Dahlia Trimble
87b95e324e
Sculpt mesher refactor
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adds some previously missing geometry to sculpties
new LOD improves vertex accuracy
fix torus mode mesh edge joining
sync with primmesher r37
2009-05-19 10:09:33 +00:00
Dahlia Trimble
14c1e991c6
some sculpted prim geometry accuracy and meshing speed improvements
2009-05-15 03:14:04 +00:00
Dahlia Trimble
bd3a4e5f01
Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles. Sync PrimMesher.cs and SculptMesh.cs with PrimMesher.dll r36.
2009-05-08 03:04:45 +00:00
Dahlia Trimble
09522743cb
alter behavior of sculpted prim "Inside out" setting. Addresses Mantis #3514
2009-05-03 06:25:52 +00:00
Dahlia Trimble
6f3437b77e
some code cleanup
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sync with primmesher r35
2009-04-24 19:43:15 +00:00
Dahlia Trimble
9c13a93583
Limit hollow size of physics proxy to 95%
2009-04-24 19:28:29 +00:00
Dahlia Trimble
15b9c528c5
Add some documentation. (note this is *not* a thinly veiled attempt to increase my commit frequency *wink*)
2009-04-18 17:15:56 +00:00
Teravus Ovares
53026affb3
* Instead of referencing mesh stuff in the physics plugin.. change the IMesh Interface. (blame prebuild)
2009-04-11 00:11:54 +00:00
Dahlia Trimble
f73d4f9735
unspecified sculpt stitching mode now defaults to plane instead of sphere. Addresses Mantis #3403
2009-04-05 19:25:39 +00:00
Dahlia Trimble
5f4cab6ed3
fix an error in hollow cylinder face number calculation
2009-04-03 08:45:32 +00:00
Dahlia Trimble
b42fec5c74
partial support for sculpted prim "inside out" setting
2009-04-02 06:54:48 +00:00
Dahlia Trimble
8493123629
Hard code scaled image resolution to 96 dpi prior to sculpt meshing to prevent a mono 2.4 failure. Thanks to cmickeyb for pointing out the failure.
2009-04-01 18:38:51 +00:00
Dahlia Trimble
ad012d4b46
add x-axis mirror capability to sculpted prim mesh - addresses Mantis #3342
2009-03-26 18:12:10 +00:00
Dahlia Trimble
3bedb59f50
make some arrays static to prevent excessive re-initialization - suggested by jhurliman
2009-03-26 03:10:30 +00:00
Dahlia Trimble
fa5fef33a9
fixed propagation of normalized sculpt mesh vertex normals
2009-03-15 09:05:35 +00:00
Dahlia Trimble
8afad46d10
remove log4net dependency and from PrimMesher.cs
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sync PrimMesher.cs with PrimMesher.dll version 29 on forge
2009-02-24 06:02:44 +00:00
Charles Krinke
8f55b9d735
Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
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* Added log4net dependency to physxplugin in prebuild.xml.
* Added missing m_log fields to classes.
* Replaced Console.WriteLine with appropriate m_log.Xxxx
* Tested that nant test target runs succesfully.
* Tested that local opensim sandbox starts up without errors.
2009-02-22 20:52:55 +00:00
Dahlia Trimble
7731c055e4
Set sculpt map alpha to 255 prior to scaling and meshing. Addresses Mantis #3150
2009-02-15 04:00:00 +00:00
Teravus Ovares
1a55dd11f1
* More friendly OpenJpeg error handling.
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* Often times now the only reason OpenJpeg doesn't work is because it requires Glibc 2.4 The error messages reflect that.
* In J2kDecoder module, It stops trying to decode modules if it encounters a dllnotfound exception and instead sends a full resolution layer that causes the texture sender to only send the full resolution image. (big decrease in texture download speed, but it's better then nasty repeating error messages)
2009-01-21 11:16:33 +00:00
Dahlia Trimble
032b30ffdb
Fix an error in sculpt LOD calculation
2009-01-21 02:40:09 +00:00
Dahlia Trimble
20670ff0c8
sync with primmesher r26 on forge
2009-01-04 19:09:31 +00:00
Dahlia Trimble
f836e36c49
Improve LOD scaling for anisotropic sculpted prim meshes
2009-01-04 18:36:13 +00:00
Dahlia Trimble
8a86439985
Removed some debugging code that was inadvertently left in in my last commit :/
2008-12-22 07:25:41 +00:00
Dahlia Trimble
c66cfb51f7
Fix a floating point comparison that was causing some misshaped triangles on some prim faces
2008-12-22 06:07:51 +00:00
Dahlia Trimble
44d133da66
clean up some old debugging code
2008-12-09 08:17:31 +00:00
Dr Scofield
bdffd56a45
killing warnings, reformatting RemoteAdminPlugin
2008-12-05 15:28:03 +00:00
Jeff Ames
d324389dd9
Update svn properties.
