preserves velocity.
2009-05-12 21:21:33 +00:00
Adam Frisby
9f5679e60f
* EventManager's OnNewPresence event now fires correctly again.
2009-05-12 20:59:38 +00:00
Melanie Thielker
fca73f3ae4
Add more group notify glue
2009-05-12 15:52:28 +00:00
Melanie Thielker
1b7d0a6c93
Paving the way for syncing group permissions across a grid
2009-05-12 14:59:11 +00:00
Melanie Thielker
32ac388363
Add permission mechanisms for group deeding land
2009-05-12 13:29:38 +00:00
Melanie Thielker
f948fab4da
Add AssetService of type IAssetService to Scene
2009-05-11 21:04:27 +00:00
Dr Scofield
ecc876bc18
Squashed commit of the following:
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further ACL stuff:
- adding StrictAccessControl variable: DON'T set this to false if you
want to enforce ACL, it will disable ACLs right now. Default is
true.
once we've got code added to allow child agents but prevent them
from becoming root agents when the ACL denies access to the avatar,
setting this to false will then allow avatars to see into a
neighboring region but not enter it (currently ACL prevent both,
seeing and entering).
- enhancing log statements
2009-05-11 07:46:12 +00:00
Melanie Thielker
d8e1842d25
Add some asset cache plumbing. Change the generic cache from UUID to string
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keys to allow caching the new crop of URI identified objects.
2009-05-10 12:27:05 +00:00
Melanie Thielker
89d921c3b2
COmmitting the asset cache skeleton
2009-05-09 23:47:20 +00:00
Homer Horwitz
1d234ca83f
Fixed handling of inventory a bit
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- AssetType isn't InventoryType. Those enums contain different numbers. Use AssetType for the asset type, InventoryType for the inventory type.
- The ToString method (or ToLower) of AssetType/InventoryType doesn't necessarily return the correct LLSD string.
- Replaced several magic numbers by their corresponding enum.
- Fixed the invType for gestures and animations in the library.
This should fix Mantis #3610 and the non-terminating inventory loading
2009-05-09 21:11:12 +00:00
Justin Clarke Casey
567e0d032c
* break out 'xml2' deserialization from sog
2009-05-08 19:18:37 +00:00
Justin Clarke Casey
9f39a490b5
* refactor: break out sog original xml serialization to a separate class
2009-05-08 18:05:54 +00:00
Justin Clarke Casey
fcfc97a4bf
* minor: rename xml sog serialization method for readability
2009-05-08 16:44:00 +00:00
Justin Clarke Casey
032e3b49eb
* refactor: Break out original xml object serialization into a separate class
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* No functional change
2009-05-08 15:47:59 +00:00
Sean Dague
ce0a84cbc0
instrument most of the tests with a new InMethod function that may help us figure
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out where that pesky deadlock is during test runs.
2009-05-07 19:07:08 +00:00
Dr Scofield
1352a19838
refactoring Scene.NewUserConnection() to be simpler and clearer.
2009-05-06 20:02:49 +00:00
Homer Horwitz
7e731b024a
Allow temp-on-rez prims to take part in physics (e.g. temp-on-rez bullets)
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This makes re-rezzed temp-on-rez objects visible, too. Fixes Mantis #3405
2009-05-05 19:44:19 +00:00
Dr Scofield
e0a06f6416
- moving banned check and public/private check to
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Scene.NewUserConnection()
- adding reason reporting
this enforces estate bans very early on and prevents us from
circulating client objects that we'd then have to retract once we
realize that the client is not allowed into the region
2009-05-05 16:17:52 +00:00
Jeff Ames
8ea12ad6c0
Add copyright header. Formatting cleanup. Ignore some generated files.
2009-05-05 09:59:15 +00:00
Jeff Ames
6ae88d129a
Update svn properties.
2009-05-05 09:32:30 +00:00
Melanie Thielker
acfb5051cd
Intermediate commit. WILL NOT COMPILE!
2009-05-04 20:15:39 +00:00
Justin Clarke Casey
257fc5515a
* minor: remove some mono compiler warnings, minor cleanup
2009-05-04 15:38:36 +00:00
Melanie Thielker
36dd346a91
Add a method to flush the prim update buffers once a frame, since the timer
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appear to be too slow to be useful, or fail too fire. I may remove the timers
as a consequence if this.
2009-05-04 14:25:19 +00:00
Melanie Thielker
8ac4ec738b
Create a working configuration hook to allow LLClient parameters from
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Opensim.ini to take force
2009-05-04 01:57:18 +00:00
Melanie Thielker
0ecd965b8c
Some reorganization around service connectors. No functional change
2009-05-03 23:13:33 +00:00
Melanie Thielker
66e25abbfe
Plumb conifg into the client views. Add config option to configure packet
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dropping.
2009-05-02 17:31:49 +00:00
Charles Krinke
280d2cbf4a
Thank you kindly, BlueWall, for a patch that:
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Move json stats to non-published resource name
Remove well-known resource name for json stats,
creating dynamic uris with private keys and add
a user configurable resource name for region owner usage.
2009-05-02 16:28:30 +00:00
Melanie Thielker
62bcf0e694
Numerous packet improvements.
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Don't allow packets to be resent before they have actually been sent for the
first time. Switch from serializing a packet to get it's length to the LibOMV
provided Length property. Fix resend timing. Fix the use of dangling references
to Acked packets. Fix the packet handler to play nice with the packet pool.
Fix the packet pool. Add data block recycling to the packet pool. Packet pool
is now ENABLED by default. Add config option to disable packet and data block
reuse. Add ObjectUpdate and ImprovedTerseObjectUpdate to the packets being
recycled.
2009-05-02 13:16:41 +00:00
Melanie Thielker
0f721da5f1
Add a tweakable for the prim queue preload
2009-05-01 19:33:18 +00:00
Melanie Thielker
52d80249d3
Throttle prim sending a bit (again) to ensure the queues don't overrun and
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clog
2009-05-01 18:24:56 +00:00