2008-12-03 04:41:31 +00:00
Dahlia Trimble
07ee2c3504
Revert r7548 and r7549 until someone with prebuild-fu can help structure the dependencies
2008-11-30 03:52:18 +00:00
Dahlia Trimble
37afd69feb
Removed remaining meshing code
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Add PrimMesher.dll r21
All meshing tasks are now passed through Meshmerizer and handled by PrimMesher.dll
2008-11-30 03:13:02 +00:00
Dahlia Trimble
fdd2388331
Update meshing code to sync with current PrimMesher.cs on forge.
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Migrate sculpt meshing code to primMesher version. This should result in more accurate physical sculpted prim proxies.
Remove much obsolete code from Region/Physics/Meshing
2008-11-29 11:02:14 +00:00
Dahlia Trimble
a3f785e978
Changed sculpted prim texture scaling method to bilinear to reduce scaling artifacts
2008-11-16 00:24:10 +00:00
Justin Clarke Casey
c6dad833f5
* minor: remove some mono compiler warnings
2008-11-06 21:01:16 +00:00
Dahlia Trimble
5fffc04ae6
Add more vertex normals and UV coordinates. Sync with primmesher.dll forge project.
2008-11-05 10:22:41 +00:00
Dahlia Trimble
5cf6a7f118
Viewer side normals and UV fixes on profile cuts. Sync with primmesher.dll forge project.
2008-10-29 09:47:45 +00:00
Justin Clarke Casey
7beeaf51f8
* minor: remove mono compiler warnings
2008-10-28 21:47:43 +00:00
Dahlia Trimble
ae5d92a167
some sorely needed extruder code simplification and refactoring, also some fixes to cut face UV coordinates
2008-10-28 08:57:15 +00:00
Justin Clarke Casey
754f6ba2a2
* minor: remove mono compiler warnings
2008-10-27 20:16:42 +00:00
Dahlia Trimble
3447bed8be
Add end faces when radius setting is non-zero
2008-10-24 23:37:09 +00:00
Justin Clarke Casey
c519b80680
* minor: eliminate some mono compiler warnings
2008-10-24 21:40:05 +00:00
Dahlia Trimble
71660003de
un-double-flipped some double-flipped normals in circular path prim end caps
2008-10-24 20:04:34 +00:00
Dahlia Trimble
a11fa9055a
Fixed a floating point error accumulation that was causing missing end faces on some twisted prims
2008-10-24 05:31:43 +00:00
Dahlia Trimble
931b04485d
More work in vertex normals and texture UVs. Syncing code with pyov.
2008-10-21 01:35:05 +00:00
Justin Clarke Casey
923f9fb749
* minor: remove mono warnings
2008-10-19 18:45:41 +00:00
Dahlia Trimble
b6396bc9a7
More progress towards implementing vertex normals - not complete yet.
2008-10-19 09:04:25 +00:00
Justin Clarke Casey
98245e4bfa
* minor: Oh go on, one more warning. Oooh, you are naughty
2008-10-15 20:46:39 +00:00
Justin Clarke Casey
b1248004f0
* minor: remove some warnings
2008-10-15 17:19:02 +00:00
Dahlia Trimble
138a3924e0
Committing more work towards implementing vertex normals. Also added some (hopefully) helpful messages for identifying corrupt prims and some fixup code for corrupt profile cut data.
2008-10-13 22:52:39 +00:00
Dahlia Trimble
f2700590d7
removed some more extraneous hidden faces
2008-10-12 09:36:01 +00:00
Dahlia Trimble
116a08f42e
Fixed a missing face on a profile cut
2008-10-12 08:52:42 +00:00
Dahlia Trimble
216787ee1d
Optimization: calculation of profile vertex normals is now disabled as default.
2008-10-12 07:04:52 +00:00